Page 31 of 59 FirstFirst ... 21 29 30 31 32 33 41 ... LastLast
Results 301 to 310 of 583
  1. #301
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Daily bump back to the first page.
    (2)

  2. #302
    Player
    Diraco's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Dirac Quin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Bumping again, but I wanted to mention I think it's odd that the game is using TCP for everything, rather than only for non-realtime data transfer. I'd think that they would want to use UDP for all the realtime stuff like they did for FFXI. It works very well there in most cases, however around the time that Salvage2 was added the server started dropping important packets to the client when bandwidth-limiting in some instances. They run the client entirely with UDP, and even prioritize movement of other characters lower than actions like casting spells. With two clients side-by-side, spells cast on one client register almost instantly on the other, but movmenent is delayed by a significant fraction of a second. Moving around to avoid things is not very time-critical in XI though.
    (3)

  3. #303
    Player
    CruciasNZ's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Crucias Soulrender
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Bump - still no response, I R Disappoint, but not really surprised
    (6)

  4. #304
    Player
    Berezo's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    142
    Character
    King Koopa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    They can't fix it. :P
    (2)

  5. #305
    Player
    Nuit's Avatar
    Join Date
    Jul 2013
    Posts
    34
    Character
    Nuit Midril
    World
    Ultros
    Main Class
    Thaumaturge Lv 37
    This need to be addressed! Personally, I live near the servers and I still get hit by AOEs randomly while clearly out (or occasionally WAY out). It wouldn't be such an issue if AOEs were forgiving, say with damage ramping up. But no, a lot of time you get one shot and it's over. It's really frustrating when you know you couldn't have done any better, and you're being randomly punished.
    (5)

  6. #306
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    It's kind of ironic that for a game that is least able to handle time-sensitive elements like moving out of an AE, this game places by far the most weight on dodging AEs than any MMORPG I know of. Even trash have abilities that must be avoided or you take grevious damage. Even random FATE bosses one shot guys with a telegraphed move.
    (9)

  7. #307
    Player
    Dedayius's Avatar
    Join Date
    Oct 2013
    Posts
    93
    Character
    Dedayius Lascarion
    World
    Brynhildr
    Main Class
    Gladiator Lv 50
    This really does need to be addressed, either by adding the time-delay into mobs casting or, preferably, fixing the issue in the first place.
    (3)

  8. #308
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    At the end of the day if there is a conflict the client should win as it has the most up to date information on the players. - Shameless comment to bump
    (6)

  9. #309
    Player
    Maoxx's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Maoxx Lynos
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I have a feeling until PVP launches and/or a boss gets released with some RNG aspects to its AI, then we won't see a fix for a while.
    (3)

  10. #310
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Come to think of it... anyone remember why they set .3?

    I remembered something about PvP, that players in countries closer to the server will have an advantage, so they did it, to make sure its fair for everyone. Man.. it was so far back in the 1.0 days said during one of the Letter from the Producer.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

Page 31 of 59 FirstFirst ... 21 29 30 31 32 33 41 ... LastLast