Being able to summon a dragon, and then draw it into yourself to increase your strength or defense would be cool. And while wielding a scythe? Count me in.
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Being able to summon a dragon, and then draw it into yourself to increase your strength or defense would be cool. And while wielding a scythe? Count me in.
Congrats. You just found out what the next limited Job is.
Beastmaster.
Lulz.
Told my FC mates BST confirmed, after fighting Ranjit couple of times. lol.
Id call it something different. Like Dragonmancer or Channeler. Id rather have a more traditional Beastmaster that uses a ranged weapon like a crossbow. Square Enix has a chance with a unique job that we haven't seen before, and I'd rather they not waste it. A couple more pet jobs would be cool. Also for heavens sake no more limited jobs.
XIV has had impact on Square Enix. Just look at Octopath Traveler. Astrologian showed up in the game as Starseer. It also showed up in Bravely Second. XIV Is a great playground for new ideas that could breathe life into Square Enix games. A dragon oriented pet job would be a fun mainstay.
No one has mentioned the most important fact about Ran'jit yet...
He's a Highlander with EYEBROWS.
When SE... when?!
They already had a dragon-oriented pet job. It was XI's Dragoon. Yoshida also named BST and PUP specifically when he was listing off potential future limited jobs.
I'd definitely like Ran'jit's themes to come back and be playable just because there seems to be a lot under the hood that's just barely touched upon(him surviving a drop that the Viis couldn't even measure, referring to Bakugetz as a creature borne of his blood suggesting some kind of hemomancy) and seems like it could be very unique, not just in Square games. I don't think I've ever seen a class that combined blood control, pets, transformation, and martial arts.
You, know when you list those things, those are a lot of requested new job themes I've seen pop up in the forums here every now and again. Could be interesting if they do let it out the box, considering it offers something that I've seen requested - ex: Morphing job, Scythe-wielding class, blood mage, etc
Sounds like Morpher from Tactics Advanced. They were related to the BST job where you collect monsters and store them in your own Monster Bank.
The morpher abilities had quite a wide range of usage. And like BLU, it has to collect and train the monsters for the skills. In other words, prime limited job candidate.
I wanted to see a 1v1 Ran'jit vs Zenos.
I screamed when I first watched the cutscene where Ran'jit kicked the cart AND the golem both!
We could Just call it Mystic/ Mystic Knight. Make it a new melee DPS Maiming job. Though personally i would want a dual wielding sword user and something less eastern inspired. We already have 3/4 melee DPS with eastern themes...
No more limited jobs, please!
Well let's just call it... Dragoon. Honestly we already have a class with a dragon theme - why not just add a similar skills to it for the next xpac.
With a badass scythe like that we can also call them Reaper job or RPR!
I would love to get a job similar to his fighting style. He looked pretty awesome.
Why would you think BST would use a ranged weapon? Previous games in the series had them use whips and axes (also daggers I suppose). Personally I'd find whips to be ideal, however since they'll be a limited job I'd prefer them to save whips for a non-limited job.
Ran'jit struck me more as some sort of ascended monk that is particular to the First. He's got all of the traits to be a really top tier monk; a dragon (school/symbol of power), kama (scythe), high yomi (being able to read opponents and predict their next move) and before he fuses with his dragon, he does use unarmed strikes.
Perhaps there might be some confusion with the Ranger job in FFV, as although it was not BST per say it was capable of calling on woodland animals to deal damage to enemies (maybe some utility too?). The Ranger naturally used long range weapons like Bows, of course V also had BST which definitely did use Whips but having two jobs using animals was quite interesting. FFX-2 also had your pet attack for you as opposed to the character actually welding a weapon to do it, but mostly in the FF series they had close/medium range weaponry. What happens in other IPs is irrelevant though.
can we have better normal jobs before wanting more? give the jobs there identity!!!