The 6.11 patch has added a grace period of 1 second before MD can be used to avoid the accidental double weaving.

However, this causes problems now because the double weaving of HJ + MD is only achievable with low ping, mostly like it was before the 6.1 animation lock reduction, which renders it kinda void in this scenario.

I have submitted a post in the bug forums in hopes that they will notice and do something about it (https://forum.square-enix.com/ffxiv/...58#post5928458).

Quote 引用元:Aco505 投稿を閲覧
Does anyone know what they say of DRG regarding the 6.1 patch and the 6.2 planned changes?
I'm still interested in this if anyone knows!

Discussion about 6.2 and DRG has also happened on Reddit, in posts such as this one (https://www.reddit.com/r/ffxivdiscus..._about_62_drg/).

Let's keep the feedback on DRG going in hopes that the job won't be stripped of its essence in 6.2, and that if they want to adjust it a lot, they should do so in 7.0 and with prior feedback from players to avoid what happened to SAM and NIN!