BST can do this solo as well even, idk about the other 2 but I have seen many BSTs including myself solo the Behemoth.
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Surely nothing to do with the fact that them servers are located in Japan? ^^;
If you indeed mean that PC-users in Japan would have that 'lag', too, then I do find it peculiar indeed.
Ack! Now I reminded myself of 'camping' the Charybdis, or 'Chabit', as my friend called it.
Fun times with several Japanese (or rather people located near Japan) to compete with...
actually for the most part PS2 used to have a huge advantage of the mob loading faster on the system so your best claim bet was a ps2 and turbo controller. Up until they added the lockout timer that was a fairly reliable claim method. It had nothing to do with where you were, the PS2 was so dumbed down there was like no load time for models is my guess. Also as far as I can remember (its been a few years since there was 100's in aery for the dragon) the PS2 prioritized mob loading over players so there was no where is it I cant see it going on (at least I always saw it while so many others were scrambling trying to figure out where it was).
Though i think this is getting a little off the topic of neo nyzul and HNM and claiming arguements should probably make their way to the other blossoming thread as this is for nyzul.
As all of this relates to Nyzul Isle: Cheaters will cheat no matter what.
The issue is that (despite what your trademark trolls are telling you) Nyzul Isle 2.0 is broken; you are forced into a SCHx2, UberDDx4 configuration (with no exceptions), and assuming you do not use any "ninjitsu" you will not reach floor 100 in more than 2% of your trial runs, and your success on that floor even less.
Skill -must- compliment luck. As it stands, luck+ninjitsu > skill+luck, or luck+luck, or skill+ninjutsu. Anything that -requires- Embrava x2 is broken. Anything that counts lobby time against you is poorly configured, and anything that doesn't rewarded you per objective is poorly designed.
What could be changed?
1. Remove lobby time penalty. There is no reason for this penalty, especially since it is a non-optional part of the trial.
2. Pause time upon floor objective completion. Do not pause time on floor objective completion when conditions such as "do not aggro gears/do not kill gears/do not killl non-target monsters" are failed.
3. For "bonus objectives" completed (such as: Did not aggro/kill gears or non-target monsters): Grant bonus time.
4. For every status effect-inflicting floor, equate a bonus with a penalty, such as:
Subjobs Locked = JA timers reduced to 0.
Weaponskills Locked = Increase Movement Speed
Job abilities Locked = Increase Magic damage and Regain effect
5. On Boss floors (20/40/60/80) that are below the maximum floor selected (ie. Floor 20 for 40/60/80/100 caps; Floor 80 on Floor 100 caps only; never on Floor 100) grant a random amount of bonus time from 10-60 seconds upon completion, based on hidden factors (such as having the minimum cumulative amount of damage dealt by player with killing blow, or something else that makes things interesting and challenging to trigger).
As of right now, the only incentive is to kill quickly, damned the consequences, skillcraft is meaningless. This is why Nyzul Isle 2.0 will continue to be a cheaters' paradise: there are no incentives for players to not cheat or to put in an honest effort.
Yes you can do just fine without cheats. Ever hear of powder boots? Buy 10 pairs of them and rotate fulltime them. Flee at the start of every floor needed for the cost of 3% haste sounds worth it to me. And yes mediocre groups shouldn't be clearing this content. Look at the gear, it's a step up from the best gear in the game. Why should some +1 dark be able to get it?........
Because it should not be super exclusive at this point in this game, everything else has moved to a much more fast paced & open game but this is just a once a day grind of luck to hope you don't get screwed. A +1 DRK can get this gear I'm sure with his other 3 +1 HDD friends and 2 SCHs if they get lucky enough on jumps to get 8~9 a jump. Same time the best people on the game could go in and try and get 2~4 jumps and get nothing. Luck is bad and detrimental. To say its possible is a duh, to say its reasonable is foolish imo, it seems very badly balanced because SE throws around a word it apparently does not comprehend.
If it were based on skill, we would either be bitching it's too hard, or bitching that we have nothing to do anymore. This event is perfect.
Luck is not perfect its stupid & illogical to rely on because it means you have a random number that chooses if you wasted your time or if your rewarded for it. When I do something I want a guaranty that if I do things right I will be rewarded in some way, giving us a KI at the top doesn't count, because its just as bad as if they just let us get to the top easier but no KI, only random drops. At least then you can get SOMETHING for your effort. As it is now their excuse for why it is so "hard" is because we get a 100% chance at a KI which will give us something we want. I would rather actually make it to the top and get something I don't want than to never make it to the top to get something I do want.
