Quote Originally Posted by ZoReee View Post
I think the consensus is that open field content is pretty bad currently because outside of MSQ, treasure spots, gathering, Fate farming and hunts (and some side questing) they're just not used. Its just giant massive areas you fly from node to node essentially.
I've tried discussing this in other threads but all I've learned is that a lot of people appreciate it precisely because it's brainless on autopilot while they watch netflix to relax..

Quote Originally Posted by Eraden View Post
Mao thinkings is another problem to consider. SE pushings DDR-style boss fights does not just affect high end contents. It also influences how SE designs jobs. Even if more casual contents gonna be made, jobs are gonna look more and more not funs. Is why Mao went backs to WoW after being away for 8 years (is LOTS of funs....Mao can even be Dragon). Mao hopings that SE wakes up and stops painting themselves into corner buts at this point, Mao losing that hope fast.
Sune honestly thinkings that Mao being amazing still holding hope. Sune convinced that SE's current design is how SE standings out from competitors.