Originally Posted by
Mikey_R
No it isn't, and let me explain.
In this hypothetical situation, you have a boss that enrages after 61 seconds, Job A can kill it in 60 seconds, Job B can kill it in 30 seconds.
In this scenario, everything can clear the fight. That was the claim you made, however, it is not balanced as Job B is doing twice the damage of Job A, which is the claim you responded to.
if we were to bring this to more realistic numbers, in HW, Warrior was doing (over) 20% more damage than Paladin, this is the data from the last tier of Alexander. If we use Paladin as the baseline, of 60 seconds, then Warrior was killing things in 50 seconds. Current tank balance has the highest DPS tank killing this in 58.8 seconds. That, along with various other changes, means that tanks today are better balanced than they were back in HW.
Going to the P8S scenario, we know the fight was tested a ton by the dev team, and so the bar for enrage was higher. Going back to the analogy, if Job A can kill the boss in 60 seconds, and Job B can kill it in 58, they are fairly well balanced. The problem is that the enrage was set to 59 seconds. So, despite being balanced between each other, the point of failure happened to fall within the balancing gap, which is why some were struggling and others were not.
Hopefully that clears up the difference between the jobs being balanced (the original claim) and jobs being able to clear a fight (your claim) and why you cannot conflate the 2.