Originally Posted by
Rithy255
PLD Drift: They could have just given PLD a Job trait that would synch spell speed with skill speed, this way you wouldn't drift (I'm pretty sure anyway), Theirs also other ways to make current PLD fit under 60/120 windows without completely reworking the Job, So I don't really find the "drift issue" worthy enough of reworking the job, Down time drift might be a Issue with PLD, but I personally found recovery from down time pretty fun myself, thinking on the spot to accommodate your rotation is nice, theirs ways of recovering on PLD.