Curious on what people think about the archer and bard classes? I haven't played them much myself, so was curious on the feedback about everything, such as skills, equipment, gameplay, etc.
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Curious on what people think about the archer and bard classes? I haven't played them much myself, so was curious on the feedback about everything, such as skills, equipment, gameplay, etc.
Really love BRD myself! Being so important as far as support but also being challenged to put out as much DPS as possible at the same time, but also having those healing abilities when something happens and extra help is needed, it's a really fun class.
The recast timers on your WSs are the longest of all the DoW, so your Light Shot usage is extremely important. Unfortunately, with a recent hotfix your Light Shot recast is gonna be reset every time you use a WS so getting a bow with a really low delay but good DPS helps (Garuda's Bow is great).
Gear is... well, AF is really important because it offers enhancements to your songs depending on what piece you're wearing, and you have to put your own needs for gear on the back-burners because it's better to give 6 BLMs more MP to do more damage altogether than to have your piety capped on your body, right? So make sure to seriously consider what songs you're going to be using and to wear appropriate AF. Other than that though, even with full AF reaching stat caps is pretty easy, so you can get away with little to no gear customization on this job, which is my only real issue right now.
The Light Shot fix kind of crippled your DPS a bit, so even after getting extremely good pieces you're not going to be showing any great or comparable numbers to other DPS jobs. Corselet or other TP gain gear is extremely good though because it makes it easier to manage your WS cooldowns, so if you get a Corselet use it.
I hope that helps!
Or you can gear swap pieces out for songs, only need to do it every 3 minutes.
There aren't really many pieces you can swap out that are a great enough DPS increase to justify 10 seconds of blinking in game. I would only swap out pieces if you can do it before a fight or during a long animation/cutscene that's part of it. Otherwise I'd avoid the trouble ;/
To me playing Archer or Bard is a lot of fun but involves a lot more button pushing than other classes/jobs. I personally like this (I use a gamepad), but I know a lot of people don't like pressing 1-1-1-1-2-3-4-1-1-1-1-1-2-3-1-1-1-1
Soloing can be a bit troublesome because you need to be 8 yalms away from your target in order to initiate any WS combo, so it often involves some running around as well. But when you build up TP, you can engage enemies from a distance, fire off combos in succession, and take them down before they can even get close to you.
In parties it is still largely a support/DD role with some good buffing and a little healing capabilities.
Best to try it out for yourself and see if you like it as well. ^^
Bard songs really need a unique casting animation.
They keep changing the song :< The initial songs for every buff were really nice and unique and perfect and then they went and changed it so that they all sound the same.
I truly hope Archer branches out to be a Ranger or a Cor. A class doesn't have only one job, it branches out like real world professions. How else will you introduce new jobs SE? New classes?? New updates we don't need, comeon! http://forum.square-enix.com/ffxiv/t...e-a-Bard/page5
I leveling archer not for bard but for range capability and although i like the speed ability, I'd prefer to stay archer up until SE introduces a new job for the class. I want guns and I want crossbows, I want a new job and I want now(2.0 or beyond). Get creative, pull a rabbit out of a hat, do something FF-team, give us a choice. Bard isn't going to cut it and I'll stay as archer in protest. I sure it's more versatile. Chop-chop!
Here's where I hate the armory sytem. IMO they should just scrap classes completely and stick to jobs.
Why?
Primarily because with the armory system currently in play.....
An Archer has Barrage, Quick Knock, Chameleon, Piercing Arrow etc etc.
A Bard has Barrage, Quick Knock, Chameleon, Piercing Arrow etc etc.
A Ranger would have Barrage, Quick Knock, Chamelon, Piercing Arrow etc etc.
A Sniper would have Barrage, Quick Knock, Chameleon, Piercing Arrow etc etc.
And the same would be true of GLA with PLD DRK and anything else they may add. at present it sems if multiple jobs do eventually come out they're all going to feel the same pretty much. Follow the same trait paths with mostly the same abilities. it seems to be a very restricted system. which is very different from its design concept i think
I would disagree and I'm strictly pointing out your critique towards classes. I really don't care for unlocking Bard but I still respect those who main as bard, I just don't see myself being a bard. I still love archery and I give thanks to the Twelve for classes because I can customize my role in a party without worry of being in a job.
