This person's first quote is irrelevant, but his/her second post is interesting. He/She went from Coral Pink to Rose Pink after one growing new feathers message. Coral Pink to Rose Pink is one shade lighter on the dye scale, and she used Doman Plums to achieve this (lighten Red). He/She also made mention that they stopped feeding after exactly one message, which is good -- it might mean that indeed color won't change until the message is received.
So it would seem once you are on a specific "color scale" feeding it a lighten or a darken would shift you up one shade or down one shade. Of course there needs to be way more data, but it makes for a decent hypothesis.
This result is extremely exciting. I'm afraid I do not have the time nor the liquid assets to make a serious contribution to the actual experimentation, but I will throw out ideas where I can. Though I am afraid I am in large part responsible for the current obsession with the RGB scale (I know how much you hate this idea). I was one of the primary originators of the RGB/CMY color scale theory. That being said, I am far from married to that idea, and it clearly is flawed or at least incomplete.
Your observation that Lighten and Deepen steps negate each other is mathematically extremely powerful. If the theoryholds true, that implies a direct relation between a Color and the number of steps in each direction.Code:Color1 + FruitStep = Color2 == Color2 - FruitStep = Color1 Where FruitStep is a single step in a direction and - FruitStep is a single step using the opposite fruit
I strongly believe that there is no random nature within the colouring itself. The random factor appears based on the number of messages displayed. If each fruit has a 30% chance of causing a change, there will be a noticeable variance in the result (based on the number and type of fruit). I believe, however, that the actual change caused by a single "Step" is constant and predictable.
Also, I believe it is important to note that based on what other users have reported, it must be possible to perform multiple steps in a single direction per feeding. It would be impossible to have seen the variety of browns that we have seen from O'Ghomoro Berry feeding without it being possible. Many of the different values of brown were reported as single feedings before the 12 hour mark after the first batch of fruit appeared on the market (meaning it must have been a single feeding).
I just saw this quote and came to the exact same conclusion, considering my previous two posts. What should happen now is that someone should document players who feed and stop once the message is given, and record the step in either direction on the color scale. It should be of note that due to adding other colors, the dye chart would no longer go in a straight direction steps negative or positive, but might jump to another scale completely.
---
If I break down my own Bird's changes between my first two feedings:
Desert Yellow (First Feed START)
???
???
???
???
???
???
Shale Brown (7th Message; Second Feed START)
???
???
???
???
???
???
???
???
???
Lavender Purple (10th Message)
I only used O'Ghomoro Berries so there shouldn't be any wacky deviations. Every "???" is a "starts to grow new feathers" message. Another hypothesis that could come from this is that you may be able to achieve Soot Black by only feeding one type of darkening fruit. A counter to this theory is that it might have a cap, being the darkest color of the scale that's not Soot Black. Soot Black might also be on it's own scale as well. Soot black isn't even a pure black, just a very dark grey.
Last edited by ZReport; 08-23-2014 at 12:43 AM.
Finally was able to get back online after that PSN nonsense. 17 feather procs with berries gave me Raptor Blue.
Will update this with chat log screens later on.
EDIT: Here are the chat logs from the feeding and the results. And an in-game image of Beelzebub.
Last edited by Schaeffa; 08-25-2014 at 08:25 AM. Reason: Added images



I was thinking the same thing.
Next to that, i want to try and make a relation between the original color and the color returned through the process of 1 feeding session. That way, i want to see if there is a logical direction you can take in order to get the desired color with the least amount of feather shedding. (^_~ )
And to back this up, i want to check if it’s possible to make a matrix representation which displays a path to take in order to get from Color X to Color Y.
Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
Give her your support by liking their art!

I am using 2 Chocobo's for this experiment, both housed in a GOOD stable.
Intend to determine if # of snacks matter, or number of 'growing feathers' messages.
Will also attempt to see how many color changes are possible using ONLY O'Ghomoro Berries.
Will edit this post continuously as tests progress.
Also compare my results to Erendis' Experiment with O'Ghomoro Berries
First TestCode:Bird #1 (Rank 11) Bird #2 (Rank 9) 1x Berry : Plumes change in 6 hours 3x Berries : Plumes change in 6 hours 6 hours later: Desert Yellow Grows new feathers Grows new feathers 1x Berry : Plumes change in 6 hours 6 hours later : Cork Brown 6 hours later: Desert Yellow 1x Berry : Grows new feathers 6 hours later: Cork Brown
First test results indicate that the number of fruits is deciding factor, regardless of how many feeding sessions or 'growing feathers' messages are received. Preparing second test to confirm/shatter these findings.
