Take a look at this nonsense
"The maximum expected population limit is nearing for each World, and unless the current World simultaneous connection amount decreases, we are unable to open release the limitation," Yoshida wrote. "In case we do release the limitation, there is a high chance that the corresponding World will crash or cause issues, and we are thinking that it will be difficult for us to release it for a while. We please ask you to consider playing in a World that has a low limitation."
"We are sorry for any inconvenience that this may cause and ask to continue with your cooperation," he said.
http://www.polygon.com/2013/8/26/465...eborns-irksome
Population limits should have been considered 8 months ago
I have to wonder about the leadership and direction of this company I admit. After releasing the first walking disaster - they realized it and apologized all over themselves about it. (Jeez, even the CEO apologized a bunch which is apparently a big deal in Japan.) So, they do this in order to appease the fans right? They say - We will make a better game, just wait for it. And a year or something later - they deliver!
But .. wait a minute ... sure. They delivered a great new game, but at least 1/3 of the *potential/real* subscribers can't even play? Why? Because they didn't consider server load at peak times. *sigh*
So my understanding is that they *could* let more people online but it would compromise their gaming experience (latency/crash/etc.) but have instead elected to restrict the number of people able to login to a server. Man, those are both horrible choices.
Didn't they consider this possibility at all? What about some sort of backup plan? Say like renting a bank of 100 servers at Google's hard-drive farm to serve up the game in the temporary peak period. I'm sure they are thinking that this is just the peak and that people will bleed off (like every MMO).
*sigh* ... I really just wanted to be able to play the damn game.
*rip up sub*
*walk away*