Quote Originally Posted by Larirawiel View Post
OK, i have read ~50% of the thread.

It seems that the vastly majority of people with that problems have an AMD Bulldozer CPU. The problem is, this CPU architecture is very ... special. The cores of these CPUs are not full fletched cores. Many units are halved and then shared between them. An "8-core" Bulldozer has only 4 floating point units. And if the floating point unit is busy then one halved "core" has to wait etc. And 3D-games utilize floating point units of a CPU a lot because all 3D-scenes are calculated with floating point numbers.

OK, this is propably not so easy to fix and i guess they will need some special code only for Bulldozer CPUs. Increasing the sound buffer could soften the problem but you could also notice some sound delay. Another fix could be installing a real hardware sound card.


Cheers
Thank you, actually useful information! Maybe people that are trying to make walls of text as "advice" could listen to someone that knows what he is talking about. We need more folks like you in this thread.