Originally Posted by
Ziero
Personally, I still feel both changes are...kinda useless. As a Thf I've always hated that SE felt our job's only purpose was to enhance drops so the change to Feint is not one I'm looking forward to. And with Ass. Charge, when you get the Augmented +2 Relic feet, you get +5 Crit Hit rate in addition to the +3 TAtt, +TAtt Damage if you fully merit Assassin's Charge, so you'd still want to fully merit it anyway.
I mean, instead of going 5/5 Feint, 4/5 Aura Steal, 1/5 Ass. Charge I guess I can go 5/5 Ass. Charge, 4/5 Aura Steal and 1/5 Feint. In the end however, it doesn't really change anything. It's not like these changes open us up to having more merit options, it still comes down to juggling merits between the same three categories.
In light of seeing other jobs get lesser used JAs have their recasts dropped or their durations changed, I was kind of hoping Steal/Despoil/Mug would see some adjustments. Personally, I feel the act of actively taking something away from the mob is more in line of what a "Thief" should be as opposed to just being a job that makes things drop more frequently. Instead all Thfs get is the joy of having to rearrange merits. It doesn't really make the job better at anything and instead just reinforces our role as "Treasure Whore", something I'm not too fond of.