https://img2.finalfantasyxiv.com/acc...495a5aa3e1.jpg
Hyperion, Last Private Medium House on Server
Over 540 Entries for 1 House
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https://img2.finalfantasyxiv.com/acc...495a5aa3e1.jpg
Hyperion, Last Private Medium House on Server
Over 540 Entries for 1 House
Those are better odds than I have this round.
On Jenova there are zero medium houses available to bid on for Round 4.
lottery is a tax on stupid people, and here we have 540 stupid people
don't bid on it, don't buy into it, don't participate
Lav Beds 11/41 is always going to have a lot of competition. That's the dream plot for a lot of people.
There's no risk involved for losing so if you want it, might as well participate.
As others have pointed out, one thing that the lottery does that placard camping didn't: SE has a much better idea of what the demand actually is. Players who wanted a house in the past but didn't have the luxury of hours to waste on placard camping now get to participate.
If players who want a house don't participate, SE can't get a good idea of what the actual demand is.
Its almost like the lottery system is a bandaid on a broken system
It's not a bandaid. It's purpose is strictly to ensure that all participants would be treated equally with respect to accessing personal housing. That's all it was designed for. It has succeeded in that purpose. The other issue, the one of there being not enough housing for everyone to access, is a totally separate issue that has YET to be addressed by SE.
How is the housing lottery a tax? It’s not like real life lottery where you pay real money to buy a tiny chance. Here it is a bid where you deposit the purchase price and if you lose, you get your virtual money back.
The issue is that the supply is not sufficient.
People have been telling people since forever that the lottery won't solve a thing.
People didnt listen.
Goodluck to you tho :3
It was the easiest issue for them to deal with. Addressing the issue of there not being enough housing to meet demand is going to be a LOT tougher problem to deal with. Right now, I am less concerned about them dealing with this issue than I am about them not even telling us that they acknowledge there is a problem and that they intend to work on it. Is it possible that they don't actually see this as a problem?
https://gcdnb.pbrd.co/images/VsPUeNepoQhM.png?o=1
This is on Gilgamesh. Not even close to LB 41 which is one of the best plot in the game. I believe if it was LB 41, it prolly has around 800 entries.
This sort of screenshot is straying into slightly different territory.
It's not displaying general demand for houses. It's displaying demand for a specific size of house. Most of those entries are going to be from players who already own a house but want to upgrade.
While it's something that should be addressed in the long run, the more important issue is getting a supply of houses large enough for every player that wants a house to get one.
Lottery does suck on last lottery I lost to no one else because I was only one that entered it and said no winner and acted like no one entered it. Should make all housing instant and let decide if you want build a small to large size house on it.
I was one of those people.
I kept telling others that lotteries would only decrease the chance of getting a place. But those that didn't wanna put a little work in would stick their fingers in their ears and want to hear none of that logical forward thinking nonsense!
Then you did win when they applied the fix. You just hadn't claimed it. If that occurred after the fix then you should have appealed it. Either way, you won it and are here either complaining yet have it, or you never went back to claim it after all the follow-ups that have been posted that you ignored or failed to read.
Can we please don't making excuses for the dev team with regard to housing. This isn't an issue exclusive to Endwalker where they only had a few months to come up with a solution but one which has existed for over half a decade. They had implemented one band-aid "fix" after another without ever addressing their neighborhood system simply cannot meet the demand and never has. If they don't see it as a problem, then they're more than simply stubborn...
There were no excuses being made. It was simply the easiest problem to fix and so it should not come as a surprise that it was the first problem to be fixed. The other problem, the one of there not being enough housing to meet demand, hasn't even been publicly acknowledged by SE yet.
Exactly.
Players need to stop making excuses for SE.
SE has had nearly 10 years to see how this limited housing experiment has failed in terms of access for the majority of players.
For those of you working, imagine telling management that you're unable to come up with a long-term scalable solution for a decade.
1. Limited ward housing consumes more server resources than fully instanced housing. The exteriors of houses/wards are always loaded.
2. Auto-demolition, Botting/RMT resale of houses are the natural consequences of a system not designed with increasing player populations in mind.
3. SE has had ample opportunities to improve upon apartments. A lot of the complaints about housing would be reduced if apartments were a viable alternative to ward housing.
In short, either SE is grossly incompetent when it comes to having foresight or think their vision for 'neighborhood feel' is right despite the reality of access, for the majority of players.
Perhaps both.
Can you imagine being a new player and not even being able to participate because the prices are so ludicrous. Most sprouts are already locked out of ever getting a house simply due to the timing of these bids and the impossiblity of having the gil necessary in time while being a newbie. Gil making is garbage until you are at least level cap. There is no way a sprout is going to have the gil to even take part in these bids. Why the hell is a medium 20 million gil at a minimum? What in the hell are these prices and who is setting them?9
Claiming this was not yet another band-aid solution is making excuses. They've had years to address the larger issue but have stubbornly refused to acknowledge it. Remember when Apartments were their big fix to housing shortage? They were legitimately stunned players weren't happy with glorified FC rooms with 100 item limitations.
The dev team keeps trying to find one fix after another than seem baffled when players are still upset all while stubbornly refusing to let go of a neighborhood system that has been flawed since its inception. They aren't acknowledging it because they don't want to actually spend the resources fixing the problem, even if housing has essentially become a sunken cost fallacy. They keep adding onto a broken system that leaves the majority of their playerbase upset. At least among those who care about housing.
Of all the valid arguments we see about housing, this is the one that doesn't hold a drop of water.