Skill is logical to rely on because you get something if you are good enough to have it or are lucky enough to have it, if you are not good enough you can improve to overcome it. Luck you cannot improve over, you just roll the dice till you get the number you need, improvements are nice and might help a lil in this case but it doesn't change the fact that ultimately that dice is far more powerful at determining your chances & ability to reach the end.
In this game things should be 70% skill 30% luck give or take 10% depending on events. VW is 80% luck 20% skill, This is about 70% luck 30% skill, far on the other side of the table and should be fixed!
So you're saying lucky players who suck at their job outside of Nyzul, deserve to get better gear?
Please, upload a youtube clip of one of your Nyzul runs... and make sure you show us that you're not doing the typical DDx4/SCHx2 setup... and no movement tricks now, just your powder boots!
Don't worry, I'll wait....
Nyzle isle has always been random floors and luck based. I'll let you know in a week or so how it goes. Our first run ever as a static was like floor 86 floor 89 floor 96 and floor 76. You know what's funny though? None of us are bitching about how it's too hard and luck based. If they made the event easier than it already is, then groups that are expert compared to my group would clear floor 100 100% of the time and there would be no point in doing the event after FIFTEEN days max. Why can't ya all just be happy and either man up and level a job that's nyzle isle friendly, or avoid the content until new content comes out.
Because while your Nyzul Isle quest is just starting, there have been players who have consistently and repeatedly shafted by certain "powers that be" thinking that luck is what brings players to events. This is why Nyzul Isle -isn't- a regular event for most players outside of bottrolls, and why you're seeing players bring issues up. Keep doing it for a while and see if you keep the same attitude.
In the meantime, the point still remains that NI doesn't allow for any alterations to a one-way party configuration. In a game that prided itself on "customization" we are pidgeonholed once again in order to do anything successfully. There are no rewards, but rather penalties, for doing anything other than a DDx4/SCHx2 configuration, with both SCHs having to use their 2-hours.
Getting to floors 76/86/89 is a "+1" kind of thing, as the concept was previously mentioned. We're talking about the "+2 plus" players still struggling to even get to floor 100, let alone beat it.
NO. Our gear is near perfect for TP/ws sets. It just takes time. Abyssea has literally spoiled you guys.
Personally I find it fun being mega buffed running around 4k damage weaponskilling shit. I don't know how you would have fun doing old nyzle isle with buffed up monsters getting to 100.
10 pages and none of the super skilled player that don't cheat managed to put out a video of them clearing up to FL100. Something is weird. Are you afraid that we could detect your super skilled way to guess lamp order or specidied enemies location ¿
Even though killing enemies is 10% of what you do inside ?
Thus powder boots fulltime are amazing. And I'm pretty sure a DD averaging 4k compared to a DD averaging 2k makes a big difference. Everyone has to cheat to win. THat's right. Also, I play on xbox. Tell me how to cheat.
They would have to have all 6 members post a video, just to prove to you idiots that they won legit. That doesn't sound like something I would do.
No there doesn't need to be 6 members. We all want to see how you deal with lamp floors. Please teach us.
Ok let me say one thing. I main RDM, I love RDM, I don't play my RDM. I'm not going to go play another damn job to get gear for my RDM that I will NEVER fucking get to play because I have to level another job for every single event SE puts out. I have geared my RDM and all my efforts are to gear it better, yet I never get a use for it. I'm sick & fucking tired of everyone saying every event to level another job, I shouldn't have to, I should have a use for my job! When RDM has something I can look forward to that I'm gearing for, yes, Ill level other jobs, till then no, people can shove that idea, because I have yet to find what I work for.
Supposedly there is supposed to be work for gear now, and get fun with that gear later. I see work for gear now as a different job, work for gear some more, keep working for gear, and when I'm done, I get to goto a worm party in abyssea and kill things there because thats the only place I'm welcome. I don't level other jobs for VW, I don't for legion, I wont for NNI, I am a RDM and I will play my RDM with SCH on the side till I quit this game because I refuse to level other jobs and have to work on them just to gear the job I like, but will never actually get the chance to use.
