Someone demonstrated that it is possible to skip the cutscenes in the MSQ Roulette by disconnecting and reconnecting to FFXIV. Apparently the reconnect forces FFXIV to believe you've completed the cutscenes despite not having seen them.
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Someone demonstrated that it is possible to skip the cutscenes in the MSQ Roulette by disconnecting and reconnecting to FFXIV. Apparently the reconnect forces FFXIV to believe you've completed the cutscenes despite not having seen them.
This is a known thing amongst much of the community, but you can get banned for it so I suggest not doing it.
I agree with your sentiment, but this becomes problematic when there's a couple in the group that want to expedite the instance along while the rest of us look at what they're doing and go "I don't want to possibly face a login queue, and that's an exploit".
Needless to say, it puts you between a rock and a hard place as you're pressured to perform the exploit (which will likely shave off 10-15 minutes from the run), or sit through it all with the skippers either forging ahead, or spamming the group.
I have my doubts that you are going to get banned for disconnecting and reconnecting. There is no way to check if you are just having bad Internet or if you are doing this on purpose.
I had a Group once who did this but personally I think it is too much hazzle to disconnect all the time and relogg (at least for me). And at least lately with ShB if you get disconnected in a cutscene (from the main Story line) and Login again, you are starting again in this cutscene.
Don't know if they adjust this for the MSQ as well at some Point.
Just let us skip the cutscenes how many times do we have to watch the same cutscene its just annoying
It is because alot of players who had already seen the MSQ were forcing new players to skip thier scenes, kicking the ones who didnt for being "afk", Yelling at first timers to hurry up and watch them in the inn!!,Being total jerks at the end with snide comments like your welcome for the carry or my shoulders are killin me from carrying your useless self as they were leaving and in general being utter reprehensible tools toward thier fellow players that this was enacted.
Square in thier infinite grace raised the ending rewards by ALOT to compensate. Double the xp gil and tome bonus at the end of Meridianium(Still think they should match Praes bonus at this point cause I can see players eating 30s when it comes to xp simply due to the skyrocket values needed to level in ShB, and players are nothing if not in rush to the end mindset when it comes to numbers), and Triple the XP at the end of Praetorium to compensate.
It was and is a fair middle ground new players get to experience the end of ARRs actual story the way it was meant to be experienced and others get compensated for their time. No amount of pissing and moaning about it is ever going to change that decision so might as well do one of two things either deal with it like others have, whine and moan in party chat like most have, be cheerful for more new players like a few have, or just dont do it if you dont want to have to see the scenes again like a very few have.
If anything, there should be more scenarios added to the MSQ roulette.
Besides, SE could always add a voting system to skip cutscenes.
People are overly concerned with rushing to the end. Should learn to chill and enjoy the journey.
Find something else to do while waiting for the cutscenes to end.
I'd be okay with a "skip MSQ" toggle. If all party members have it toggled, they can run it with lower rewards and skip the MSQ cinematics. However, trying to purposely sidestep what was built in is definitely bad.
I actually appreciated it when they first did it, as I never got to actually watch the cutscenes. Now? I'd rather skip them if the entire party has seen them and agrees to skip.
Simple solution add a vote skip cutscenes to the MSQ and if you vote skip you get a standard experience point reward/
if there is a new player you do not skip at all.
Why are people still complaining about this? This is a change that happened last year. It's simple: if you don't like it don't queue for MSQ Roulette.
This is the type of toxicity that takes the fun away from this game. Let new players enjoy the end of ARR, or don't queue in. I haven't queued since they made this change because I don't care to sit through the cutscenes, but now that I'm leveling up again I'll probably do it from time to time because it's insane exp.
It's about the same time as going through Orbonne and nobody complains about that.
People fail to understand that this happened exacly because the majority of players were pushing new ones to go forward everytime.
And now, by using that exploit, it could lead to something even worse, like "if you DC in MSQ dungeons, you get kicked out automatically" or something silly like that. (I am exaggerating for the sake of the image, I know something like that wouldn't happen).
Sadly, if we can't skip cutscenes now, it's some of the community's fault for rushing throught it and pushing new players to complain. I personally don't really care about sitting throught the cutscenes, I just alt+tab and look at other stuff in the meanwhile. Yeah it's a tad annoying but not the end of the world... If you sign up for MSQ roulette, you should know it'll take a while. Grab a book or your phone and there you go c:
I completely agree
SE should really adjust the MSQ instances so that if you try to do this skip, it just forces you to sit through all the cutscenes you have missed. That'd stop the exploit dead in it's tracks, as all disconnecting would do is slow down your progress through the instance.
