This is a very good summary of the current state of the game: by Lucy Pyre.
https://www.youtube.com/watch?v=mcQfbShd4bM
watch if you don't mind faul language
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This is a very good summary of the current state of the game: by Lucy Pyre.
https://www.youtube.com/watch?v=mcQfbShd4bM
watch if you don't mind faul language
Honestly just gotta love how vindicated I am. I've been pointing out the numerous issues since 2021, and the WoW swarm was so great that any criticism just gets swept under the rug.
It's just so, so delicious to watch the same criticisms become mainstream. I'll go one step further and say it's already too late for FF14 though!
It's not so much a decline, but rather a change: they made the game more intuitive to new and returning players. This has pros and cons.With rotations, there were similar issues. Players would sometimes never figure out how to do their rotation right, and do significantly less damage as a result (easy example could be summoning Titan all the time on SMN). There were good parts and bad parts to their method of simplifying it:
- The pros are that a new player understands what cast is a tank buster, a cleave, a stack, etc. Without this, these players would, in many cases, never learn what these casts do. It's one thing to not know at first and another to never know, and they just never seemed to know the mechanics. It feels so much cleaner now.
- The cons are that knowing this right away makes it easier and reduces the failure rate. Although they have tried to address that in the newer dungeon designs, the issue has become lack of RNG or lack of dungeon variety overall.
I actually think the Extreme, Criterion, Chaotic and Savage raids they make are good, the problem is really that there are a lot of people that want something between Dungeons and Extremes that can be direct queued for and will be cleared sometime within the timer, or that is similar in difficulty to Eureka NMs and Bozja CEs, and I think SE just doesn't understand that. And without a substantial amount content of that difficulty level, those players feel there is nothing to do because it's the only content they would ever be interested in doing.
- The good parts were things like making lone GCDs such as ranged attacks not interrupt melee combos, making abilities like Flourish not overwrite all your procs, which were just annoying things more than anything.
- The bad parts were removing the ability to get rewarded for playing well, such as increased damage on abilities for having both DoTs up on BRD, the cones on WAR and SAM, cleric stance, although DRK was admittedly over the top for most players they could have kept a lot of the interaction between abilities on DRK to reward using it situationally, the healer mattering in regular content, etc.
I didn't watch the video, but let me guess... if only SquareEnix had listened to Lucy Pyre and done exactly what they think would have made them happy, then the game wouldn't be experiencing a decline. While I respect that they can say whatever they want about the game, I don’t agree that FFXIV is in decline or that it needs 'saving.' Every game has its ups and downs, and FFXIV continues to have a dedicated player base, regular content updates that many people enjoy, and a thriving community.
It’s easy to point fingers and say, 'If only they’d done X, Y, or Z,' but game development is incredibly complex, and what makes one player happy might alienate another. SquareEnix has made plenty of decisions I don’t personally love, but they’ve also done a lot right to keep the game alive and evolving for over a decade.
Instead of framing it as a decline and attacking SquareEnix’s decisions, maybe we should appreciate that FFXIV is still here, still growing, and still bringing people together. Let’s talk about what we love and what we’d like to see more of. Negativity only tears us apart and is self-defeating if we want to communicate effectively with the developers. No game is perfect, but FFXIV’s resilience and community prove it’s doing something right.
Part of my point is that hyperbole makes it hard to take feedback seriously.
I've been playing this game for ten years and plan to continue, I know a lot of people for whom that is the same. That's resilience. There aren't a lot of games that have that kind of staying power.
Every MMO has an absolute core playerbase that refuses to leave no matter what happens (I know I suffered through legacy) that isn’t resilience because that playerbase never leaves. Resilience is ability to come back with the wider playerbase which 14 is failing horrendously at
You’ll find analogues to yourself in every MMO that’s even twice as old as 14 (hell RuneScape has capes for players who’ve played for more than TWENTY years, that doesn’t mean RS3 is in a healthy state)
Unlike what some people daydream about, history shows that making veterans leave the game leads to its decline. And considering the downtrend of MMOs, this is probably several times worse than in other genres.
