Originally Posted by
spoo
In high-end raids, seriousness is the default. Focus is assumed, scrutiny is constant, and if you cause wipes you eat the shame. Nobody pretends it’s life or death—we all know we’re whacking a 3D model and not curing cancer. Yet for some reason the seriousness is so okay doing that and only that. Because reasons.
Frontline has the same contract. It runs on calls, timing, and coordinated execution. Queueing then acting shocked that people want to actually play is like walking into a pickup soccer match and announcing you’ll stroll because it’s “not that deep.” causing the match to fail then just acting like your friends are crazy for being upset at you because you stole what would have otherwise been 20 minutes of fun for everyone, because you wanted to express how chill you think life should be. The double standard is wild: intensity/seriousness is praised in Ultimate/savage, mocked in Frontline.
No one’s saving the world here. Wanting to win doesn’t need a grand cause. For many of us, the joy is playing well together and sharing a clean execution. Treating Frontline as disposable erases the players who log in mainly for PvP.).