Please. just stop. at this point I would rather have less content in SB and better content in the next expansion. You're wasting everyone's time with this useless crapfest. And this is me being as nice as I possibly can.
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Please. just stop. at this point I would rather have less content in SB and better content in the next expansion. You're wasting everyone's time with this useless crapfest. And this is me being as nice as I possibly can.
You realize this is all content thats been in development for months already and they aren't just going to not release it.
It is being done by people. You may not like it, but that doesnt mean other people don't.
Might as well get rid of Ultimate, glamours, the quicksands, RP tags, and the like too.
Yeah sure, but he has a point, I'd rather choose to not get it implemented at all too.
Eureka, by some peoples thoughts, is successful for them. Glamours clearly havent been, due to all the complaining here on the forums.
Ultimate is probably about as successful as eureka, probably less actually, in terms of number of people able to access and do the content.
While you're right about the content being in development for months, it doesn't automatically mean that people do it because they like it: it's most likely that they do it because there's nothing else relevant to do.
And well, they did remove ultimate and that was apparently a step in the right direction: I can only assume they cut the dev for extra ultimate stuff and focused on Eureka instead...although don't give them ideas x)
I'd rather have new chocobo racing tracks than more Eureka.
Alright so i'll just sit here and pretend I like all the content instead of voicing what I don't like about X content and blindly play it saying how wonderful it is when in reality it isn't. I never even got past Anemos because as soon as I walked in and did the first hour of it I was like, nope this isn't for me I don't like it, I don't know why they wasted time on it, but hey if you like it that's your opinion and I'll respect it.
There's other pieces of content I could name that I could care less about (Lords of Verminon, Triple Triad) I could go on but honestly I am just tired of all this theme parked MMO sprinkled in a game like XIV I just don't understand why everything has so many different flavors but none of them really tickle my fancy. I actually forgot today was patch day because I really don't care anymore all my hopes are into 5.0, if they continue to make bad decisions then I am just going to take my time elsewhere as I know what I like in an MMO and lately XIV isn't doing it for me.
People enjoying Eureka doesn’t mean that the content as a whole has been successful, much less well-received. I’d wager to say, by all the complaints surrounding it, that it hasn’t been well-received by a significant portion of the playerbase. Even the JP playerbase was complaining about Pagos. Meanwhile, I don’t see any “Please save Eureka” threads being made, unlike the thread made about not cancelling a third Ultimate for Stormblood—which attracted both raiders and non-raiders alike. At most, there are feedback threads made about Eureka that offer more criticisms than not. Too bad they continue to be ignored.
Ultimate wasn’t made to cater to the majority of the playerbase, and the developers never advertised it as such—but I think it’s probably been the most successful of all the new content added in Stormblood. Even with it being designed for the 1%—because more than the 1% enjoyed watching the races on Twitch, and watching their friends and well-known streamers progress and clear the content. Enough that some even stepped forward to ask the developers to reconsider their cancellation of the third Ultimate. Again, I don’t see people asking that of Eureka.
Not that Ultimate’s competitors had much in their arsenal—Eureka and Rival Wings. Anemos was relatively successful, but Pagos flopped and I feel like Pyros is the developer’s damage control to try and salvage a piece of content that was supposed to be a cornerstone to Stormblood, and that failed spectacularly in its second installment. Meanwhile, Rival Wings queues died Week 2 on Aether, so I don’t think much more needs to be said there.
Glamours and the like have barely any comparison to Eureka. As shoddy as the system itself is, and with how much room for improvement there is to the Glamour Dresser and Glamour Plate system, you don’t see people blatantly not glamouring because of it. And I see more RP tags than I see praise for Pagos. But, by all means, continue to create and play with your strawmen.
See above.
Ultimate also takes a fraction of the resources and was made for a fraction of the playerbase. The only thing locking ppl out is the skill requirement and effort. Eureka on the other hand was made for the majority, takes no skill and barely any effort so if its just as successful as Ultimate that really speaks to how bad Eureka is, it says nothing about Ultimate other than ppl actually enjoy doing it because they feel its worth the effort.
I'm loved XI and I really wanted to like Eureka just because of all the XI stuff put into it, but it is just bad..... really... really bad... At least i could turn away from Diadem, but they stuck our relics in Eureka.
I tolerated Anemos because it was easy, jump in the train and go get my gear, cool beans.
Pagos was a different monstrosity all together, In XI we liked the grind because we made friends in it and there was things you accomplished along the way such as gear, friends, hardship; the most you could hope for on the way to completing your relic in pagos was some really really crappy reskins, a couple minions (I still dont see why these are even a thing) and a bunch of nostalgic glamour gear that might have a purpose but nobody knows because gear seems to mean shit in eureka anyways.
Just stop SE, just shoot Eureka in the head and stop...
I did answer my own question but I'm waiting till I hear about 5.0 or anything major that'll decide it for me if not it's WC 3 Reforged and Classic WoW since there's no way XIV can compete with that, it's not only the lack of interesting content it's the predictable cycle. I've played this game since ARR, played through HW and barely anything has changed, you can name the next cycle of content in 5.0: we'll get 2 dungeons for expert, MSQ dungeon for anything under, 2 trials, normal raid, then savage it doesn't change and I am tired of it I don't get why they're still doing this.
