As long as PUP gets thrown on Asuran Fists quest since we don't have one WSNM, I'm fine with whatever else you all do this update!
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give RDM your spirit taker type ws.
PLD doesn't want.
Give PLD Lights Blade. hehe
Would love it if there were some Sword WSs that would involve your shield...
That's probably asking for too much though >.<
But it'd be fun to be able to sling your shield around like your Cassandra from Soul Calibur! >8D
there are those of us who still use some of these ws's (guillotine is still widely used for it's effect)
And I do agree with the fact that GS does need a multi hit ws.. how ever if you wanna at least do a crit hit on a ws... try /thf it works.. :p yes it's only for one hit, but still you get a crit out of it.
Mand stab is most useful on mobs with high eva. I find a SA Stab does more dmg to these highly evasive mobs then SA DE or SA Evis.
I really doubt they are going to give sword a RA ws when throwing (a whole class) does not have a ranged weaponskill. (lots of threads about that already though) This would also fall under the category of giving plds too much offense which the dev team has already said no to. ; ;Quote:
Give PLD Lights Blade. hehe
what that one WS tenzen uses that would be cool to get for GK not talking about the giant moon SC thing meaning the other move
Pup needs a Weaponskill where he picks up the puppet tosses him at the mob. Puppet turns into a fighter jet and launches a barrage of missiles then returns back to his Master with a happy grin painted on his face.
I just want a Cleave for Polearm that uses Jump animation. Sonic Thrust has the same fTP as our Empyrean and Relic WS so I count it as just a Wheeling+1 and situational AoE.
This has already been mentioned a couple times, but there are number of WSes already in the game, but used by NPCs, that I think would be neat to have--though probably in a watered-down version considering how powerful they are in the NPCs' hands. I'm not saying we should have access to all of these, this is just a list of some of the WS animations that are out there available for use. (One reason I have a particular soft spot for NPC WSes is that most of them are used in situations that we either only get to see once or are in such lag-heavy battles that we have trouble seeing the NPC use them at all.)
-Some Campaign WSes (not even just Uriel Blade, Glory Slash, and Tartarus Torpor, but maybe some more of the Campaign Generals' special WSes like Bloody Quarrel, Leonine Legflail, Napalm Tomahawk, Spine Chiller).
-Serpent General WSes (two words: Victory Beacon! Also, I think Mihli's Scouring Bubbles could be fun).
-"A Nation on the Brink" WSes used by Romaa Mihgo, Zazarg, and Rongelouts.
-King Cobra Clamp (a very intimidating and often humbling move used by Nanaa Mihgo in the MKE add-on, obviously would be toned down--also, it's obviously supposed to be a descendant of Romaa's WS, considering that they're mother-daughter, so we wouldn't get both of them, certainly not).
-Tenzen's Amatsu: Tsukikage, or even a "Tachi:" version of it with a new name that reflects how all his other "Amatsu:" WSes are just renamed versions of SAM's "Tachi:" WSes.
It's a shame that some of these very neat-looking WSes are limited to only being seen once or twice if at all by players. Or in the case of besieged and campaign WS animations that get lost in the sea of mobs and NPCs.
Given the choice, of course, I'd rather there be new original WSes that better suit our needs or fill gaps in performance, but I figure this might be a tad on the economical side in terms of both what can be crammed into the game data as well as what the devs would have time to develop and implement. A WS that already has a graphic made for it is easier in both those respects.
Why not? It could work like other Dagger WS (assuming they are Dagger WS, I'm not gonna check), where all jobs get one, but only the two-four Dagger main jobs get the advanced version. Same animation, buffed damage for the advanced one. The question is, do Red Mage and Bard get them too, or is it just Thief and Dancer?
I don't think it would be too difficult for the dev's to give us weaponskills that are already there ; ;. Also, i would say brd should get it, rdm is not meant to use dagger full time, it has sword for that.
rdm sword and dagger skill are the same right? but i get what u mean brd gets special daggers and rdm gets special swords.
also yeah id like to see something different with polearm. i was dissappointed with sonic being a straight line. how hard would it of been to make a spinning polearm animation.
although I would rather have a jumping animation WS for drg. it only makes sense
I agree about a jumping ws for dragoon, that'd be cool.
Found a video of the new ws ! Put FFXI New lv 96+ WS into youtube and pick what you want to watch. Otherwise, click this link unless it's not working for some reason. Then put in what i said before. It seems a lot of the ideas tossed about in this thread got at least some consideration :o.
http://www.youtube.com/watch?v=tydtVMKIEV4
So it's now 3 years down the road, can we expect access to the Campaign Generals weapon skills yet? I'm dying to get my hands on Uriel Blade...and yet the only place I can use it is inside Campaign Battles with an outdated weapon. Can we get some information from the matter, please? Did the Dev.Team just simply forget about this completely or what? I'll love you forever if you can give me access to Uriel Blade wherever I might be..!
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Also, I do recall a Dev.Post stating that if enough people requested it, you guys would implement/add the Generals weapon skills for certain...unfortunately I am unable to locate this post at this time, but I will look for it.
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Because I am dying here waiting to get Uriel Blade!
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Where is the information regarding this matter, Square Enix? D:
Let's get some of those pretty General weapon skills!
Would love to get access to WOTG general WS
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Needs more "bump" action!!
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Where is the responses and information we were promised about this subject? Camate! Where are you? :(
I gotta say, I'm really counting my blessings for Uriel Blade access here!!! Which of the NPC Generals weapon skills do you all want to see? Besieged or Campaign Generals to be precise!
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The bumps are back! Mwuahahaha~ ..No seriously though, can we get some insight on this, please Camate? A lot of promises have been made the past 3~ years and well...3 years is a long time to wait for feedback regarding these promises, let alone for them to be implemented.
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Waiting for a response here. :X
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ZzZzZz Camate, where you at? ><
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c.c So.... How is everybody doing?
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For the sake of bumping and possible chance that someone out there might be listening...I am holding you to your promise still, Camate... Would love to see some of the Generals weapon skills added to our arsenal. Thanks...
Not to sound mean or disrespectful in any way but you keep turning things that are just "ideas being thrown around" into "promised." In no way does "we are looking into this but nothing is concrete" mean "we promise it will happen." Now I know there are some things out there they did indeed say would happen and it did not or at least didn't happen on time. Cait Sith and Atomos are good examples (the smns no what I am talking about). This is why the dev team doesn't always share info with us. Because often times we read something they say about ideas, and some hold them to it as if it was promised.