No person should have to lv certain jobs to participate in the events, especially in NNIs case, at least in VW only 5~7 jobs are excluded, in NNI you get basically 5 jobs allowed, SCH WAR MNK DRK SAM, everything else gets left out. Luck is a problem no matter how you say it. I don't goto work for the month then get my paycheck and spend it all on lotto tickets. Sure, I might get something awesome and amazing, or I might waste all my time and money on nothing at all, skill should reward, effort should reward, time should reward, luck should not be the center of reward!
Order=Luck/.Dat
Same-Time=Voice Chat to quickly communicate about them
Code=Communicate quickly and make sure at least one person remembers the correct way to the start so that they may get there as the person waiting at start can get to the code lamp
Thats all there is to it, Order has no secret method, simple luck & guessing or .Dat'ing... I see no other way.
@pchan and llana
There was already a video posted back on post 47
I understand your love for rdm and it's jack of all trades draw but they rendered and continue to render the job useless as I believe this update ends RDM's role in voidwatch but that's a problem with the job itself and SE's lack of vision for it as its role has no defining traits or advantages over taking another Mage job. It has limited AoE buffs the most useful spells it offers can't be made AoE (temper haste and gain spells) I feel the same about my pup and bst and dnc but you can't really blame the event itself for that it's always been like that.
As for the video being lucky yes but they asked for a video to be shown of it being done well there is a video
Right I was just saying why they might not have known/remembered/cared.
My thing with RDM is its left out of everything, DNC BST & PUP can all do Dyna very very well, RDM can to but its not nearly as effective. DNC can try for white procs, BST can /DNC and get alot of AC in a run without a problem, and PUP can do WS proc time mobs for easy procs because all Automaton attachments like the one that uses provoke or flash will be counted as WSs. I know RDM is losing its time in VW soon, which was its last real event it was viable in. Thats what makes me mad, they have not made a single event RDM can actually be useful in except the worst of all and its now being taken away even.
NNI shows the extreme limits of jobs though, HDDs(Heavy DDs>WAR/DRK/MNK/DRG/SAM) are used in every event, Dyna is the only possible one they don't goto and thats only if your farming AC, Arch-NMs need HDDs. Point being all events need them, so thats expected, other than that you need SCH with Embrava, one of the super 2hours. Again, an obvious choice, but thats as far as it goes, it just ends. VW has alot of jobs you can bring, when you cant get one sometimes you can get others in their place, NNI its 4HDD/2SCH or fail, which is fail in itself.
I am not saying necessarily my RDM should be able to do NNI (Don't get me wrong, I would like it to be able to, meleeing I tend to out damage most other LDDs and some HDDs and none of my other jobs beat it in damage) I'm saying something other than just 4HDDs & 2SCH should be able to. The fact they made it so limited is just flat out stupid, your excluding what is basically 75% of jobs from participation, I know everyone has the ease of getting anything they want to 99 in 1~5 days, but that doesn't make it right that everyone is be limited to 5 choices they might not even like or enjoy just to get some gear for a different job.
Show of hands, how many people out there that don't have well geared Heavy DD jobs that wouldn't mind leveling DRK/WAR/MNK/SAM/DRG, then getting it an Emp/Relic, 4~6 hit build and good WS build to kill things fast, just so they can run NNI 1 time a day hoping for lucky floors just for a few pieces of gear for their WHM BLM RDM THF PLD BST BRD RNG NIN SMN BLU COR PUP or DNC?
While they do dyna fine for solo farming ancient currency as far as my ls goes its adl/farming for adl pops so as far as anything event wise my dnc pup and bst are as useful as rdm. Has a minor event if you don't do it as an event itself much like rdm can do dyna solo as well (my Excalibur rdm does fairly well though not as good as some other jobs because it can proc the much abandoned magic proc mobs getting about 100ish currency a run unless I proc white).
As far as leveling jobs goes I did sch (got the most use of my rdm gear) and drg (doesnt need an empy to be good) just to continue gathering gear for my hope that one day the jobs I do like will become useful again and they will be ready.
While I do have well geared heavy DD jobs already, I'm not going to level and gear any job I wouldn't otherwise enjoy just for one event. That's nuts. Getting a relic or empyrean for such a job would be beyond insanity. Ain't no shiny worth being miserable for.
so you want a video of someone winning without cheats but it cant be the video already posted of someone doing it and the video has to be someone getting unlucky rather than lucky with floors... yeah.... no. Its already been stated your not ment to get to 100 every time (in fact they said floor 60 is average) its been shown it can be done, a video was made and shown for it get over it and move on.
