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  1. #51
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    Mand stab is most useful on mobs with high eva. I find a SA Stab does more dmg to these highly evasive mobs then SA DE or SA Evis.

    Give PLD Lights Blade. hehe
    I really doubt they are going to give sword a RA ws when throwing (a whole class) does not have a ranged weaponskill. (lots of threads about that already though) This would also fall under the category of giving plds too much offense which the dev team has already said no to. ; ;
    (0)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
    Burtgang Excalibur Aegis Ochain


  2. #52
    Player Ryanx's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    117
    Character
    Ryanx
    World
    Asura
    Main Class
    DRK Lv 99
    what that one WS tenzen uses that would be cool to get for GK not talking about the giant moon SC thing meaning the other move
    (0)

  3. #53
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Pup needs a Weaponskill where he picks up the puppet tosses him at the mob. Puppet turns into a fighter jet and launches a barrage of missiles then returns back to his Master with a happy grin painted on his face.
    (2)

  4. #54
    Player Limecat's Avatar
    Join Date
    Mar 2011
    Posts
    303
    Character
    Limecat
    World
    Carbuncle
    Main Class
    WHM Lv 99
    Quote Originally Posted by xbobx View Post
    Pup needs a Weaponskill where he picks up the puppet tosses him at the mob. Puppet turns into a fighter jet and launches a barrage of missiles then returns back to his Master with a happy grin painted on his face.
    How about a ranged WS for MNK that's Liu Kang's bicycle kick from Mortal Kombat? It could even count as a kick attack and benefit from things that boost those.
    (0)

  5. #55
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    I just want a Cleave for Polearm that uses Jump animation. Sonic Thrust has the same fTP as our Empyrean and Relic WS so I count it as just a Wheeling+1 and situational AoE.
    (0)

  6. #56
    Player Hazen's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Hazen
    World
    Phoenix
    Main Class
    RDM Lv 99
    This has already been mentioned a couple times, but there are number of WSes already in the game, but used by NPCs, that I think would be neat to have--though probably in a watered-down version considering how powerful they are in the NPCs' hands. I'm not saying we should have access to all of these, this is just a list of some of the WS animations that are out there available for use. (One reason I have a particular soft spot for NPC WSes is that most of them are used in situations that we either only get to see once or are in such lag-heavy battles that we have trouble seeing the NPC use them at all.)

    -Some Campaign WSes (not even just Uriel Blade, Glory Slash, and Tartarus Torpor, but maybe some more of the Campaign Generals' special WSes like Bloody Quarrel, Leonine Legflail, Napalm Tomahawk, Spine Chiller).
    -Serpent General WSes (two words: Victory Beacon! Also, I think Mihli's Scouring Bubbles could be fun).
    -"A Nation on the Brink" WSes used by Romaa Mihgo, Zazarg, and Rongelouts.
    -King Cobra Clamp (a very intimidating and often humbling move used by Nanaa Mihgo in the MKE add-on, obviously would be toned down--also, it's obviously supposed to be a descendant of Romaa's WS, considering that they're mother-daughter, so we wouldn't get both of them, certainly not).
    -Tenzen's Amatsu: Tsukikage, or even a "Tachi:" version of it with a new name that reflects how all his other "Amatsu:" WSes are just renamed versions of SAM's "Tachi:" WSes.

    It's a shame that some of these very neat-looking WSes are limited to only being seen once or twice if at all by players. Or in the case of besieged and campaign WS animations that get lost in the sea of mobs and NPCs.

    Given the choice, of course, I'd rather there be new original WSes that better suit our needs or fill gaps in performance, but I figure this might be a tad on the economical side in terms of both what can be crammed into the game data as well as what the devs would have time to develop and implement. A WS that already has a graphic made for it is easier in both those respects.
    (1)
    @;; Hermit Crab, King of Beasts

  7. #57
    Player
    Join Date
    Mar 2011
    Posts
    301
    Quote Originally Posted by Hazen View Post
    Scouring Bubbles
    This fits my request for an AoE Club WS. I'll take it.
    (1)

  8. #58
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Hazen View Post
    considering that they're mother-daughter, so we wouldn't get both of them, certainly not
    Why not? It could work like other Dagger WS (assuming they are Dagger WS, I'm not gonna check), where all jobs get one, but only the two-four Dagger main jobs get the advanced version. Same animation, buffed damage for the advanced one. The question is, do Red Mage and Bard get them too, or is it just Thief and Dancer?
    (0)

  9. #59
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    I don't think it would be too difficult for the dev's to give us weaponskills that are already there ; ;. Also, i would say brd should get it, rdm is not meant to use dagger full time, it has sword for that.
    (0)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
    Burtgang Excalibur Aegis Ochain


  10. #60
    Player Anucris's Avatar
    Join Date
    Mar 2011
    Posts
    132
    Character
    Anucris
    World
    Siren
    Main Class
    RDM Lv 90
    rdm sword and dagger skill are the same right? but i get what u mean brd gets special daggers and rdm gets special swords.

    also yeah id like to see something different with polearm. i was dissappointed with sonic being a straight line. how hard would it of been to make a spinning polearm animation.
    although I would rather have a jumping animation WS for drg. it only makes sense
    (0)

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