... S rank hunting in aether is suck so far, i really miss primal an oceanic :(:(:(
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... S rank hunting in aether is suck so far, i really miss primal an oceanic :(:(:(
Wait you cant DC travel in US servers?? Or is that a temporary thing?
There's 20 people in queue on any DC at this point, but hey since the community is pretty much fine with it and not complaining (as usual), why wouldnt they push it ?
One can hope they'll unlock world transfer with 7.0.5 so I can get out of Dynamis so this situation doesnt happen again, keeping all dcs locked down because of 20 people queues on any DC at any time is an absolute joke and the fact people are defending this (on the other thread about this same thing) is laughable.
Dynamis people have it harder than the rest of the NA DCs on this cuz they are limited to their own DC and everyone invades theirs for S ranks
Come now, it is already scheduled that the restrictions would be lifted with 7.05, under the assumption that by then the peak of people returning only to play the msq would be over. Deviating from that schedule to re-enable that functionality right now already just because the queues have become quieter a little sooner than expected would demand resources of decision making, planning, checking with every other department if that would cause any technical issues with things they are currently bugfixing or running monitors on, then do server management, and all that in the middle of the busy post-patch weeks when they're still doing the bugfixes from 7.0 and 7.01 patches, might be.. a little optimistic of how much manpower and coordination capacity SE employs.
If you were talking about something with a time path of months, I would agree. But we are talking about 11 more days. They are not changing the team to hire extra people to do this, because it takes longer than that to screen, hire and train people.
If anything this is the opposite of the "not a small indie company" argument, this should be the "One does not simple change the production schedule of a whole department in a large organization." A small indie company with a smaller game and less complicated server infrastructure and fewer formal guidelines and internal procedures might actually be *more* responsive in this case.
Trying to move this ahead by less than two weeks, is just not worth how much extra work it will be to change the deployment schedule now.
Should be 11 days. Their original post said it could have been 7.01 but that passed so looks like it will be the Savage patch.
Hopefully never.
Except they wouldnt work that way, they'd keep DC travel open to Dynamis just like now if they did that since they are in such a pity move to "make alive" our dead DC, what they did here is a good example.
In any case, they can have at it, the second transfer opens, I am out of this DC, I wanted population on Dynamis yeah but not for it to become literally the trash can for all the other DC's and for it to become a light version of Aether while we are stuck here, having one quieter DC wasnt a bad thing.
Dynamis was always going to be bad because they literally brought out DC travel when they launched the DC so there was no ability for it to gain natural growth. If you make a DC when DC travel come out all those players just congregate to the DC with the most active PF or decide which it's, which was Aether, in NA. If Dynamis was created when DC travel didn't exist it would of grown normally.
I absolutely agree on that, my frustration also comes from the fact this came AFTER DC travel was introduced, my point is that it's absolutely pointless, this is not going to create growth for Dynamis, people will go back to their pre-DT ways once things open back up, they are basically delaying the inevitable knowing what will happen once things are open again, basically they are splitting groups of friends for no reason at all because they know it's bound to fail, be it now or in 11 days, DC travel and transfers WILL come back, and people will go back to aether for content and congregate there, this changes nothing except to put a false image to new players that Dynamis has a booming population while its nothing but temporary, half of the population at this point on Dynamis is travelers meeting there because other dcs are locked. People will then have to transfer to other DC's and pay money, or DC travel there, this solves absolutely nothing, and if anything, will encourage players like me to move away from Dynamis (which I will do) in scare that they decide to make this same thing happen again, because I learned my lesson and I wont deal with it again, I'm seeing friends have fun on crystal and primal, while I am stuck on here with absolutely no friends at all since they are all on other DC's, I am not going to ask multiple people to come over to a dead DC because of this restriction.
The reality is : Dynamis was bound to fail the second DC travel was introduced, and there is no going back on that, unless they would remove DC travel entirely, but sure, they can pretend for 11 more days that our dc is "booming", reality will hit when things open back up.
7.05, hopefully. I miss traveling between Light and Chaos, too :(
Just to put my two cents in. I play on Primal, I have friends on Aether and Crystal, which a large percentage of my friends list being on Crystal including my raid group. It has SUCKED not being able to travel over there to do content, to help friends with content or even simply join for dailies. I think DC travel spoiled us and then suddenly we don't have it for a few weeks and we're going through withdrawals from friend groups. (I'm putting myself in this category because I get it.)
However, I also agree with this statement:
They released Materia before Dynamis, and they had ZERO interaction with other data centers. Having made an alt on Materia before and watching players there who are also streamers, Materia thrives on doing any and all content in Party Finder because duty finder takes forever to pop for certain content. Forget Frontline or Alliance raids, you'd be waiting all day. I watch a streamer that literally will just spend time helping out PF listings, help people run their content from casual content to ultimates. Materia was forced to fend for themselves to get content done in one way or another, so thank goodness for Party Finder.
Dynamis was released a few months after data center travel was released. This gave no resource for Dynamis to grow on it's own naturally like Materia (which is still considered low population). While I do appreciate being able to travel to other data centers to do content with friends, I think it was poorly timed to release a new data center with the ability for them to just travel to another data center to do casual content. Leaving the people who are not traveling to wait literally hours just to do a leveling roulette. Personally I feel like they should have at waited at least a year to release data center travel, give Dynamis a chance to grow its population or even do what Materia has to do for normal content. Help each other out by creating PF listings to do content. Does it suck to do that? Yeah probably, but all the more reason to help each other as a community, no?
