I saw a video and Asmogold talked about it. https://www.youtube.com/watch?v=u1fH...el=AsmongoldTV
So is it a disease? I mean if all that these people care about maybe it is?
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I saw a video and Asmogold talked about it. https://www.youtube.com/watch?v=u1fH...el=AsmongoldTV
So is it a disease? I mean if all that these people care about maybe it is?
Parses are helpful for self-improvement and easily identifying weak links in a party, but I don't consider them useful for much past that.
There are a lot of people who take unneeded risks for the sake of min-maxing their DPS even if it means potentially killing other players and/or wiping the raid.
FFLogs in general just contributes towards a toxic raiding environment when it places everyone's performance on public display whether they like it or not...and no, hiding your parses is not a solution when the website will just straight up just tell people "This person is hiding their parses" which tends to draw even more negative attention then allowing your unoptimized second-hand parses to be on display. If you could completely ghost yourself with your name totally scrubbed from the website whether you're not signed up or actively choosing to opt out, then I wouldn't have a problem with it.
Don't get me wrong, I try to bring my best to ANY group I'm in regardless of the activity. I research my rotation and try to notice mistakes and small optimizations that can be made in any given fight, but I'm nonetheless left feeling troubled knowing that I have a permanent performance record anyone can reference at will as it adds an extra layer of stress to my gameplay that would otherwise not exist since people can and will judge you. If there is nothing for them to judge in advance, they would only be able to formulate an opinion of an individual after actually partying with them, which is much how I would prefer things to be. I want to be judged in the moment, not by some performance metric that has no guarantees of even being accurate given the myriad ways it can be skewed (Omission of parses whether deliberately or not actively logging yourself being the most common reasons).
I had a feeling this video was gonna show up on these forums. Didn't know we'd have to go through Asmon's video first to see it >.>
Anywho, the short answer is no. Mishapen's overall point is that some parsers in the parsing community make terrible decisions in raids, all for parse results for the player-created and supported site, FFLOGS.
I could go in details but the video is there to explain all that.
It's not all people care about. Outside of savage (and MAYBE extreme) content, it's literally irrelevant and anyone who uses ACT in dungeons to harass people have their own problems.
In terms of savage, there are dps requirements that have to be met in order to clear the fight. Parsing/using ACT in that way is incredibly useful for this so statics can keep track of how close they are to hitting said mark and, if they're far off, who needs to improve to help hit said mark.
https://youtu.be/zWto97Jv50M here is the original video
there is only bigger disease in f14 than parsing and that is people complaining about it despite being literally unaffected by it. Bonus points if those players dont even do the content where the parsing happens.
Bonus points if they also call you toxic for pointing out that aoe on single target isn't what's supposed to happen and other little tips. Because you're a healer and see the Samurai disengage on bosses all the time and runs back.... and watching people press every button in extistence on cooldown, no matter what it do because they don't know.
Or call you toxic for people to want others to pay attention after 4 wipes in Orbonne.
List goes on... and on...
Not to sound too rude, but i think people against parsers complain about parsers because they can't be bothered to even try in this game because usually, the other 3/7/23 people will carry you through the content....
I do my "best" in any content i play and i legit would not care if some person i run with parses me because it wouldn't affect me at all. Even if they would call me out for something i do wrong. At least i'd know then that what i do is wrong.
I'd like to know how well I do actually, so i dont see the problem in it.
There are just people that want to play the game and do the most damage they can and KNOW how much it is. What's the problem in it? If you get harrased somehow, you can report them, just like you can report people calling you names for trying a little bit in fights/pvp/whatever.
Aka: Mentioning parsers and stuff gets you banned.
But people coming at you with everything and whiteknighting that poor baby that doesnt want to play if they are normally asked things or normally told a tip is... like... something i saw happen a lot more than anything else tbh. Some people are extremely toxic about not wanting to play the game actually that it's pretty insane.
I remember people wanting to kick me after i asked the other whm multipe times to why they are using cure 2 a lot and they told me it's for freecure... even tho cure 2 doesn't procc freecure and freecure is a waste of mp if it doesn't trigger on the first 2 tries.... And also, the whm said i was wrong and that i'm lying. And one whiteknight random person said that this is just casual so who cares if the other whm runs out of mp all the time because they spam cure, just have fun etc.