Whether its luck in jumps or luck in getting the pool no matter what they arent just going to give you a free pass if its going to be common to get to the top its going to be like a 1% drop rate on 1 of 15 armors that you and 5 others get to lot it out on and the rest of the time your going to get logs and at that point your better off just doing floor 80 runs anyway. Though you would then be on the forum complaining about logzul instead of nyzul. They crusade for balance if you think they are going to hand you this gear I suggest you go to bed because your dreams are the only place that is going to happen.
This is exactly what I'm doing. I geared SCH to 501 enhancing and am 14/15 but I want some versatility. It's fun to level and gear something completely different from my other jobs. If you don't have a heavy melee job, why not level one? Try something new and experience the game in a different way.
I'm sorry that's not what the morons have been claiming in the thread. They have been saying that you can win a large portion of the time if you don't suck and they insist on being well geared and so on. I'm sorry, but can you guyz show us how you average one minute per floor and clear 15 floors ? I'll point you out that the JP in the video already have 3 piece of nyzul, and all of a sudden he is clearing a F100 without cheats ? Why is he using powders boots and yet always finds the mob last or doesn't have to /check mobs to guess which is right ?
Way to many come troll here explaining that's they didn't cheat to get their stuff yet non is able to post a vid. It's funny...
I'll pass. I play THF mostly (sometimes meeleRDM) and whenever I try jump on my DRK (the only heavy DD im interested in) it feels sooo strange not evading hits and taking 2 seconds between swings. I just plain prefer THF. At least Mandau THF is semi-viable in Nyzul, but RDM BRD WHM BLM SMN etc, in no way or form, unless they introduce Revitalizer, which would free up 1 SCH slot for another mage/support job.
Okies, I had a feeling there might be something like that going on. This game was never released for the PS2 here, and I couldn't pay for the game until somewhere in 2006 I think it was, even though I got it in 2004 if memory serves, so I'm very likely to have missed any such period in time.
As for some of the suggestions for Nyzul Isle Investigation, alone the change of making the timer start after actually starting (i.e., after the 'lobby' area) would be very nice. I always wondered why it had to be like that in the first place. If it's to prevent 'hogging' the area, well, I think 5 or even 3 minutes in there would be fair enough, then the players would be automagically warped to a random place on Vana'diel.
I believe it was also mentioned that it would be good to have the timer stop (at least for a while) while the players are being moved to another area. Game-mechanics wasting our time like that is far from good design methinks.
Likewise, make the lamps function faster. Better yet, alter the 'order' ones in some way that it is less of a show-stopper. Eve better: remove them altogether ! !! !
I think some people suggested an auto-warp when the objective is complete. This would at least need a minute or so of time where the timer is not running, to give players time to open possible chests from something they just defeated. A sort of a breather, too. Foes not being fought with at the time could de-spawn, so the time could not be used to defeat 'extra stuff' even though I doubt that would be too bad of a side-effect anyways.
If things can not be made 'balanced' amongst the players who do not use cheats, and with those who do, name the target(s), and insert a blip into the radar where they are. Obviously those with no walls and the likes still have an edge, and while this is obviously not a fix for the issues, it would make it at least a bit more... balanced.
And in the end, apply it all to the charted regions of Nyzul Isle as well (yeah, I know it's very easy now, and not exactly 'needed' to be made more easy, but I'd still like it).
Oops, did I write that much. Just some quick thoughts while passing by (no complete suggestions really, just some ideas and things that I agree with).
Why do you bother, he seems to think if it can't happen to him then it's not possible, he wants someone magicaly getting a win with 2-3 jump floors and alot of order lamp and other terrible luck runs. the video was shown and he's still denying you can't do it.
There is no help for this guy.
So what I got so far is 1. People don't want to experience the game and level another job for an event and possible events in the future and be more versatile. 2. They claim they cannot win, but in fact you can win given enough luck without cheats. 3. They don't enjoy the content so they want them to change the content so they can come jobs like lolrdm or something nowadays. Even if they did patch the lamps, people going jobs like red mage or nin would not clear the content mainly because you don't do enough damage. If they fix lamps and make the event easier, all that will happen is red mages and such get a 2% chance to clear the content with their horrible damage output and groups going 2 sch 4 heavy DD will be clearing the content in 15 days. That seems pointless. Aim for 80 25x if you can't get 100. They gave you that option if you're gimp.