Voting will not help it will just result in the original issue people harassing the person who did not agree to skip. It was not only the harassment that was the issue, people were defeating bosses before new players were even out of the CS. This was really the only logical solution. People need to understand that they queued up for MSQ roulette you knew what you were getting into when you opened your duty finder. If you dont like the wait then dont do it get your xp elsewhere. It's easy xp at the cost of your patience, my suggestion is to grab a snack or something and prepare for your downtime.
simple solution:
put in a system that detects people who are doing the instance for their first time. If theres no one in, skip becomes avaible. If they are, skip is unabled.
done
Unless I am misunderstanding the question; I am pretty sure there is an option to skip scenario cutscenes you have seen already.
you do misunderstand it. you cant skip the cutscenes in msq roulette, even if u have seen them already and activated "skip scenario cutscenes you have seen already"
It's not your choice to make. it was Squares and to make up for it they gave a huge amount of reward for doing it so if you dont want to deal witht he cutscenes just stop doing it how difficult is that to get? Nobody forces you to click MSQ roulette thus the argument that its a punishment is invalid. freedom of choice ignore the reward and ignore the roulette voila no more unskippable cut scenes.
I wanted to put a bit of new player perspective to this as I just finished the ARR MSQ last night ...for the 1st time ever. Frankly, I think SE did the right thing here by forcing non-skippable cut-scenes in MSQ content because I'm 100% certain I would not have been able to see it or I would've been kicked. The 2nd tank and maybe half of the party were clearly veterans and would have skipped the scenes and left the rest of us in the dust - as it was, they kept running ahead of everyone starting boss fights and triggering cut-scenes long before many of us even reached the area because we were left picking up straggler trash that they ran right past. Thank goodness for the prompt to teleport to closed areas, otherwise I would have missed most of the fights. It was NOT fun ...not because of the difficulty, but because of these jack rabbits, I literally had no idea what was happening most of the time.
So, yeah, veterans (who want to skip MSQ cut-scenes) ...bite me. Like someone else said, you don't *have* to do that content, it's your *choice*. There are still new players in this game.
I've seen it before. Funny enough a friend of mine got DC'd in the Praetorium during Lahabrea's cutscene and when he came back decided "Eh, I'll go for it." We could hear Lahabrea's voice clips through the cutscene and by the time the cutscene was done Lahabrea was at 48%. Laughs were had.
And what if you DC not by choice but by your Internet dropping out, like my friend was? Should he have been punished for having a moment of unstable connection, as I'm sure we've all had?
This seems like the most practical approach.
They could just allow people to skip by voting at the start.
New players are extremely rare. I don't mind sitting through it if there actually are new players in my group but if they aren't then it's just a complete and annoying waste of my time.
And if people are so worried about bullying new players then they can just make it anonymous. So you can't see who vote for what.
Yeah, I don't '' have '' to do the content. But the rewards are crazy and it's part of my daily duty roulette. I think that it's a dumb excuse for a poorly implemented solution to a problem.
Yeah, it's not fun if you're a new player in the old system.
But guess what, it's not fun either when you've played the game for years and have to sit through the same cutscenes on a daily basis either.
And that's what you'll be doing 99.9% of the times that you do the roulette.
And if people had just voluntarily waited on those "extremely rare" occasions when they needed to, they wouldn't be forced to wait all the time now.
Yes it's a rough solution to the problem. But the rewards are only there because of that inconvenience.
We had our chance with the high-reward small-chance-of-having-to-wait roulette, and people blew it.
On the specific suggestion of voting for it (which has been discussed many times before) it may not be possible in the programming, and people would still be able to identify the new player in an "anonymous" voting system.
To be honest, it's easy enough to see who the newbie is (only one level 50 when everyone else has multiples well past that point?). Much as I agree that it's hard to count it as optional when the rewards are so inflated, and it's aggravating sitting through it for the bajillionth time when there is no "newbie alert!" message so you know for a fact everyone has done it, there is no way to make a vote happen that won't risk the newbie being kicked for [insert made up reason here]. Or you get folk who queue up for a ten minute cutscene-less run, get voted into watching them all, and decide they don't have the time because they only planned on a quickie and they drop (or grief-DC), leaving the rest hanging on for a replacement, especially if they're a tank or healer, or it's offpeak times.
