seems like its impossible to join party unless you have good linkshell.
how about develop team create instant dungeon where other people from different server can join. that way at least we can have decent party and have fun.
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seems like its impossible to join party unless you have good linkshell.
how about develop team create instant dungeon where other people from different server can join. that way at least we can have decent party and have fun.
agree i never want to see that bullshit what the point when i played wow i got good friends from other worlds but none on my own it's like wtf. WoW should just allow you to play on any server with same char lol.
btw they are adding instant dungeon but it wont be like wow so please don't go on here later saying wtf this is not a dungeon.
You know even tho I can easily live without a dungeon que system, I think as long as most off you die hard people that hate everything not ff related are going to make this game fail hardcore. A good mmo takes the best things from EVERY mmo that is currernt doing well and puts it into its game in some way. I played ffxi for 4 years. It was really good for its time but things change. I can never go back to ffxi but I will always remember how fun it was. All im saying is that at this point im trying to like ffxiv as much as I possibly can but its really not there. Im basicly forcing myself to do leve quest just cause im hoping one day this game will be great and I wont be left behind. It NEEDS change and to be against eveything westen mmo's have to offer is just ignorant and asking for ffxiv to fail.
I will repeat this is not a WESTERN MMO! this is a JRPG so if any innovation is going to happen let them develop it on their own without ripping off western MMO's. JRPG's have all ways focused heavily on the community as a whole, rather than whose gear score is better.
EDIT: i know elitesim is every where, but when you integrate it into your game then you know you have problems aka gear score.
I personally dislike the idea of joining ppl from other servers.
Ok, I agree it will make forming partys a bit easier and more convenient, however...
....On any MMO this has been implimented, it leads to lack of respect to other players. Ninja looting, poor gameplay (it's hard to establish a stratagy with ppl you only see once). Also, how do you hope to make friends when you are unable to keep contact?
If you are finding it difficult to form partys, why not set up a linkshell and get a few like-minded people on a regular contact? Personally, I would rather regularly play with people I have formed a friendship with, than people who have no interest in my goals and I have little interests in theirs
Kiimiko x
Yup dub ignorance is bliss, wait till people actually realize how amazing the party combat is. For example the insane amount of sp to be gained by being in a balanced party, the incredinle dmg multiplier used when a br goes off. Yup being ignorant and soloing is just the way to go.
Fact is many looked at what was on the surface and were waiting for others to do the digging. They waited so long and now have nothing else to do than complain about se not catering to them specificaly.
I cannot wait to see more people learn the current combat system then learn what a mistake it was to whine se into changing. Just wait and see the new combat system will be super easy mode xiii style it does the killing for you. I like the combat system as it is, and people will be sorry its gone.
edited spelling
also this idea of cross server dungeons. . . . ya no thanks. This is the last thing this game needs.
I do have a question about dungeons though, asides from an instanced boss at the end what is the big deal about these anyways? I am serious now, I am all for content but I am sure there is more to think than adding 40+ dungeons to constantly crawl through. I hope its not bland, and faceroll through it.
Please do not yell out hardcore or anything like that, I want this to be hard like barely get through it and a bit of luck gets involved. Let every one access it fine with me just the content does need to be tough where very second counts. Than if that happens it will be worth it.
Yup and if they listen to the likes of you this game is guna fail.
Goes off on a similar rant "This isn't FF11 blah blah blah.."
BTW Aion isn't a western game.
Now you're talking BS, how many "JRPG's" have actually been MMO's, single player JRPGs aren't very community based at all, perhaps Monster Hunter and Phantasy Star but both of those are MO's.Quote:
JRPG's have all ways focused heavily on the community as a whole, rather than whose gear score is better.
oh jeeze the wRPG vs jRPG arguments again, take that back to /v/
OH GOD NO. If they do this I quit instantly ^_^
I would disagree with this point. Yes the current party search function is not used but people are far from ignorant, in fact I would argue that the populations are of a size now that I know and recognise most of the names I see when I'm online (even JP ones) and if I don't know them someone in my linkshell is in a linkshell they are in etc etc.
As for not getting a party - pick up your leves, go to camp and shout. I guarantee you it will not take long to get a group, or do a Behest and ask as it ends if anyone is doing leves. Talk to people, they'll talk back to you, it's that easy. It really is, people are just too shy to make that little bit of effort.
As for the party search function, it looks too complicated if you haven't used it and that's its downfall, people see complicated they think complicated. [Personally I'd just like to be able to put up a flag like FFXI, but that's just me.]
Yeah I'd prefer if they'd just let us put up our flag for LFG + search comment, this games party search system is dumb.
I had a suggestion for LFP and seeking members on guildleves in the interface sub-forum go take a look and see what ya think.
http://forum.square-enix.com/ffxiv/t...ve-discription.
