Originally Posted by
Mirage
I never talked about what as more beneficial than the other. I said it would be nice if both could coexist, because I like the idea of seeing rare, strong enemies roam around, and being able to say to my LS "hey guys, X is up and unclaimed, who wants to come kill it with me?"
Why would having both systems side by side have too many issues? Please explain. I already suggested that players wouldn't be able to pop it whenever it was already up, be that from a forced spawn or a timed spawn. The only thing that would need to happen would be for the ??? to disappear when the NM time-spawned, or to give players a message saying "you a the feeling that the monster is already nearby". With how far apart each spawn is, I doubt this would be a real problem.
If you were unlucky enough to try to pop the NM a second after it timespawned (extremely unlikely), all you have to do is to either find the NM yourself, saving you 99 Kseals (and getting an increased chance to get the drop). If it's already claimed by a different group, you just need to wait until they kill it, which shouldn't take too long with people at level 90. After that, you can proceed with popping your NM as you planned to.