Unfortunately, MMOs tend to attract a lot of escapist types with severe self-worth issues. Parsing provides a very convenient, mathematical figure by which one can establish a hierarchy, and by extension compare their 'value' to other players.
Parsing high is just one element of what makes someone a good player. There are players ranked in the top 100 of their job that you wouldn't want within 100 miles of a week 1 prog, and that's kind of what Chair is getting at. Parsing high is a skill, but it's just one among many. Someone can grind 300 clears of a fight until they get a clean run where they skew on crit RNG, but that has absolutely no bearing on how consistent they may be or how effective they may be at progging mechanics blind and optimizing on their own.
Parsing your performance isn't an issue. Trying to use FFLogs to harrass and belittle others is, regardless the situation. And it is reportable.
You don't need to tell people they're grey parsers to point out healers who don't dps or people doesn't use AoE in dungeons.
I don't think Parsing is a disease, and even if it were, it would be such a small part of the actual problems with this game it's irrelevant
you wanna know this game's biggest disease? the sheer amount of botting and RMT
Disease or no, SE only have themselves to blame for how things are now.
You have to go back to ARR to see how things started going down this road. Trying to figure out your own personal damage where it mattered in the 8 man content of the time was challenging at best and rapidly gravitated towards being nigh impossible as you went towards the more dot centric jobs.
Scrolling text was vague, various damage types were merged, analysing the chat log was even more useless with imprecise timings and dot damage being omitted entirely.
Picture being a SMN or SCH and trying to optimise things for coil back then. The game simply didn't give players the tools some wanted. Cue third parties coming along and doing it for them. Of course this wasn't hugely important back in Coil because the DPS checks really weren't that steep. Parsing was a thing, but it was niche because most jobs simply didn't need it.
And then Gordias happened. Right out of the blocks even the gatekeeper punchbag Faust was a huge step up over anything Coil had expected of us. And that's before we get to the DPS checks A3S required during prog. I was covering for Solitude's team during the world prog race and hand of pain was unlike any DPS check I've ever seen before or since. Everyone had to bring their A game and as a result, everyone had to either be parsing, or use parser data to get their DPS to where it needed to be to pass that check.
This trend continued abielt to a lesser extent in both Midas and even Creator. Whilst Midas was overall a much more mechanics centric tier, A6S was still a pretty stern challenge and it wasn't uncommon to see midcore and casual groups repeatedly running out of time here during prog. Even Creator which was by far the easiest Savage tier yet enforced a high bar for DPS by way of phase pushes and mechanic skips often being borderline required to clear the fight.
Wether you agree with parsing or not. Just remember who's to blame for setting the standard here.
This is why I don't like it.
A lot of players are inevitably as perceived as "worse" then others strictly because their parse colors/numbers aren't as good when mechanical consistency is going to be much more valued in hard content like savage and ultimates then being 1-5% lower then someone else and there is no way for FFLogs to provide an accurate metric of that when people can just cherrypick and upload only clean runs with good RNG.
Sure thing. You fail to break out of greys but it's all because you are "mechanically consistent". Do you even believe yourself? There is a strong correlation between being unable to keep GCD uptime and generally being trash at the game. Regardless of how many anecdotes you come up with to prove the opposite.
A group that picks members purely on logs alone isn't a group I've ever needed nor wanted any part of tbh (A good thing as my logs are trash). 'Is the person reliable?', 'Are they able to take the pressure of progression without turning into a massive raging asshat?', 'Will the group have good chemistry to make the grind enjoyable?'. These questions are every bit as important, perhaps even more so.
There's obviously a balance to things...
If someone is losing absurd amounts of uptime for the sake of mechanical consistency and getting deathless gray parses, then no duh, that's a problem, but some people act like orange parses are the only thing matters when having someone who's purple or even blue could potentially end up getting clears faster in the long run.
FFlogs and other sites should definitely be "Opt-In" not "Opt-Out". If they are a just a tool for self improvment then other peoples data shouldn't matter at all.
If Bill does a search for Gary and Gary hasnt registered on fflogs or opted in it should just say "This player isn't registered" instead of a "This player is hiding their data" There's a big difference between those two messages.
Personally I hid my data years ago (around Thordans Reign iirc) and tend not to care less. The only way to ensure any data on there is accurate is to upload everything you do yourself and well it's just easier to hide yourself.