Everyone in this thread that does not want SE to copy at least SOME of the successful ideas in WoW and other WRPGS are stupid idiots and YOU are the reason for this game will fail.
Taking GOOD ideas that worked in a very sucessful games is the BEST thing SE can do right now because all of SE ideas SUCK ASS when this game launched and all of YOU people asked for a change.
With that being said i dont particularly want a cross server que per say but i also do not want to never find a party. (like this game is now) You can not find a party at all. so CHANGE needs to be made and as far as i know there is NEVER a issue with finding a party in WoW soooo people in this thread needs to stop being so damn ignorant to sucessful WESTERN ideas because eastern devs suck in this day in age... Sorry to say.
Not copying evil western MMOs is clearly working for SE I mean we have what 20k-30k players after 7 months? Thank god they went with that tried and true Eastern MMO style.
I'd rather SE take concepts from their previous FINAL FANTASY games like XI did, or even borrow the basics and event system items from XI (that was a successful MMO of theirs) than start ripping off random MMOs. Most MMOs post 2004 are realistically just a clone of WoW, which was a clone of many MMOs before it, so all they would be taking is the basic chat system, jumping and leveling through quests while leaving out as much story as possible.
I don't know about you, but I play MMORPGs for socialization and storylines...RPGs have storylines, most MMOs do not. FFXIV can do very well not going down the path of having a storyline told only through a slideshow or website backstory.
sorry to say this, but...the game have a proper finding tool, why they should do a cross-server copy-pasta from wow ?
the problem isn't the finder don't working properly.
Leves give tons of exp on a minimal amout of time, while party give (some) less with more spending of time, obliusly people do only leves .
Or they nerf badly leves, or give a huge boost to exp dropped by monsters in party.
Or may even bring the abyssea exping method in ffxiv: an incremental exp bonus while fighting in party
I don't see how you can take idea's from previous single player games and adapt them to multplayer experiences, last I checked when playing FF7-10,12 and 13 you don't invite members to your party, you don't chat to them, you control all members.
We are asking for things that makes the game more accessible, FF11 had very few things that were accessible and instead of using the /sea and LFP system they tried to come up with a different party interface which totally fails because its too confusing for most people to want to bother with.
Gamers are lazy, yes they want to click one button and be added to a group and go and do their thing, you may not like that but that's what people want these days, they don't want to be standing at a camp or in town shouting spam for hours.
I sorta have mixed emotions about the dungeon finder system from WoW.
IN that game outside guilds... good luck getting a party for anything people actually put others down for grouping. When dungeon finder came out it made it possible for people who like mmos to play it like a mmo more or less.
ATM ffxiv is the same way, people outside the guild(ls) simply refuse to party... which I will argue to the death is a community issue not a game issue. Considering all the elements are in the game to make partys and they even give a massive bonus for doing it. IN FFXI people from all over the world partied almost the whole time they played, in XIV no one does... so can't say anything beside the community needs to figure it out.
A Wow Dungeon finder system would make grouping easier, but it hurts the server community, and allows for alot of griefing. Especially with the current lotting system, I just do not see how it would work at all. That combined with the fact all the instant/raid like in ffxi gave no sp/xp so if it is like that on ffxiv (yet to be seen) the whole dungeon finder thing to group up would only be for loot so it would not encourage the right community anyways.
I would rather see something change where people group up in on the servers all the time. you know have 2-10 partys in the search thing every time. Log on and simply go to search join a party and do leves or normal sp partys. This sounds impossible but think about it.. if everyone who wanted to make a party used recruit and everyone who wanted to party used search the system would work perfectly. Only doesn't work before people gave up on it because it is "Too Hard and Broken"... i question how some people graduated highschool with those comments, thing is pretty basic to figure out.
Grouping is the main problem with the fun factor in this game atm, at least for me. But dungeon finder I just don't see as a good fix. I think it will bring more problems then it is worth.
Quite easily.
XI's magic, job system and story arcs were inspired heavily by FFIII and FFV as a major foundation example. The MMO itself was inspired by Everquest, however everything FF related was inspired by III/V/VII/IX (chocobo breeding and racing for example.)
I don't know when you quit XI, but XI is pretty damn accessible, it's hard to get into because if you didn't play since 2001 and 2002, you'll be overwhelmed very quickly by all of the content it has to offer and because of such, most have moved on by now. The problem with XIV was they wanted to avoid remaking XI, which already had all of the basics that they could have evolved from. Gamers are indeed getting lazier and want everything handed to them in their MMOs, there's no question about that.
Square aren't really amateur game developers, they can easily take any system from an offline title and put it online, rather it's good or bad is subjective, because people didn't think chocobo raising would ever happen in XI and it's pretty much an exact copy of VIIs with a few different features as well as incorporating all of the random number generator MMO goodness we've come to know and despise.