STUCK on dynamis???? Dynamis is actually healthy for once...people coming here queing, pvp ques EASILY happening, daily, trails, raids popping at almost all times of the night ....literally EVERYTHING is happening on Dynamis wtf are you talking about someone being selfish, you are the one being selfish just wanting it to happen so you can leave as soon as you because Dynamis isn't anything to you but a housing suburb. I do wish they'd open up DC travel completely and ever person that left the 1st day DC travel opened on dynamis got their house taken away and was forcefully transfered away to where they DC travelled. You don't like it here, transfer somewhere else but stop complaining you are here just cuz you picked it because you only wanted a house and nothing else, there are those of us actually ON this server that want it to grow, thrive and eventually be able to self sustain but DC travel doesn't help that at all.
Yes, lets make dynamis be alive at the price of DC travel and people not being able to play with their friends, what a great idea, what can go wrong ? All so you can have your little queues on Dynamis in under 5 minutes.
Blame SE for creating DC travel in the first place, not the players for using it and wanting it back. They are the ones that made Dynamis DOA, not the players, the players just didnt want to deal with hours long queues so they DC traveled.
server jump in aether itself to the target alway at 50ish and doesn't move a single digital after S rank being spawned for 4-5 minutes, while jump to other DC from eather took only 1-2 minutes, techniquely we travel in our own DC slower than we just jump to other DC
All my friends are on Crystal and Aether, should I just stay by myself on Dynamis and abandon my friends just so I am not "part of the problem" ?
Lol.
Also IIRC you yourself moved away from Dynamis to Diabolos, so you are part of the problem too. Its a bit hypocritical to say this when you yourself moved away from Dynamis.
Why did you choose to make a character there?
If your friends are not willing to travel to Dynamis then they are abandoning you. Maybe they aren't really your friends.
It's ironic that you say someone moving to Diabolos is part of the problem while complaining you cannot play on another server.
Lmao, that's all I can respond to that comment.
Same situation as OP, I am not going to ask an entire group of people to come over to Dynamis because of a congestion that doesnt exist, it aint their fault that the restrictions are in place and they shouldnt have go to away from their DC to play with me.
Plus, it was more a comeback at them as they are talking about how bad people going away from Dynamis are but yet themselves moved away by transferring before DT, its a bit ironic.
you guys really do argue about anything and everything.
We have DC Travel in part because the player base blew up and we started needing even more datacenters per region, thus increasing the chances of people not being able to play with others they may find outside the game. The community took this as an opportunity to designate certain DCs as "the ones you go to for PF." This created even more intermingling than they probably intended, and became an unforeseen issue they're going to need to solve.
Until then, the unfortunate reality is that right now they felt like they needed to take the precaution of "socially distancing" the datacenters to prevent them from exploding, and said this measure could be in effect until 7.05 at the latest - so they clearly understand they can't keep the lock on when Savage comes around. I think that's fair, just wish they reminded us that the lock could go as long as 7.05 around 7.01.
I hope they find a better solution regarding DF/PF across DCs for 8.0 :)
Hope they extend it until 2 weeks after savage launches.
No, DC travel exists because the NA and JP players originally were in one DC in 1.0, then NA got it's own DC in 2.0, with EU (2015) and Oceania (2022) getting DC's much later.
So the "Cross-DC travel" basically restores functionality that was caused by the 1.0 migration to 2.0 and the splitting of the data centers. Players had to choose between picking servers their friends are on, and picking servers (eg Balmung) where certain activities are. If they ever remove the need to have throw-away characters to join weddings on other servers, we will finally be back to "I only need one character to do everything"
So in an ideal scenario the developers would have refactored how the game works so that all player housing was a separate "server" so to speak so all the places for people to congregate and do fashion shows are on the housing areas that anyone in the DC can visit. Then erase the idea of having "servers" at all by making the marketplaces not need to be tied to servers, but to the housing area so people simply need to have a house to do advanced market board things. Go to the players house and visit their shop or go to the marketboard "artisan alley" in the housing area to just find what's for sale. Then on the individual servers, the retainers no longer act as a marketboard stores but as arbitrage against the marketboard. You go to your retainer when you need an item and how much you want to pay for it, and it will go "okay be right back" and it will go buy that exact quantity off the DC marketboard if you don't have enough in your house, anything you don't use it will put back in your house until you want to sell it, or you can tell it to "sell at best price" which will just put it up for the average selling price and reduce it every day until sold or it would sell at a loss. No house, then the retainer will be limited to it's existing capacity and sell from it's "retainer apartment" in the housing area.
Anyway that is just one thing they could have done. We know they refactored things in a way so that duties would be shared across the DC because it simply lowers the queue time that way. That is where cross-server visiting started and it's been that way since ARR launched IIRC. Extending things to cross-DC basically has to do something like "Copy the character to the target server and mark the home server as -away-, and then when returning, overwrite the away character."
My static has people from every NA DC in it an we've been raiding together ever since cross DC travel became possible and we could finally do end game content together without having to level an alt/not play on our main to raid together. I'm sure there's plenty of raid groups out there with a similar makeup. These aren't just random people I raid with and then never see until next reset day--they are people I hang out with outside of raid who have become my real friends. Suddenly locking down DCs again after opening them would absolutely be damaging to the community.
I'm sure it would, but as I said in the post you quoted, it would be less damage than DC travel is currently doing to the game. Sorry but I don't find "please destroy every DC that isn't Aether because we're too lazy to level an alt" to be a very compelling argument.
Refusing to make an alt in this game is more the result of common sense and basic self-respect than laziness. It’s not the leveling. It’s the decade of MSQ padding they’ll have to dig through to unlock current content. The game shouldn’t be intentionally placing that kind of roadblock in front of players who just want to do some raids with their friends. It’s not reasonable.