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  1. #10
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    I both agree and disagree.

    I agree that Tanks and Healers DPS has allowed actual DPS to (on occasion, not everyone) be lazy in content because a good healer/tank will pick up the slack and it will go unnoticed.

    HOWEVER, this isn't really a design issue, because there is no cap on group DPS. If everyone worked toward clearing the instance as best they could, no matter what color their icon is, the run will be better than if one person decided to only do the bare minimum of what is necessary.

    Also, I've said this in other threads too: The trinity is for DF purposes only. If it was so essential then the phrase "composition not imposed on pre-formed parties" would not exist. The trinity's purpose is to ensure that a group of random players has a diverse enough combined toolkit to clear an instance easily. Once you're in the instance, ALL party members objectives are the same, and a good team player will be using 100% of their given toolkit to successfully achieve those goals efficiently. Again, the color of their icon shouldn't matter here. It really is not the end of the world if the "trinity" gets broken down a little bit. It's just an arbitrary classification.

    Any player DELIBERATELY choosing to do less than their best is being inconsiderate. Not against the rules per se, but there may be consequences imposed within the group and since the choice to play sub-optimally was made, personal responsibility needs to be taken for that choice.
    (1)
    Last edited by KaitlanKela; 01-30-2016 at 05:40 AM.