But none of what you wrote has anything to do with the issue we are discussing, ie automatic party grouping and dungeon finders.
SE aren't amateur developers you are right, but they are less experiences in the MMO genre and PC gaming and it clearly shows, just look at a Korean MMO they are basically the same as a western MMO these days because those developers know a good idea when they see it.
SE's probleme is they feel as if they have to innovate and evolve everything, Market Wards is a very good example of this, the MW has basically reverted back to being an AH with lots of NPC's, if it ain't broke don't fix it, if its a good idea then incorporate it.
Doesn't mean they don't appreciate the input and idea's of their fans, the very reason why these forums exist.
It seems to me that the dev's at SE haven't even played WoW, so perhaps they don't even realise what other MMO's are doing out there, I hope for Yoshi-p's sake he has played WoW.
No ,no, no , no no! Everyone should be HAPPY, and excited that a company actually has the balls and smarts to try to be innovative, creative, and try new things. It's very rare for anyone to do this anymore. You should not be insulting the people for doing this, you should be cheering them on and excited they're willing to try new things.
Every other company is lame, and scared of trying new things. They just copy what works, and that's really boring. Every MMO since 2004 being a WOW clone is old and boring by now, we need to recreate the wheel. Why do you want to keep this trend? That's horrible, you make no sense, why would you want to play the same game OVER AND OVER AND OVER? I don't.
Edit: I hope SE doesn't play WOW, I don't want to play another version of WOW with different graphics, sorry.
I'd like to think the secret to making a good MMO isn't "Go play WoW"
So now anyone who hasn't played WoW is prohibited from making an MMO...
Here is the long and short of it... SE's initial concepts didn't work... some of them were good ideas that were poorly implemented while others were just plain bad ideas.
But having a bad idea doesn't mean you are forbidden from having any other ideas...
Truth be told, I don't even think most were bad ideas... just rushed and unfinished
MANY of the initial ideas and innovations could have worked if given enough love and effort....
Right now SE is looking for a balance of reused MMO ideas and brand new innovations. And personally... I'm very much looking forward to what they come up with
The only reason we are having all of these discussions is because, for the first time in SE history, we got to see a game this early in it's design phase
I think they had a lot of good ideas, and yeah it was all rushed. I love how SE is always trying new things! These people would be like "LOL electicity? NO!" "LOL HUMANS FLYING? NO YOU'RE DUMB"
The dungeon finder system was one of the primary reasons that I left WoW.
1.) It destroyed the sense of community on the server.
2.) It destroyed any aspect of accountability for your actions.
3.) It destroyed any semblance of party strategy.
I really don't want to see that happen here, please.
They definitely need a better search function but I certainly don't want to see cross-server dungeons queues. The biggest reason why I've come to FFXIV is because I had the hope that the game would have the same type of community as FFXI, and I feel a cross-server dungeon queue would go against that.
I did read and you said "why they should do a cross-server copy-pasta from wow" and you also stated "the problem isn't the finder don't working properly."
both are horrid english writing and i am sorry if i miss understood your horrid english but these lines i see here are you saying it does indeed work. Also i love this game i am NOT on the hate train for SE im on the hate train for people like you who don't like change but voted for a huge change in the polls. This is change and copying wow is a good thing sometimes.
I personally never had problem.
I only did Behest, after that the chance to get a Random party is very high.
It is a good way to meet many people, so did i.
And im not in a Linkshell.
I am usually all for taking good ideas from other games and implementing them, I don't have the "It is not a clone" syndrome, a good idea is a good idea no matter what the game. That being said, Dungeon Finder in WoW really was a nail in the coffin for me.
WoW never had an amazing community like FFXI had but it was still at least some what of a community. Doing heroics in BC I grouped with a lot of the same people and became friends. WoWs addition of flying mounts and battlegrounds was one step into killing the game for me and Dungeon Finder was pretty much the last. These features killed any sense of world feeling and community the game ever had to me. It feels nothing more than a lobby game now. My warlock with 9k achievement points at the launch of Cataclysm will probably never get played again.
Looks like we are all out of luck with community, FF14 has one of the worst in any mmo even worse than WoW, nobody even speaks in this game half the time.
I really don't think something which helps with accessibility and ease of use would ruin the community anymore than it is.
I have a pretty good LS and that is all I need as far as community goes though, I had a great guild in WoW also and most times I used the dungeon finder was with 3-4 guild members anyways.
No, you're completely wrong. Actually, you're consistently wrong, every post you make is wrong.
I troll?_? I post nothing but constructive feedback, suggestions, and discussions. You're just completely wrong, a dungeon finder DESTROYS communities, and has NO PLACE AT ALL in a MMO like this. It's just a horrible idea.