Honestly no sarcasm. I really meant to apologize for my misinterpretation.I'm sensing a bit of sarcasm in your response. Here's a speedtest.net result I just did.
Now, as far as specifically to SE? I don't know. I haven't bothered checking that because in all honesty I am not going to sit and fight with my ISP for hours on end to try and change the routing for one program. Aside from that, if you are going to claim lag as the cause of the issue, then why isn't the issue present in any other MMOs (not SE) to date? Lag doesn't cause it, it can aggravate it, and make it worse.. but it's not the cause.
I think the concerns for PvP are overblown because given how universal the lag is, it'd going to cut both ways, and even if the lag makes meleeing not viable, history has shown people are really quick at rerolling to classes that are effective in PvP. I can certainly see a lot of other issues with PvP in this game, but lag isn't one of them. At worst people reroll all to ranged DPS (which isn't even unusual in MMORPG for PvP), and the lag is consistent enough to affect everyone equally. That is, you'll win some due to lag but you'll also lose some to lag when you're the same base archtype (ranged).
However, PvP would make it very clear that the lag is persistent and not just a problem limited to a few guys.
I wish I could get a faster connection too T_T
However. It's still frustrating when trying to do Titan HM and always have someone get hit by a landslide or plume although the people are WAY out of range.
Why can't they add a timestamp to data sent and recieved so the server could determine that a player was out of range at the time the skill went off?
This should also make teleporting between gathering nodes impossible.
It's not very encouraging if the answer to these problems is to "zoom out the camera" ><
Fast connection has nothing to do with this. MMOs don't need more than 10kb/s most of the time, and honestly, which connection doesn't offer that?
Unless you are referring to "low latency" as "fast".
Packet loss is the worst thing that can happen, followed by high latency. This is also the reason I cancelled my sub for now until something is done about it. My ISP told me they can't do anything, so it's up to SE. Let's see what the live letter brings.
As a 1.0 player, I'm especially disappointed the things didn't change (much). The whole talk of regional servers ended up helping only a portion of the people (namely most of the NA), while dividing the community and not offering anything in exchange for the rest of the world. As expected.
bump to save Eorzea!
Dakkon - Shiva - FFXI
Dakkon Briefs - Excalibur - FFXIV
HoCD - Vindicated - Chocobo Knights
I am not entirely sure this belongs here, but I have been experiencing random 90000 errors for the better part of two months now. These errors boot me from the game at least once an hour, sometimes more depending on whenever the errors feel like popping up. They seem to appear more often when I send a chat or perform actions.
I have completed everything on the website's list dealing with connection issues, short of buying a new router (that is four months old). I did not experience these issues during Beta, P4, and even the free trial period. I'm not really sure what to do next to solve this issue, as Square has been very unhelpful in the two tickets I've sent about this already.
I'm hoping this issue is solved because I cannot be reliable anymore as I disconnect constantly.
Do you have this issue with other games or just FFXIV, that would help narrow down the problem. Tools such as http://www.dslreports.com/linequality may be helpful as well.I am not entirely sure this belongs here, but I have been experiencing random 90000 errors for the better part of two months now. These errors boot me from the game at least once an hour, sometimes more depending on whenever the errors feel like popping up. They seem to appear more often when I send a chat or perform actions.
I have completed everything on the website's list dealing with connection issues, short of buying a new router (that is four months old). I did not experience these issues during Beta, P4, and even the free trial period. I'm not really sure what to do next to solve this issue, as Square has been very unhelpful in the two tickets I've sent about this already.
I rarely even check General Discussion cause most of the time it's a waste, but this needs to be adressed for sure. My internet connection is totally fine. MY ISP is one of the most expensive but also most reliable ones in Germany, which is the reason I don't mind spending more money on it. But I have to use the work arounds aka start moving before the skill starts or right the moment it starts to get out and not get hit for sure. Sometimes it works when I move out when it shows up on my screen, but it's not 100% and that shouldn't be the case. It's the same reason why casts that you do yourself still go through when you start moving at 80/85% cast-time...cause of the delayed response of the server...this is just poor coding/programming.
I do fine as it is right now, doesn't change that it annoys me and shouldn't be like this. I even got to the point where I consider paying for a latency program/ping improveming 3rd PT tool like WTFast or Battleping...
Been there, done that. Don't raise your hopes too high if your ISP is already fine.
“Focus on the journey, not the destination.
Joy is found not in finishing an activity but in doing it.”
Still no developer response? Fine... I just cancelled my auto-renew, we'll see if SE cares to address the issue in the next few weeks, or if I'm going to spend more quality time with Disgaea D2.
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