Originally Posted by
Archwizard
So, while I agree with almost everything he's saying in the WHM video, I do have more concerns about his take on SCH.
Largely, the longer I was listening to it, I got more of the impression that he wasn't "inspired" by SGE so much as... lifting ideas from it wholesale, having SCH reflect the same general relationship with regards to its healing effects (like having Eos bind to a target a la Kardia) and barriers (being rewarded with additional damage when your Adloquium barriers are consumed a la Addersting).
I'm sure he means well and I agree it would be an improvement... but I would rather SCH and SGE have distinctive styles of healing between them, besides just resource management.
Plus he also claims not to have any idea why the devs are "so against" a DoT-oriented job, when they're gone on record about DoTs being resource intensive and confusing/boring for players to manage, in addition to the feedback received when they tried to make Ruin dependent on DoTs to encourage interaction. I feel it would be harder to make this one land compared to his WHM revamp.