There are situations on logs for example where there are 3 uploaded parses on an ex primal content I've cleared and smashed 55-60 times. The average of those 3 was rather low but by no means an accurate. My average performance was significantly better than those 3 runs that got uploaded but in order to show that I'd have to upload 55-60 parses and I just dont care that much.
However 3 parses. That's maybe 5% of my time in that piece of content.. It's a million miles from being accurate / usable data.
Should definitely be an "Opt-in" basis though. If you havent registered or chosen to make your data visible then it should be hidden from searches or perhaps even completely anonymised..
like if you look at someone elses uploaded parse from a party you were in your name would be replaced with just dragoon or whatever job you were on.
If they are just "a self improvement tool" then other peoples data being hidden wouldn't impact that in anyway..
Thank you for saying this. Honestly, you don't need to worry about parsers when there are bots out there that automate your class for you. It's so popular and used that if SE were to actually take steps to deal with certain bots about 50-60% of the player base would become stupid in their class all at once. Its been active and going on since 2014 when the game rebooted. Raids? There are add-ons to automation that literally map out the entire fight and guide where to move. Starting a new character? The program can do the entire storyline from level 1 to now automated completely. The entire economy is in shambles for 5+ years. I only play FF 14 for the storyline. House? Not a problem with bots. Even new bots have figured out how to deal with the new bidding system. FF 14 is bottsville. As many bots in the game as players. Just watch the stream of bots coming in Limsa using summoners. Who cares about a parser when you can use a bot and parse with 1% of every top-level player out there. I've lost many many friends because of this issue and short term not banning cheaters and bots may keep the sub up but in the long run it will start the decline of the game. Why play in an MMO when all the other players are NPCs? Oh, wait it's already happening with dungeons. FF 14 is really a social game at this point and now even that aspect is starting to get scrutinized. No serious gamer takes FF 14 seriously for challenging content anymore. Now the Social aspect is starting to suffer so what does that leave FF 14? It may fall faster than WOW did.
I can't honestly comment with regard to my experience of it on FFXIV since haven't encountered it yet - although I have to say I don't really want to encounter it either.
In the MMO I played before FFXIV became my mainstay game parsing was frankly, often little more than an excuse for the person who submitted the parse to wave their epeen at the 'lesser players' in the team.
I don't see an issue with parsing to be honest, any harassment that results from it can already be punished under the existing terms of service anyway. Higher difficulty content requires a performance level to clear due to enrage timers (which don't exist in normal mode). Players need tools to see how they're performing, how they can improve and ultimately how that compares to other players (seeing as many guides etc are written by the top performing players anyway).
Combat logging exists in other games as well, such as World of Warcraft, but the issue there is that they never enforced the terms of service against those abusing other players for performing badly. Having the toolset to analyse your combat performance is really a non-issue.
Not to mention in WoW (and probably FFXIV too) there's entire players that just enjoy parsing in the same way people enjoy pushing Mythic+ keys and seeing how well they can perform.
I personally am not a big fan of parsing; mostly because there is no easy way to stop people from being dicks about it.
I personally would not mind if they took a harder stance against parsers than they already do mostly because beyond a few people whom I speak to personally I've never seen it used ethically. It's always some doorknob in an alliance raid or leveling dungeon snapping at people or using it as a reason to dismiss other people's opinions or to be a jerk. I've reported them in the past but as far as I can tell, they've mostly given up attempting to moderate it.
There is.
Report them and it probably gets them banned because being mean to others because of it and mentioning parsers can absolutely get you banned.
It's LITERALLY don't talk about it or else you risk a ban?
They're doing themself no favor in mentioning it and being a dick about it, you just have to report them.
So anybody saying "can't stop people being mean about mentioning it" apparently doesnt know that this game has a pretty strict "you can parse but dont dare mention it ingame" policy for a long long time? Even i know of it...
I have NEVER seen anybody being bullied about their numbers.
What i have seen is... as i would call it "absolutely toxic casuals", but might just be a me thing? Can't talk for everybody, but i doubt it's as bad as people say because it still can get you banned if you mention parsing lol.
But being toxic about not wanting any help and stuff is fine so that's what more people are in my experience.
Some people's mentality is the disease :3
Nothing wrong with having access to data.
Class fantasy and unique tools won't go together with the balance / parsing. Square chose the worse side
As you should because anybody being .... rood to others kind of deserves a slap on the fingers.
