get a off class cure or physick,i have no intention of LoSing the tank during garuda just to chase you around to heal ya since you wont come back.
sincerely,First Magus
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get a off class cure or physick,i have no intention of LoSing the tank during garuda just to chase you around to heal ya since you wont come back.
sincerely,First Magus
Sorta bit and bridle for the pony show you chose, no?
Sorry, it just means that it's part of the CNJ package deal is all.
Almost no jobs got acces to cure btw.
Not saying you are wrong but sometimes is best dps keep some distance, boss fights tend to target random party menbers and getting the healer killed with an AoE (Garuda) won't help my party.
yeah i get that,but they keep distance at all the wrong times,they are either stacking on me or the pillars causing us to get hit by aoe damage for first 20% of boss,or all the way across the field away from rest of party just standing behind a pillar,a pillar that has no adds on it,and dying to unavoidable damage. it just gets annoying
The only "Job" with access to Cure or Physik are BLM,WHM,SMN,SCH, and PLD, Out of those Jobs none of the DPS should be very far from you. The other DPS which will be far from you only have access to Second Wind and Bloodbath, neither is reliable for every bit of damage that happens.
Most healers dump a bunch of heals on me before I can even pop second wind and they manage to heal the tank and anyone else who needs it fine. If you can't deviate heals while everyone else does their jobs that they are supposed to do. Maybe healing is too stressful for you.
Tell them to stop doing that. If that doesn't work, don't heal them. If it still doesn't work out, quit and find a new queue. You can still even be civil before leaving. Just gauge where your responsibility ends and theirs begins.
Find a good guild to run with and this won't be a problem. Otherwise, it's just how things are. Playing a healer means dealing with people, but in most cases you can't control them any more than you can stop the boss from teleporting to do its special move.
Best thing to do as a healer, http://forum.square-enix.com/ffxiv/t...Healing-Macros use the macro's listed in the first post set it up for your heals, now even if you have to change your target to drop a big heal on someone, you can still very easily hit the tank with a heal. Also, if the person you are trying to heal just needs to be topped off, you can just hit the macro for their party position and never have to un target the tank. Granted this doesn't solve the issue of people running out of range, but it allows you just a bit more of a leeway if you feel you need to chase them down.
its not to stressful for me,you just think healers are superman right?
(btw i just finished garuda a couple hours ago,i got a group of ranged dps who found out if they don't los me when they don't have to,they wont die.)
and to person above me,i might try that,im normally not the type to use macros but with the type of bursts the bosses pull out and the small range of my aoe heals...
Nah healing is a stressful job in games. But if you're going to tell people to stop doing what their job is so that yours requires less thought than most people playing the job usually put in and have no issues doing so. Where do you think the problem is?
If you can heal the tank from your range you can heal the melee and ranged DPS, unless they personally are doing something wrong. But them doing something wrong and you telling DPS jobs to stop putting down the hurt and run to you for heals? That's laziness at it's finest. Also two completely different situations. If all DPS have to focus something and you're out of range. It's your job to make sure they can focus it down. Not their job to run back to you every time they get hit by an attack.
Not only do non-caster DPS (i.e.: MNK, DRG, BRD) not have access to Cure or Physik, even if they did, it would heal for such a miniscule amount as to be completely worthless.
TL;DR: Shut up and do your job.
No DPS should ever cast Cures or Physicks. The only situation it would be applicable is a "wipe" scenario that could potentially save the day.
Quoted for truth.
Also, even the best potions don't heal for much and the higher quality the potion, the longer the cooldown. Even a critical Second Wind won't heal for that much relative to how much damage is taken. I think it may be you because I've yet to see any healer complain about any DPS LoSing behind pillars.
As a Bard I use Second wind with my high Dex I can heal one time for 632 which helps the healers so
I feel ya.....and God bless them healers....
Why not just tell everyone what to do first? And you all realize he is most likely talking about easy mode Garuda, he's level 44.
Honestly all you have to do is tell your group how to do the fight. I find for the most part people will listen. If they're doing what they're supposed to and still dying, or your not telling them when they make a mistake, well that's your fault.
I dont get the problem with the targeting. Playing whitemage as my secondary job and all i do is choose the character i want to heal from the grouplist by pressing up/down (i am on controller) - isnt there a similar option to that on kb+m? On top of that i have a targeting macro that lets me me switch between the target of my target if i need to dps.
Honestly, healing really isnt THAT difficult.
As THM I can use Cure I, and as BLM I have to use Physick. I love having those because you never know when you're going to need to use it, especially during a dungeon when multiple players get hit for damage. In that case, I don't mind healing myself while the healer restores the health of Tank/other DPS. If the healer is having THAT MUCH of a hard time, I tell them to heal me only when I desperately need it so they can concentrate else where. But even if we can heal, it's meant as a backup. That's why most DPS need to cross spells/abilities in order to get it.Not only that, but heals are more effective when coming from WHM/CNJ because they have higher mind stats (affecting cure amounts).
The point is- DPS are meant to do damage. Our heals are more "backup" than anything. It's healer job to work around us and keep everyone alive so we can get the job done. If we are busy healing ourselves and other players, then that's less time spent killing enemies.
Oh, and Medica. Tada!
I didn't read the rest of the posts but if you are a cnj, a simple regen on the DPS is all you need when the feathers spawn.
Heck, the Garuda fight isn't even healing intensive until after Reckoning, by when you will no longer have LoS/distance issues...
Yes, the little things Garuda tosses at the party does take away a chunk of their HP, but it is never enough to cause danger, and a Regen is always sufficient.
Either you suck or the tank. Tbh ive been doing garuda and never had a problem with healers. Tank should be able to hold agaunst garuda + 1sister for a while even without heals. Then you can heal other dps from time to time and go back to tank.
Im sorry to say this but if you cant multi task then better switch to dps or youll wipe a lot of parties in the future.
Tbh i tried being healer as well and yep it is kinda hard to switch heals from tanks then to dps
DPS can't heal for crap unless they are a mage. Don't expect Monks to use cure. They have second wind for those crucial moments.
Uh? how? Are you playing through the ps3 or something?
With mouse, you just stand within range of party members, click their name, heal, then click to next person while the first spell is being cast. There is a party bar with everyone's health that you can click to target members. As long as you don't have to chase them down or constantly heal the tank, it's usually a trivial action.
On the PS, you may need to setup a healing macro for individual party members unless you're practiced with targeting. Such as "/ac "cure" <1>"
That said, the classes which still have access to a healing(second wind) as an off-skill should still carry it for those instances when a healer has to choose between keeping the tank alive, or saving you because you decided to stand in the middle of a red circle. In addition to those times where the healer gets caught in something and gets killed in the middle of a boss fight and remaining members will need to pull together or waste time starting over.
Not to turn it into one of those conversations but imo healing is really convenient on controller too. All you do is press up/down on the d-pad to scroll through the party member list.
I really think they did a good job there. Admittedly, i havent done 8 man raids on my WHM yet but so far i think it works great.
You can also set it so you only target party members. Then you only press left/right in order to choose who to heal. I do it all the time- only with enemies.