What I feel a job is good for is specific abilities you unlock which, as a class cant obtain. That's fine, I'm totally cool with it, that's why there's quest to unlock all of it and learn the job. I'll still be an Archer even though I won't learn to be bard but that's the pros and cons of classes and jobs, I love it. It's what sets it apart from FFxi and it shouldn't be altered.
You compare Archer, Bard, Ranger and Sniper... yes they're different and I hope those differences can be set in stone so people can feel special and open diversity. Being an archer is just a role, not a job, you pretty much can add almost any ability to a class.
The differences can be like ...a Bard and Sniper being in the same party, doing the same range dmg and thing but with different roles. They still archer class but one is doing spike-damage and the other doing dmg + support.
Have to remember those who can't party as much and enjoy just soloing to get buy. Classes can help and DoL & DoH may just need a specific class with a set up just to survive and farm for MATs.
I dont mind classes so much, I just think the way the system is now is very restrictive on diversity as I exampled above.
If you have 3 or 4 jobs stemming off one class then the vast majority of the skills are going to the same across all jobs that stem from that class. That doesn't really promote variety and diversity in jobs.
in the case of gla and drk for example being built on a gla class with gla abilities is pretty restrictive on trying to make it a dd. as it has to be built around a gla frame that is built for defence. it doesnt leave much room for job uniqueness and diversity.
I hope Archer branches out to be a Ranger or something better than bard, i love archer i don't like playing bards in any game i praise those that do nothing against bards just not my cup of tea. i will play my archer as an archer to protest the injustice probly lots solo play =/.
i started ffxiv dec 2011 after the bandaid overhaul played the 30 day free trial was excited loved every second of it untill it came time to pay for my subscription i had the money but se only went thrue 2 trash sites to pay subs with at the time.
so i said my goodbyes ,after nearly a year i by chance glance over an msg on random forums that se started paypal and reg credit card. huray!!
Im new... but the way it seems to be going now is that im gona be forced to play a pocket buffer / support clas. I picked archer because I wanted to just dish out pure dps and kill things... not be forced to be a buff class.
You DPS more than you sing songs as long as you are good at hitting the right people with the right songs. Most of the time you can sing a song for mages, a song for melee, and return right back to what you were doing before on ARC.
I had a lot of fun playing archer/bard, but I pretty much only soloed with maybe 1-2 parties I partook in (spamming Fire of all things -.-) as I leveled up. I've never done any serious content with it since my demand to be a tank and lack of good gear prohibit me from seriously playing it.
Once you get Shadowbind, things become a lot easier in terms of doing combos. Once I unlocked bard, I never went back to archer since I used ballad to keep my MP up for heals/stoneskin, then later swapped to minuet for increased accuracy. Perhaps the main drawback to archer is ammunition costs, but I think cobalt arrows are like 40k a stack on my server so if you have a reliable way of making money it shouldn't be an issue.
In the example of Gladiator vs Dark Knight, if I'm not mistaken Dark Knights generally don't use shields and opt for two-handed weapons instead. That alone would make the playstyle and skill selection of a Dark Knight much different from that of Gladiator and Paladin. The reps have commented on the possibility of the devs considering giving classes multiple weapons which would have to change their available skill set.
This to a degree.
GLA by nature has a lot of defensive abilities (based on shield blocks, etc.). but there's nothign saying those abilities won't change if you suddenly have a two handed weapon. you would essentially be getting a new class, you just don't have to level it.
as an example, at level 30 a ranger/corsair could get an ability that's passive and reduces the CD of all WSs to bring it more in line with other DPS classes. etc. etc.
My only gripe with BRD is that most people don't space right. Then they have the nerve yell for buffs. I'm not running clear out to Wales to give people a song. If they want the song, better keep yourself in range or too bad. BLMS I'm talking about you. No living reason you should be on the other side of the arena all by yourself. Between you and the WHMS, the WHMs are getting the song. I suggest you stay near them, or at least watch your timer for the rebuff. My other gripe is that ARC is basically a bard-lite. Dmg potential is more or less the same, with a very slight nod towards the Arc thanks to invigorate, bloodbath, and keen flurries. So while an arc can out dps a bard on single target...its usually not worth the loss of one big aoe and a few songs. Bleh.
Dat Artemis bow though..hot damn. Can't wait to get one.