Results -9 to 0 of 73

Threaded View

  1. #38
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    One thing i do want to mention...It all good saying x is good and y is weaker...in a vacuum...but we're not in a vacuum.
    Yes, TBN is stronger...but to what end? Lets look at the current Savage content.

    E1S - Eden Primes auto attacks, the tank bleeds, beams and spears all do enough damage to break TBN (Yes, even auto attacks. x2 of them is enough to break it) - It's the perfect fight for DRK, more or less. Even if you invuln-swap all the spears instead of splitting.
    E2S - Auto attacks from voidwalker still provide enough damage to break TBN, and her auto attacks are also magical. Tank busters are also plentiful, making DRK the ideal MT in E2S.

    Now...Here is the problem.

    E3S - Leviathans auto attacks are PATHETIC and its very unlikely his auto attacks will break TBN before the duration is over. I've tried it, and most of the time TBN just fell off with only a sliver of shield left. In this fight, most of the time anyway, Rip tides (The tank busters, that only happen 4 times through the whole fight) are usually invulned and so TBN is useless. The only time its useful in that fight is during Black smokers, and even then any tank can survive it just fine and so bringing a DRK just for a single TBN usage is horrible.

    E4S - Its better, but still not ideal. His main big bad tank busters for example...always invulned, pretty much, and so TBN doesnt factor in all that much, although i will admit my group is still progging on him so i dont have much else to say.

    Sooo...TBN is great, but sometimes its simply TOO great to the point where in some fights bringing a DRK is sub-optimal, especially in fights, like in the current eden tier, where there is only enough tank busters in any given fight that you can count them on one hand, with the exception to E2S Levi has only 4 tank busters and so does titan as far as im aware. FOUR TANK BUSTERS OVER A FULL 10 MINUTE FIGHT, it's hilarious, and it just begs you to abuse invuln abilties to tackle them rather than use your actual cooldowns for them. It's also a problem that once the DRK is geared up enough TBN may no longer break from auto attacks in time, for instance.



    That's just my two cents anyway...I do think DRK and WAR need damage buffs is nothing else to bring them a bit more in line so then there is actual choice in what tank to bring for each fight, might even encourage people to omni-tank rather than just level PLD and be done with it...Also, does anyone else find it weird that the two classes that have weapons that need to be wielded in two hands do less damage than the two that hold and use their weapon in one hand? Weird.
    (1)
    Last edited by VenKitsune; 08-28-2019 at 03:28 PM.
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

Tags for this Thread