Quote Originally Posted by StriderShinryu View Post
Just jumping back in to say the last few pages of discourse have been extremely positive and it just shows what an actual discussion can do. There are clearly various ways that you can make healing more engaging (or making playing a healer more engaging even when not healing), and there's clearly an open discussion that can be had if the devs were just willing to have it.
I mean, it's literally all we want. We just want our role to be able to be engaging so we don't feel like when there's downtime, it's mindless 1-2 button spam. The only other time we really are engaged is when we actually do have to heal damage, which is what a healer role is for. I'm hoping that the EN Community Team is bothering to connect the dots here with the JP Team considering Healers may become rare yet again because of this. SGE brought plenty of people into the Healer role alone just because it looked more unique and engaging, but once the 'shiny new job' effects wore off people realized it's the same damage set-up.

Also, I'm going to straight up ask: Are people even happy with WHM the way it is?