Quote Originally Posted by Felis View Post
It is a norm forced by the community, not by the devs.

Yoshida said in an interview, that during difficulty balancing no damage is expected by the healer, and that a healer only have to do damage if either the DPS classes are undergeared or just play bad.
https://www.bluegartr.com/threads/12...tions-requests

So, a healer doing damage should be a red alarm sign for the DPS classes.
The dev's don't 'force' anything. They create content that encourages a playstyle. In this sense, they created content and designed jobs in a way that encourages healers to take part in damage dealing. Therefore, the community has adopted this and is now a norm.

Just to clarify, the dev's don't force a healer to heal either.

The topic at hand is if this is a problem (which is evidenced of the quantity of threads on the subject), and what we and/or the devs can do to address it.