Second Test
Code:Bird #1 (Rank 11) Bird #2 (Rank 9) 2x Berries : Plumes will change 1x Berry : Grows new feather Grows new feathers 6 hours later: UI Brown 6 hours later: UI Brown 1x Berry : Plumes will change 1x Berry : Plumes will change 6 hours later: UI Brown 6 hours later : UI Brown 2x Berry : Grows new feathers 1x Berry : Plumes will change Grows new feathers 6 hours later: UI Brown 6 hours later: Aldgoat Brown 1x Berry : Grows New Feather 4x Berries : Plumes will change 6 hours later: Aldgoat Brown Plumes will change Devours 1x Berry : Plumes will change Grows new feathers 6 hours later: Aldgoat Brown 6 hours later : Goobbue Gray 1x Berry : Grows New Feather 6 hours later:Shale Brown
Also I'm using this data from ZReport to see if I can accurately fill in a different Dye for each ??? (in bold)as I'll be moving in much smaller steps.
Since each ??? represents a 'growing new feathers' message this data will also be useful in determining if every message guarantees a dye shift.
Between my 2 tests thus far and ZReports data, it has now been scientifically shown that the number of grown feathers messages is not a completely accurate way to track (at least not in a single feeding) the migration of your chocobos color. ZReport counted 7 new feathers messages in his single feeding to travel from Desert Yellow to Shale Brown, while I counted only 4 such messages across 9 separate feedings.
During my third test, I went from Shale Brown to Lavender purple with only 2 messages of 'Growing new feathers' and 5 berries total over 5 feedings, versus 10+ berries on a single feed. Also on this note many people report that any feedings after the first 'new feathers' message will also give the 'new feathers' message, indicating the message only means that your 'bo will be a different color that the current when the timer runs out, not that you've passed into a new color with each message.
Third Test Intending on collecting data on both birds until Othard Blue, ASSUMING both will actually land on it.
Bird #2 has been advanced to rank 10 at this time.
Code:Bird #1 (Rank 11) Starting at Shale Brown Bird #2 (Rank 10) Starting at Goobbue Gray 1x Berry : Devours (did not receive message that plumes 2x Berries : Plumes will change will change in 6 hours, however chocobo Grows new feathers status still displayed a 6 hour countdown) 6 hours later: Lavender Purple 6 hours later : Shale Brown 6x Berries : Plumes will change 1x Berry : Plumes will change Devours 6 hours later : Shale Brown Devours Devours 1x Berry : Grows new feathers Devours 6 hours later : Goobbue Gray Grows new feathers 6 hours later: expecting Gloom Purple 1x Berry : Grows new feathers actual result: Raptor Blue 6 hours later : Lavender Purple 4x Berries : plumes will change 1x Berry : Plumes will change devours 6 hours later : Lavender Purple devours grows new feathers 1x Berry : Plumes will change 6 hours later : Othard Blue 6 hours later : Lavender Purple 4x Apples : Plumes will change 1x Berry : Plumes will change Devours 6 hours later : Lavender Purple Devours Grows new feathers 1x Berry : Plumes will change 6 hours later : expect Storm Blue 6 hours later : Lavender Purple actual result : Gloom Purple 1x Berry : Plumes will change 2x Berries : Plumes will change 6 hours later : Lavender Purple Grows new feathers 6 hours later : Royal Blue 1x Berry : Grows new feather 6 hours later : Raptor Blue 2x Berries : Plumes will change Grows new feathers 6 hours later : Othard Blue according to this chart from Lyrical Melody
Ok, Bird #2 (in test#3) just went from Lavender Purple to Raptor Blue with 6 O'Ghomoro Berries and only 1 New Feathers messages. Completely unprecedented!!! But that's why we're doing this.
Update, Bird #1 also changed to raptor Blue after being given 6 O'Ghomoro Berries, 1 per feeding. Perhaps Gloom Purple is the "HQ" or rare proc from feeding berries to Lavender Purple, and raptor Blue is the norm?
Fourth Test Bird #1 is rank 13 now, Bird #2 has quit the game to play Destiny (/sadface)
Also it seems SE has slightly changed the messages given when feeding snacks
Code:Bird #1 (Rank 13) Starting at Othard Blue 5x Berries : Plumage will change Devoured Devoured Devoured Devoured 6 hours later : Expect no change
Last edited by HaelseMikiro; 09-30-2014 at 10:58 AM. Reason: Updated Third Test
My husband's chocobo:
He stops feeding when he first gets the new feather message.
start color: Desert Yellow: Fed 3 berries => new feathers msg => Result: UI Brown
start color: UI Brown: Fed 3 berries => new feathers msg => Result: Aldgoat Brown
start color: Aldgoat Brown: Fed 1 berry => new feathers msg => Result: Shale Brown
start color: Shale Brown: Fed 2 berry => new feathers msg => Result: waiting
Last edited by LyricalMelody; 08-23-2014 at 06:27 AM.
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