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  1. #1
    Community Rep Bayohne's Avatar
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    Letter from the Producer LIVE Part X Q&A Updates

    At the start of the broadcast, we'll be using this thread to post the Q&A from the Letter from the Producer LIVE Part IX!

    Watch the stream live on Twitch or on YouTube.

    As we'll be updating this thread constantly throughout the event, make sure to reload every so often! We'll be posting the questions that Yoshida answers to Twitter and linking to this thread for the answers. However, please keep in mind that translations won't be occurring in real-time.

    Please note that after we create the full Q&A summary, it will be posted in the normal "Letter from the Producer" forum and this thread will be removed.

    See you here at 4 a.m. (PDT) / 7 a.m. (EDT) / 12:00 (GMT)!
    (29)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Community Rep Bayohne's Avatar
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    Q1: Please tell us about dragoon adjustments. Also, you mentioned that you wouldn’t be making dragoons invincible while jumping, but can you explain why this this can’t be done, when black mage has something similar, and other constant damage actions.

    A1: First, regarding invincible while jumping, jumps are attack actions. Black mage and other such actions have their own effect and after a set period of time the effect wears off, and they consume an action slot. Making you invincible while jumping would enable you to become invincible while attacking so we do not have any plans to do this.

    Next, in regards to dragoon adjustments, last time we discussed warrior adjustments because it was a special case due to the fact that there was a mistake in balancing which gave paladin clear advantages and is also a large scale adjustment.

    With that said though, I won’t go over all of the adjustments, but I would like to touch on a bit.

    We’ll be making adjustments to recast times for lancer and dragoon, reducing the time in which movement is locked after jumping, and improving the area where dragoons land after jumping. Overall they will be receiving a 10% DPS boost.

    (Video shows off each jump)

    With this, it will be possible to move after you jump, so you will be able to dodge quickly after.
    (48)
    Matt "Bayohne" Hilton - Community Team

  3. #3
    Community Rep Bayohne's Avatar
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    Q2: You have said that in FFXIV: ARR, the character's position is checked by the server once every 0.3 seconds. However there are times where the character receives AoE damage even though the character on the screen is outside of the range. Seems like the information on character's position is not up to date. Is there any plan to make an adjustment to this?

    A2: If we apply faster response times in all areas, the load on the servers will be too much. Therefore, while it will only be for certain areas (for example high-level content and the Wolves' Den), you will be able to notice the faster response times. Please stay tuned!
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    Matt "Bayohne" Hilton - Community Team

  4. #4
    Community Rep Bayohne's Avatar
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    Q3: There is an issue where tank and melee DPS classes run out of TP frequently, but BLM feels like it has infinite MP. What are your thoughts on this?

    A3: While if you only look at the results, the BLM does have an infinite amount of MP. However, please note that the BLM cannot do anything once they run out of MP and also have to constantly rotate their abilities to maintain their MP. I feel it’s not fair to compare this mechanic to the TP. With all the new loot coming in 2.1, why don’t you test out the BLM and see the difference for yourself!
    (45)
    Matt "Bayohne" Hilton - Community Team

  5. #5
    Community Rep Bayohne's Avatar
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    Q4: How high is the difficulty for Crystal Tower? Is it something you can gather for easily?

    A4: The item level you would need to take on this content is item level 55.
    (47)
    Matt "Bayohne" Hilton - Community Team

  6. #6
    Community Rep Bayohne's Avatar
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    Q5: Are the rewards for Crystal Tower going to be need/greed between 24 players?

    A5: For each boss you fight there will be a treasure chest for each party, so you will be need/greed-ing between 8 players.
    (59)
    Matt "Bayohne" Hilton - Community Team

  7. #7
    Community Rep Bayohne's Avatar
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    Q6: Please tell us about the adjustment details on other jobs other than the dragoons.

    A6:
    Monk:
    The buff effect of “Greased Lightning” will be increased. In addition, the amount of bonus damage monks will be able to do from behind a target will be increased.

    Bard:
    We have made adjustments to certain cross class actions that the bards can set.

    Black Mage:
    While we focused on buffing the melee DPS classes/jobs for this patch, we do not have any plans to buff the black mage job. On a side note, there was a bug that caused players to be able to use flare twice in a row, but that will be addressed.
    (37)
    Matt "Bayohne" Hilton - Community Team

  8. #8
    Community Rep Bayohne's Avatar
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    Q7: What’s that icon on the upper portion of the screen (Crystal Tower section)?

    A7: It’s a UI feature that allows your party to check the HP of the other alliance parties.
    (27)
    Matt "Bayohne" Hilton - Community Team

  9. #9
    Community Rep Bayohne's Avatar
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    Q8: What item level will the rewards from Crystal Tower be?

    A8: Item level 80.
    (43)
    Matt "Bayohne" Hilton - Community Team

  10. #10
    Community Rep Bayohne's Avatar
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    Q9: What kind of benefits does Crystal Tower have for players who are already doing the Binding Coil of Bahamut?

    A9: You’ll be able to obtain equipment that can then be used with the “vanity” (name TBD) system that we will be implementing later, and you can also obtain equipment for your alternate classes and jobs.
    (39)
    Matt "Bayohne" Hilton - Community Team

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