It's not hard for a sprout to have the gil if they put the effort in with mining. And really, the gil isn't what is holding them back from a medium, supply is.
No, the gil isn't hard. The supply is, and enix is squarely at fault there.
You keep calling this a bandaid solution. This is not a bandaid. It was designed to fix ONE problem and it did just that. You keep conflating the issue of equal access to housing with having enough housing to meet demand. They are SEPERATE ISSUES. By all means, call out SE for not addressing the larger issue but stop calling the Lottery a bandaid. You are actually giving SE CREDIT for addressing the larger issue by doing this. SE has not actually addressed the larger issue yet (they haven't even publicly acknowledged it).
The prices are ridiculously low - that's why there are so many bidders. A high level log sells for about the same as the low level log so even sprouts can easily earn money for a plot just chopping down trees. When Twintania started I made this character and by selling low level HQ gear bought a mansion barely touching Heanvesward when the housing opened up (btw. housing in a fresh server with first come first serve was so good, you could choose any plot you wanted - pure bliss would recommend). Now we have the player friendly lottery... of course bad for players willing to put in the time, but that's the cost of not having to place-card click. It might take years but an average player will eventually get a house as long as they persist trying their luck. Just don't give up.
This is going to sound harsh but you will get enough money (500K GIL) to buy an apartment way before you finish ARR by quest rewards alone and without doing any gatherers, crafters or marketboard playing. Newbies aren't barred for the bare bones of housing (you even get a chocobo stable in it, just no gardening, nor the fC exclusive features).
Earning 3M isn't that hard either. If you play the marketboard wisely you'll pull that up in no time. You'll need 4M to buy a Small house and the house permit. (and yes I'm talking with personal experience. I got my Shiro small in 2021 barely after finishing the third dungeon of Stormblood and without having any level capped)
All of this is doable. The problem lays at the feet of the poor number of personal housing available for purchase.
I watched it happen on Balmung. Out of 10 homes that unlocked, a certain RTMer won 9 of them. Over hundreds of players also standing there placard clicking. And sold all of them for anywhere from 250 to 1000 euros. The only reason he's stopped is the lotto + FC master wait periods. So yes, it was definitely happening.
I didn't say it never happens. Though how do you know when and where he was selling it and for how much? Did you report your findings?
How were they selling them when you could only reasonably so such with FC houses, not personal plots?
There's so many questions.
I'm talking about FC houses, of course personals can't be resold (except I hear rumor of them selling entire accounts witwh the house but I haven't been able to verify that).
And it's rather simple to track these people. They use and reuse the same characters. You just follow them over the lodestone, and can easily see not only how many FCs they create, bot their way to houses on, and who suddenly joins the FC and is made FC master after. Match it all up to their sales page on a certain RMT website and there you go.
And of course I have. SE has never once acted on the hundreds of reports of housing botting/RMT reselling that's gone on for years.
It would be the same with clicking the placecard, just over time as people fall getting tired, also everyone got a fair chance no matter how you look at it.
As long as supply can not meet demand, ensuring equal access to housing is important. It is an issue that did exist and would have continued to exist into the foreseeable future if not corrected, even if more housing was introduced. Only if housing was made so plentiful that there would be supply for all, would a lottery no longer be needed. It is quite possible that such a massive supply might not be financially or technically possible by SE. I'd rather see SE deal with the access issue first while work is being done on supply. I have yet to see them even acknowledge there is a problem with supply. They may not actually see the limited supply as an issue. It is conceivable that SE and/or the developers WANT housing to be in limited supply.
So I wonder if those of us wanting a house could ban together and stop all subscriptions for a month. I bet they would change things quickly. I doubt these Forums are ever looked at but a loss of subscriptions might get noticed. It did for WOW
Why would a new player being trying to jump right into a medium instead of setting a small as a goal? 4 million gil is easy to obtain even as a new player. I had over 5 million at level 60 on one of my old self-sufficient alts that never unlocked crafting or gathering. I made it mostly from selling unneeded quest rewards and retainer venture loot.
Apartments had a limit of 50 items when added in 3.4. At the time, house items limits were 200 for large, 150 for medium and 100 for small. Item limits weren't doubled until 4.0.
As much as we complain about item limits now, it was much worse when things were being introduced. Of course players weren't interested in apartments. We also hadn't discovered most of the glitching tricks and were lacking items like lofts that now allow us to make better use of space.
You're overestimating how effective loss of subscriptions was at influencing WoW. They've been losing subscriptions steadily since Cataclysm.
It's only when many of their high profile content creators also started jumping ship in Shadowlands for other games (including but not limited to FFXIV) that they announced they would start changing some of the things that players have been complaining about in Dragonflight.
I am doing no such thing. That is quite the enormous reach on your part. Nonetheless, the whole lottery system exists entirely due to the lack of supply. If they addressed that larger issue sooner, we wouldn't be having this discussion. Hence why everything they're doing in yet another band-aid in the grand scheme of things. The lottery itself never needed to exist if housing as a whole wasn't a terribly designed system they've clung to for the better half of nearly a decade.
Oh, I remember. Apartments being better now than their awful implementation doesn't change the fact they're a glorified FC room and little else. Which is why people weren't satisfied, and still aren't.
I think apartments are decent enough to start with, it is quite challenging to build something amazing with only 100 itemslots though, i have a really nice FC room and an Apartment decorated at the moment, but i have to redo the FC house now and got so little time :|
I have been able to get more plots on alts with the old system than new system.
Sure I had to click for 8 hours at one point but at the very least I was able to impact my chances.