I deleted my DirectX Shader Cache through the Windows storage settings and nothing was fixed for me. I also launched a game of Civ V in DX11 beforehand.Hiya! So I've also had these errors take place for a while now and it may be a coincidence but lately I've noticed far less crashing if I boot another DX11 game prior to FFXIV. Is there a chance that it may have something to do with the shader cache generated with DirectX? I'm pretty much guaranteed a crash if XIV is the first game I boot for the day. Could anyone else test this on their system too?
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