Quote Originally Posted by Gurgeh View Post
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  1. Battle content has to be the feature. (All else is sidegame and mechanics)
I feel like this is the biggest and most important factor here - people offer much side content, but really, we all spend hours to unlock combat skills for our class to use, and that core gameplay (while now much more watered down than before) is what one would say they want to do (at least, it is like that for the people I talk to in this game, and for me)