The speed of which the pardoning starts appearing in this thread within first few replies being exactly described/predicted/implied within the video... I don't even know if that's hilarious or pitiful at this point.
Every MMO is like this though. Wow has been around for 21 years, and just released one of its better expansions with more on the way. It's more popular than FFXIV again I believe. Everquest is still going with a hardcore fan base. They've been at it for 26 years and just released their 31st expansion.
An MMO lasting awhile doesn't mean it's popular or doing well, it just means it has at least some hardcore fans who won't give it up no matter its flaws.
It would be nice if the devs/SE quit bashing down everything so the Dean Takahashis of the world (Look up Game journalist Cuphead Tutorial) can effortlessly play the game with zero setbacks. Accessibility shouldn't be made for people who put next to zero effort into actually learning how to play their game.
FFXIV pros: (or what's better than compared to WoW as the gold standard)
Character design/customization
Side content
Minigames
Farming content
NPCs/big ticket characters -might be a personal preference
housing -but WoW is getting it soon and it's gonna be better so...
FFXIV cons:
Gameplay
Inbuilt execution and interaction lag
Garbage PvE
Garbage PvP
(mostly due to the first 2 factors)
Spaghetti engine -can't do this while that, everything needs confirmation like it's a toddler playing
So? Just address the cons while building on the pros? A complete gameplay and class overhaul is inevitable if they want to save this game. FFXIV is the only game that makes me fully aware and conscious about the fact that I'm pressing the same damn button sequence over and over and over. Start with that first, then do real PvE mechanics.
I think the wildly uncanny long-term success of online games like Counter-Strike, World of Warcraft, and such have warped people's perception of how other online games should perform over the long term, especially in the MMORPG space. But the games consistently topping active player charts are really outliers.
The fact is, "in decline" is the inexorable state of the overwhelming majority of aging online games. Just as most people don't want to eat their favorite food for every single meal for the rest of their lives, most people don't want to spend their time in the same way for the rest of their lives. That's normal. The genre itself is also in decline, with the "Big Four" (WoW, FFXIV, GW2, and ESO) all being over a decade old now. It's not a space developers or new players are really looking to get into.
It's also important to remember that "in decline" doesn't mean "almost dead." There are plenty of rather declined MMORPGs out there that are still chugging along -- hell, Lord of the Rings Online is finally opening 64-bit servers after like 18 years. I have no doubt that FFXIV will still be here with a decently healthy player base in another ten years, but no matter how innovative the devs become, no matter how many sweeping overhauls they might decide to make to core systems to shake things up, they can't beat entropy. And the same is true for all online games. One day, Counter-Strike will start a decline from which it will never recover. So will WoW. So will FFXIV. It's just the nature of things.
the irony of it all is the devs themselves outlined the exact thing happening right now 10 years ago
It's really, really funny how the "doomers" mostly shit on the game/company, but the white knights mostly shit on people.
This is in itself very revealing: one group of people are thinking about game mechanics and understanding the company's behavior. The other group treats it as a tribal war.
In both 'parties' there will be always some more dedicated ones that keep stirring unrest and are quick to grab favor by parroting the same argument again whenever a content patch, event or a shop release is happening.
Or, in this expansion, even repeatedly argue on the story and its characters.
I wouldn't consider myself a doomer, but i played the game for a long time now and if you do so, you notice the Problems and what could be better, and it is discouraging to see stuff added to the game no one asked for instead of long demanded features like Chat Bubbles, Viera hats, instanced Housing ect...which could be implemented easily.
Everyone who has never used mods or plugins doesnt even realize how much better the game could be if SE implemented a lot of this stuff into the game, especially Console players.
Housing:
The basic housing UI is very barebones, because it is made to work wih a controller.