I'd say most folk would be ok with a vote-skip failing because there's a newbie. But that "gogogo" minority can be poisonous to someone who is still new enough that ARR MSQ is their story point: imagine if you went for your first run in a Full Party dungeon, and got kicked on the doorstep? Even if the false-kickers get punished, too late, that could push someone to give up entirely. As usual, the toxic few ruin things for everyone.
This, this, 1000 times this.
People know what they're getting into when they sign up for msq roulette. If you want the inflated reward, be ready to deal with the cutscenes. If you don't want to deal with the custcenes, do something else. If you're leveling a job, run deep dungeon or regular dungeons or grind fates or something. If you want poetics, do something else that grants poetics. Nobody is forced into doing every roulette every day.
Ideally, I think the best solution is to rework these two 8 man dungeons into solo duties with npc help, and maybe have Ultima Weapon as a standalone trial if they want to keep that. But as that kind of rework would take time away from other things, the current implementation is the best compromise. It lets people who want to see the cutscenes do them without having people clear out the dungeon. (No, watching cutscenes on youtube/inn room after the fact is not the same experience as doing the full dungeon, even with how quickly everything dies.) While giving people who have done it before inflated rewards for doing so, tomake that time sink worth it.
People who sign up for msq roulette have a coin flip on which one they'll end up in, it's not like say leveling roulette where you have a small chance to get a 4 player trial instead of a dungeon.
If they implemented a system to let the party vote or letting you skip if everyone's cleared it before, they would also need to strip away the inflated rewards.
I never saw that going on before the CS Lock was implemented and I'm glad i didn't cause that's rude and just bad manners. If it happened, that sucks and I understand the lock out, HOWEVER, i do have a solution I recently posted. Since the system can detect when a person is doing a dungeons for the first time and as a result bonus are given why not use the same system to Detect new comers and only lock the CS when there is actually a new player to the MSQ? It would cut down on the torture of the CS Lock out. I mean most the time my randoms don't even have a new player so why should we be forced to watch the CS's when there's no newbies int he group.
Then many people will just leave the group if they get a new player.
Besides, if you want to run the MSQ roulette without cutscenes you will only get less than half the normal rewards, but that's no problem is it?
I mean, you do understand that the only reason we get so good rewards from the MSQ roulette is because it is a bribe to get people to run the roulette despite the cutscenes.
The best solution would be to rework Castrum Meridanium into solo instances. Barring that, the second best solution is actually the one currently in place - every other one can (and would) be abused too easily.
People will then kick the new player which will make the system think there aren't any, thus letting them skip cut scenes again.
The current system is fine. All they should do is allow you to skip cut scenes if it's unsynced. That way people who are leveling alts or simply don't care about the story can continue abated. Although, I suppose it's a lot of work for not much gain.
This is easily solvable.
Put the cutscene of the story as optional that u can watch before it pushes you into a group of people, lay out a story and let the fights happen after eachother instead of being interrupted endlessly. Also no reason to nuke the EXP.
I just started the game and must say the exp is crucial to level for me out of it, Any experience really is because honestly as a new player u don't understand half what's going on and experience of those daily routellets are massive.
Sadly even for me and my friend sitting through a hour dungeon is brutal with the same unskippable cutscene endlessly. The content is a total joke as its basically cutscene to cutscene walk with 50 minutes of duration. Which for people that can't dedicate a lot of time becomes a huge boon let alone people that just run it for its rewards.
People here sympathise way to much with "new players' what makes you think new players want to sit in a hour long dungeon? they don't.
It doesn't work like that. The story and gameplay are interconnected - you move through the area, and have fights at specific points along the way because you encountered them in the story.
Would you want to watch all the "talking scenes" in an action movie first, then watch all the fight scenes separately later? That would be the equivalent of "putting the story as a cutscene first" then playing the dungeon.
The thing is, as a new player it's not "sitting in a hour-long dungeon", it's seeing the story play out for the first time. If you appreciate and are following the story, the first time through the Praetorium is an amazing experience. I willingly re-ran it the next day and was delighted to fall in with another group taking their friend through the story and watching the cutscenes.
Yes, it gets old. Yes, it's routine now. But I remember how I felt about it when it was new, and I will defend whatever measures are in place to help other people get that same experience.