I always saw the Relics and the Mythics something that was only designed for those who like to manipulate and use people for their own gains, cheat (buy Gil and bot for Gil and so on), and such.
No, I'm not saying everyone who did it are like that but that's not even the point. I don't understand why make items they do not intend to be obtained by most players.
Sure, it should take work to get these items, but there is a difference with challenge and virtually-impossible.
I was honestly amused when I read about these new trials for them.
They so clearly state that they don't want the players to have them, at all.
I really can't get my thoughts a round that concept, no matter how I try. It's unfair to the legit players, and unfair in that you need a lot of people/cheats to complete them within reasonable amount of time (earth-time), and only one character will get the prize in the end.
Well, I'm only glad I never really got into this all, even though I have kept every Dynamis-currency and occasionally buy some if it's cheap, I don't seriously think I will ever get any of these.
Not to forget how unimpressed I was after trying them on the test-server (not surprised though, it was just as what I expected).
All that said, it's not a surprise they don't intend people to get these items; they never did. ^^
I also figured what the Afterglow is all about: It's the tears of the character, tears of agony and sorrow, and everything it had to go through to get the item...