I choose to refuse the idea of doing one of 2 stupid options, yes. To 1, level, make an emp, get a good TP set, get a good WS set, all for a job I play only for the reason of doing this event to get gear for the job I really do care about. 2, to do something 25 times is outragous when in those 25 times I probably will get lucky enough anyways to hit the 100th floor anyways, if anything at most it should have been 5~10, not 25.
Also, again, luck should not be the focus thing that determines my ability to win. As for going RDM, did I say I wanted to go to this event on RDM? Lets look back shall we?
Your right again, I don't enjoy the content, I find it rather an annoyance and irritation due to the fact that its luck based and I have nothing more than random numbers to tell me if this time I win, or if this time I get nothing at all. Far be it for me that I think a video game I play should be enjoyable, I guess I'm one weird ass person to even come up with something that crazy.
Oh so you have seen a good RDM actually melee? Or are you going off the general idea that goes around that no RDM in the game can possible DD worth a damn because most people tend to melee in half mage gear? You melee in this and a RDM will do good, you melee in this, then your stupid if your trying to DD because duh, it wont happen well. I know RDM does not add up to a SAM or WAR, thats obvious because guess what, all light DDs get screwed, thats why no one brings them to VW or NNI really, because Heavy DDs are built for killing and get over all better gear for it, light DDs are more utility and support, something this game no longer uses or supports unless your a buffer for the real DDs that matter, or procing.
You don't get it, and yet you admit its a factor. This has nothing to do with being gimp, yes, that will hurt your chances of getting to 100, but again, its based on... wait for it~
luck
gimps can get to 100 with that word, pros can get screwed by that word, and I, fucking hate that word.
You didn't get anything because you're still running with the same ignorant opinion on NI that you started with.
Let's clarify a few things for you:
1. Luck needs to be reduced. Period. This isn't synthesis here, where "anyone can do it regardless of job". This is an environment in which only a fraction of the jobs in game are viable for. This is not because players are forcing these job combinations. The actual design gives players no other options.
2. Gimp parties have an equal chance to advance as +2 parties. Perhaps this perspective will help: Players with dat-mods and flee hacks do not have an unfair advantage. Players who do not use every available cheat, have an unfair disadvantage. The difference? NI is designed so that a standard player will fail 98% of the time, regardless of skill.
Flee hacked, dat-modded groups are not the "elite." They just have the best chance to win.
This forum has been trying to get this fact in players' heads, like yours:
Tier 1|Success Rate: 0-10?%: The "only real chance" group: Flee-hack, Dat-modded SCHx2, DDx4 setup
Tier 2|Success Rate: 0-5%: The "We're good, but we wont use hacks" group: SCHx2, DDx4 setup
Tier 3|Success Rate: 0-5%: The "We're good, but we're don't have a x2 SCH available" group: SCHx1, DDx4/5, RDM-maybe?
Tier 4|Success Rate: 0-5%: The "Have +1 but no Empy" group: The 10-80% player-base
Tier 5|Success Rate: 0-5%: the "Gimps" you refer to: The bottom 10% of player-base
Do you not see the problem there?
3. Just for the sake of trolling, I hope they some day add an event that drops only 100-peice currencies, HMPx50s, and the like, but only works for pet-jobs. So you can only go as BST, SMN, DRG or PUP. Anything damage dealt by the actual player instead of the pet instantly full-cure and rages the mobs. Any player without a pet out incurs a 500HP/tic poison effect. Oh, and you can only do this event once a RL-week. Let it also drop the items needed to "upgrade" jobs to their final stages, like Wizards, Magus, Mystic Knight, etc. Just to troll everyone who says you should "only go as specific jobs, unless you want to be gimp". That's what NI is. This is a "SCHx2, DDx4 or GTFO" event, which contradicts the "customization ethos" behind FFXI, and makes players unhappy.
Maybe there are a few (*cough, cheaters) who are happy with keeping NI the way it is. But the majority of players do not enjoy the way NI is configured, and a large number of these people are not "gimp" by any means. They simply do not subscribe to the notion that SCHx2, DDx4 should be the only acceptable way to enjoy the content.