Plugins allow you to move furniture up and down, place them via coordinates for pecision, ignore wall/floor collision, save and load your entire house layout, allow you to decorate your house outside of FFXIV and then load it into the game.
It is really mindblowing how much time the community invests into this game outside of it.
I told people years ago about the problems but it was pointless. Almost everyone defended it. The people who don't defended it, they all left meanwhile, because they where bored for such a long time.
Finally a youtuber calling outright for unsubbing. It's the only way to get something achieved. I did unsub after seeing that video too because no matter what 7.x brings the game will allways be the same formulaic mess. So I'm out till 8.0
Watching this video was a trip, it was like hearing my thoughts in lucy pyres voice.
I think I can probably speak for most non-doomers when I say this:
Yeah, sure, the criticisms are valid. The housing system sucks and should be improved, job design is too homogenised in some areas, the game has annoying netcode jank, old Summoner was better, etc, etc we get it.
We got it 3 YEARS ago. This isn't "I have an issue with the game I'd like to see fixed, how can I submit feedback", it's 3-4 straight years of never-ending complaints and doom-farming and the like, and it just gets tiresome eventually, especially when you won't vote with your wallet and LEAVE. Credit to Lucy for actually stating "You should unsub" though, first content creator to outright say the 3 most important words.
Also, yes, you SHOULD submit feedback, there's a form in-game and everything.
Problem with feedback is like puting suggestion box in a company office.It give you the illusion that your opinion mater while managers don't give a damn about it.
so yeah... it has been 3-4 years that the suggestion box is vomiting constent opinion while managers just pass by and don't give a fuck...
Okay, finally watched the video now that I had time. Here's a tl;dw for anyone else, since the video has a ton of filler in it, which I'll just tell myself is intentional meta-parody of the nature of FFXIV's narrative:
1. Game has grown too easy
2. Jobs too homogenized and over-simplified (DPS too easy, tank too strong, healer too useless)
3. Patch cycles getting longer but delivering less content
4. Over-catering to (E)RPers
5. Non-raid content is underwhelming
6. Dawntrail story bad, writing quality nosedive
7. Toxic, stalker-filled community
8. Formulaic content cycle, no casual/midcore content
I'm not familiar with the creator at all, so I'm going in completely unbiased here, and I'm commenting exclusively on the content, not the presentation or the jokes/asides or anything: It's really not a very good video. The case she makes for "FFXIV is in decline for these reasons" is vibes-based, and not evidence-based. Declining player numbers is a sort of evidence, but she fails to establish a meaningful causal link between any of her complaints and those declining numbers (Occam's razor would suggest that the increasingly slow content release cadence is far and away the biggest culprit).
"Totally preventable" is simply...totally unaddressed in the video. Not sure why it's in the title at all. I suppose the implication is "if the devs hadn't done all these things I'm complaining about, the game would be thriving at a level I deem acceptable," but even that weak argument is never explicitly stated.
Like most FFXIV content today, it treads zero new ground; it's basically the standard laundry list of complaints we see on this forum and reddit day in and day out.
For what it's worth, I do agree with basically all of her complaints. I always tend to attribute less importance to the story than other people, and don't view old job design through quite so rose-tinted glasses, but I found myself nodding along with basically everything. I'm just saying that she did not make a persuasive case for her thesis. She just complained about a bunch of stuff I happen to agree with.
Here’s a question for you because I don’t fully disagree with your point that “the said a lot of things but didn’t necessarily back up her points”
What evidence could she have provided? This game doesn’t share player numbers publicly and we only have fragmented data. She can point to what has changed and what most listening posts are unhappy about but ultimately we don’t know if these changes are or aren’t popular because again it’s squares data
What could Lucy have reasonably done differently that would have made you support her point more?
Not gonna watch the video. I'll wait until one of the predictable influencer 'reviews' of it appear. I have little doubt that Zepla will do one in due course.