This isn't meant to be mean but sometimes, being a "Karen" about things is for the greater good. The rude people win if you get hurt by it, make them face the consequences of their actions instead.
Sometimes it's just needed and perfectly fine to not look at something and be like "well yeah this isnt cool but whatever" but instead report it
Sadly, the report system kinda sucks but you still can and should do it.
There is a balance that can be found but that ultimately means accepting you can't add too much to the game either. The balancing situation in this game is an interesting balance of keeping existing jobs interesting, adding new jobs that are interesting, adding 10 levels every expansion and keeping previous scaling points balanced (for old ultimate, savage and extreme content synced). At some point they'll need to rethink this approach of just adding new jobs, more levels and trying to keep it all balanced for every scaling point.
Square Enix definitely get things wrong as we can see with people unequipping gear to do 15 minute Crystal Tower runs instead of 30-40 minute runs of any other alliance raid (although that's more on scaling changes than any specific class/job design changes). There is a duty to keep the game balanced otherwise you'll end up in situations in which the fun classes could be the worst to play and players have to choose between enjoyment or doing/clearing content.
The act of parsing in itself is not a disease, it is a very good tool utilised for self-reflection.
The disease in itself actually manifests in parsing with what many people do with that statistic, how it influences the manner with which you treat individuals, and whether you essentially force a mentality upon other people. I would go out of my way to say that a lot of players do in fact use parses in a very toxic way. Be it in attempt to dismiss others' opinions on the forums, or just general belittling other people when in party or just overall, really. I think the whole treatment surrounding low parsing in general is a testament to this idea. Not that it is completely and entirely rampant, but it definitely does exist, and in quite a heavy manner, no less. -- and in a wide range of forms/attitudes.
I could hide my parses, right now or I could make them public, if I parse low, arguably I could get accused of buying or paying for a clear, which has been an accusation lobbed around here on occasion. If people see parses hidden they make some dodgy leap in logic that there's some active effort to disguise low level play, or low effort mentality, when in fact the parses ultimately just comes down to the ability to self-reflect. If anyone needs to see a parse, they can request an unlisted parse, of which there is plenty. Not that I do this, but it is a very real mentality, and often than not one that is just as rampant as people hiding them as a means of disguise whilst subsequently trying to spin a malice intent behind it.
A lot of people definitely do have a disease-like mentality behind parsing, in one form or another, really.
The game uses DPS checks in form of enrages. Because of that logs are good for transparency. If all you are doing is getting carried it will show with the help of logs in one way or another. Past that logs only matter as much as you yourself care about it.
Pointing at what dumb optimization strats people do to get the top log is not very useful. The system just falls apart at the top end, clear time becomes a more useful metric even though individual contribution becomes less clear to that. But if someone is consistently pulling in 0s across the board then it is healthy for the community to be able to gate them out. They are simply not ready to engage in group content with enrage timers.
Basically this. For every 1 person who is toxic because of parsing, there are 20 people who rant about how toxic parsers are to the point of obsession.
I personally find logs are good for countering toxicity too. For example someone telling the healers they suck, ranting about "dps healers not healing" when they are, raging at the group for hitting enrage, blaming someone else for their mistake, ranting about how content is too hard ...and it's all their on their log. 0 Mitigation tanking, missing core parts of their rotations, their uptime, exactly what killed who, healing done and so on. You can point out clearly that they're at fault and being toxic towards someone who is at no fault.
Of course in this game highlighting that information is forbidden and you're supposed to grit your teeth and keep quiet when Mr Medica announces in party chat that they had to solo heal when you actually took the bulk of the heals, 4 clutch saves and did 4x their damage. If you do bring it up that someone's logs completely contradict what they're saying and they're at fault, for example on the forums, they immediately switch to "hardcore toxic elitist" rants, which in my opinion is far more toxic behavior because they both hinder their teams and blame other players for it who just want to help and do their best.
Logs are also great for confidence. I'd hate to play without them, because I do care about contributing to the team and it's easy to fall into a mindset of "was that wipe my fault?", "is my damage bad?" and the log will either set your mind at ease, or give you exactly the information you need to improve if you need so it doesn't happen again.
I feel the obsession over parsing being "evil" is just that some players hate when performance is visible. They want to be in their bubble where they can pretend they're doing well, attack someone else for their faults and no one can do a thing about it.
