Originally Posted by
Cilia
MMOs in general give you a bit more freedom in how you explore, but there's still a limit to how far you can go, as unlike a non-MMO the whole world isn't charted and developed. IX, for instance, lets you roam across the whole world as soon as you get access to the Blue Narciss - sure you can't land everywhere, but the whole map is there to chart (at least). That's simply not the case here - there's a lot of regions that exist in the world (the New World, Ilsabard, Meracydia) that could be visited with an airship, but haven't been developed.
... and sure, you could do a X-esque "airship" mode that takes you to a given Save Point (Aetheryte), but what would be the practical difference between that and just teleporting?
Again, I'd like controllable airships with an old-school overworld, but this kind of game simply can't have one until the very end of its life cycle after everywhere's been developed... and even if it makes it to that point, might not be worth the cost.