I don't NOT support any of her points; again, I agree with basically all of them. I really just think "The Tragic and Totally Preventable Decline of FFXIV" is a bad title/thesis, because that's not what the video is about. The video is just "My (and Everyone Else's) Current Frustrations with FFXIV." I'm not sure there IS evidence she could've provided.
It's really hard to make a compelling argument in support of "FFXIV is in decline." I would not be surprised to learn that it is, but that's also purely vibes-based: as you said, we just don't have clear enough data over a long enough period of time to make that case definitively. And of course two weeks before one of the longest content droughts in the game's history ends is going to feel extra decline-y.
The only clear data the white knights (The types who are actually unhinged and push back against EVERY criticism, the reallly militant types) of this game will ever accept is when the game actually shuts down. It's always going to be "Well, it still has 200 players, at least the login ques are gone" or something equally ludicrous. "At least the devs can relax now and not rush and overstress themselves"
its amazing that they seem to have completely forgotten this was a presentation. almost as if... it wasnt a real presentation in the first place. I mean, I know that it was, but looking back at that, and how things are now, its like it was simply lip service to players to give 14 a second chance.
I am sure the current developers dont know this exists, and Yoshi has forgotten all about it.
So since square doesn’t release any data isn’t that a circular argument? You can’t come up with any evidence 14 is in decline because square never gives any data so how can we know it’s also not in decline
Like if it’s well known it can’t be proven why is claiming it is based on your own dissatisfaction any better or worse than claiming it’s good based on your own experience
The videos literally a summary of incredibly popular grievances on the forums and reddit for the past few years that SE has done nothing about.
Decline doesn't have to just mean player numbers but the quality of the game itself, SE is never going to go and say "We lost this many subscribers and our game quality is going down".
All the points are things that cause a decline in quality of a game, how can you agree with them but not support a decline of some kind ?
It's possible we're having a semantics disagreement, or I'm just having a semantics misunderstanding re: the video, or both. I'm interpreting "The Decline of FFXIV" as a claim that the game is "in decline," meaning that the game has entered or has been in a long-term downward trend in player count, earnings, and (likely) developer resources.
If she just means "I believe the quality of the game is declining," then, yeah, fine, totally acceptable argument to make, but also not quite the same claim.
I mean, that is why you are here, for the attention, no? That's why all your takes and threads are nothing but dumb engagement bait. But don't worry big boi, I have heard your cries for help, and will happily oblige. After all:
That was you on Feb 13th, pretty much 3 weeks ago. And in that time frame you have made 157 posts on this forum, or around 7.5 posts per day. Seems pretty emotionally attached to me. And since you can't post in this forum without having a subscription, that means you have been basically paying SE for their "garbage" game without even making use of the services you pay for (and you have bought the expansions as well). So yes, you are indeed the best customer that SE could wish for, since you only cost a simple webserver.
Whereas you of course are the shining beacon of what a reasonably adjusted adult would do, carrying and presenting their hateboner for a computer game all day long :D
I mean, I understand, the economy isn't going well and demand for clown services is at an all time low, but surely there is something more productive you can do with your life, like cutting grass with some safety scissors or something.
lol
lmao even
Let's look at you being a shining beacon of discourse etiquette when pressed to clarify how the Nael phase was "truly random" (your own statement):
Such dignity, much humanity, top social skill, 10/10, would post to linkedinlunatics again.
Tell us again, great clown-senpai hiding behind an alt, how the Nael phase is "truly random" :D
Your "thinking" about game mechanics has the same quality as all the "doing my own research" clowns we've had to endure since the rise of social media. Further, if you've been here for so long, while the game goes in a direction you didn't like for so long, yet you buy every single expansion, pay for subscription, possibly even multiple times (whenever your previous account gets banned for trolling), then you are nothing but ... what's it you called it ... oh right, "hopelessly brainwashed" :D
Yikes that is a hard watch when you are cringing the entire time just from the awful chibi sprite and the fake lil girl voice. I barely made it past the intro. Just yikes.