Hey,
First time poster but long time lurker!
In my opinion, I think people tend to forget that we have cross play.
I play on the PlayStation myself and I have no access to ACT (That I am aware of, nor care) and therefore I am at a disadvantage to PC users with Cactbot in raids, add-ons in PvP and in extreme cases an add-on that tell someone what raid, dungeon, trial comes up in a roulette.
Why do they have the option to skip a 70 Alliance Raid that I've qued for for 30 mins, only to reset my que due to the add-on and they dont want to play longer content? Therefore Wasting my time because im on PlayStation?
To be fair I que because I like the content and I don't want a quick clear like the 50 Alliance Raids. I'm a main healer and I love people making mistakes only to learn.
I have seen alot of discussions lately around add-ons and I do believe the more lucrative ones (Cactbot) does give players an advantage over others and can cause drama.
I was in a 80 Alliance Raid once, and somehow someone was flaming me for not doing the right rotation as a Ninja. How did they know when I'm meshed in with 23 other people and have no cast bars, yet others can complain about a rotation?
Kupo, if a person is using parses to elevate self-worth then show them love and explain it will be okay. They need good vibes to come out of this mental gutter. Encourage and love even when they are belittling because I promise you kupo they wear a cape of insecurity.
<3 kupo
I will play devils advocate and say that they might know nin very well.
Animations (even with effects off) are VERY clear.
As said, i see things myself like AoE on single target, vice versa and also dps i dappled in pushing random buttons (every offglobal, disengages, engages while on boss).
As a healer, i have a lot of time to look what people are doing.
They might have parsed you too tho but i can tell you that parsers, on the spot, in fights, dont give you a complete rundown of your rotation.
They just tell your numbers on the surface and being low does mean:
-wrong rotation
- or buttons do not be pressed
If it was during a fight, i doubt they had time to check which skill was used how often etc.
But since they were flaming, they probably parsed and you can report them for flaming you.
Hello!
Thank You for your response.
Can you watch a specific person among 23 other people whilst dodging mechanics in the 80 raids without add-ons?
Edit: I turn party effects off or I can't see a thing in those things! I can see things like cast bars, agro numbers on the party etc but it's mayhem with the effects on! xD
Indeed.
If you would like to respond to my first post darling, that's fine. However my quote was in reply to someone else so we could discuss the topic.
Please don't derail the thread with comments like that. :)
Parsing Logs and DPS meters are fine to use, to help the individual improve their own gameplay and know where they need to improve.
Parsing Logs and DPS meters aren't fine to use, as a weapon, against others in your group/team/alliance. Parsing Logs and DPS meters have always been a source of contention in games. To me, they've been use far more as a means of, a weapon, then being a tool for the player for self improvement.
IE. Meta-slaving, always chasing after what job(s) that make the biggest numbers w/ the least amount of effort. Not allowing certain jobs to be part of the group, because they're not considered, META, by the communities that do high-end content. It encourages people to have this self-inflated narcistic ego, and to be toxic towards people who aren't willing to adapt to a Meta-slave frame of mind.
As I've leveled up, and have gotten into Shadowbringer content, I am starting to see a change in attitude, from a time where people would be supportive and chill, to now being as passive-aggressive as they can w/o being a dick.
But I will say, that I don't and will never report people who, bring a poor attitude to the group/team/alliance ect. Because it's not entirely their fault, most of the time, the person has given into the mentality of being a meta-slave, and that has changed how they react towards people who don't do as well, or aren't playing a meta job.
I play this game for fun, to be chill with others in game, to foster new friendships, and try to do my best in content with others. I'm maining a Machinist, knowing full well that they're one of the most bottom-tier jobs in FFXIV, but I don't care, because the job itself is fun to me.
No need to be rude but yeah, you can.
Turning off effects actually makes it easier to see because it's not a blur of skilleffects but the animations of each skill are different from each other.
My nin is level 5 rogue so I couldn't tell you but i can definitely say when a dancer or bard does... not good things and a reaper isnt using enshroud a lot etc.
It IS very easy on healer and sometimes tank to tell because you dont do as much normally (especially as offtank) but some people are able to keep an eye on things.
Thing also is, parsers dont make people Jerks. They are jerks with or without parsers, they'll find something to be a jerk about anyways
But then again, as said, since they flamed you... you have all right to not take being flamed.