I want a change in 5.0 I know there's people who like this predictable patch cycle but I personally don't I want to enjoy this game again but right now, in the state the game is in it's not doing that for me and I know it isn't, the only reason i'm subbed is for the house that I own and FC house if that wasn't the case then I'd let my sub fall off.
But Ultimate takes considerably less time and resources to produce because it reuses virtually everything. Furthermore, it's only intending to cater towards the hardcore demographic whereas Eureka wants a more general audience. 1% for Ultimate makes it successful when compared against its target audience, thus making that percentage significantly higher. Meanwhile, 5% for Eureka is a disaster because that means content designed for a much larger audience was widely rejected.
I really doubt anything drastic is going to change in FFxiv and we have 2 expansions to look at as reference. Even though FFxiv is "young" compared to WoW and maybe expac 5-6 sees a huge overhaul, no one can predict. I honestly don't expect 5.0 to be any different patch-cycle-wise from 4.0.
and I'm sorry for your house/FC, I personally would let that baby burn with your sub and save that money.
As others have said, the current development cycle will have to run its course and can't be altered. They've likely planned a big chunk of 5.0's dev cycle already too, perhaps even more Eureka.
Then consider that people DO play Eureka, and some enjoy it. The majority might complain about it all day long, but as long as people are setting foot in the instances, SE will consider it to be working - devs usually just see the game from the back end, through numbers of participants. I daresay that when I log on tonight, there will be multiple full instances of Pyros.
So, Eureka can't be stopped right now. We can just hope that devs act on feedback and can tweak it as best they can to make it 'better'.
Not true, people still set foot in diadem and no more than those who were struggling through light and exp in pagos these past few weeks. Like Bourne_Endeavor said, 5% Is very bad for something that everyone who plays should be enjoying. In the last few weeks i would wager even fewer than 2% of the total active characters were even logging into instances. Hell I WATCHED Mr.Happy go into it and solo the Giga NM on healer, that's how few people were doing pagos. It is a dramatic flop.
The last zone is probably too far along at this point to just can it. Their dev cycle is probably 2-3 months ahead of actual releases so 4.5 is most likely close or heading to QA/the last zone is almost done at this point and they are shifting more people toward expansion development.
Churning out an expansion in 5 months after last major patch is pretty quick by MMO standards (They've done this twice already, perhaps it might take longer this time?) so I'm guessing they start working on it way ahead of time. They dropped the last Ultimate since they probably need the fight designer for one of the 2 EX primals they usually release, to start working on the new expansion raid or maybe even the first Ultimate for 5.0. Maybe the expansion will have radically different stuff this time but I doubt it.
Eureka in comparison has simple mechanics and mostly just interact with the scaling system already in place since Anemos that are mostly copy and paste from previous stuff so they don't really need an encounter designer for those.
Just hope their new never before seen content/Diadem 3.0 in 5.0 isn't Eureka but in space or something.
Some do enjoy it, and there’s nothing wrong with that. But when content designed for the majority is truly enjoyed by only a fraction while the majority criticize it and dislike it, and either choose not to participate or participate purely because there is nothing else to do in the game, that’s not successful. And the wrong lies with people trying to say that the content was successful merely because some enjoy it.
If Eureka was successful, it would be enjoyed by a significant portion of the majority it was made for—not be “just as successful as Ultimate” as another poster put it: Ultimate is designed for the 1%, and clears are less than 1% of the playerbase, which has fluctuated between ~650,000 and ~580,000 between recent unofficial FFXIV censes; if Eureka is “just as successful as” content cleared by less than 1% when its content designed for the 95%—or even just 55% (as that’s more than half of the playerbase)—that’s not very successful.
I have to ask, how many of the players in these “full instances of Pyros” will be actively participating in the content, and how many will be AFKing waiting for the next NM to spawn? If a significant portion are actively AFKing and actively not participating in the instance, how does that define it as “successful”? I feel like that defines it more so as a “chore” or a “means to an end”. People did the exact same thing in Diadem, and we all know how “successful” that content was—in either of its iterations.
I honestly wonder how players who would want to go back and do Stormblood’s relic after it’s relevant are going to do it. Diadem is all but dead to those who don’t have an FC with an airship to enter. And even though you can go into Eureka solo, and even solo some of the NMs, I don’t think you’d be able to solo all of them (Pazuzu, Louhi, Firezuzu all come to mind). So I wonder what they’re going to do to it after 5.0 drops to try and keep it bearable for any who would wish to go in and complete the relics.
It IS an MMO. If people want to do the content, they can grab a group of friends and hop in. Thats what I've been doing with Anemos. I have 2 friends that absolutely refused to do it after they stepped in and killed a couple mobs by themselves.
They actually enjoy it now when we've been doing it as a group.
I also think some people go in with the mindset of "this is a grind, I hate grinds, I hate this."
Anemos is widely considered decent. Most people complaining about Eureka are referring to Pagos, which took considerably longer and forced a very boring grind. I did it as a group but killing hundreds of brain dead trash mobs with zero mechanics isn't what I call fun nor did the friends accompanying me. You're talking to someone with multiple Animas (before nerfs), Savage clears, Ultimate and grind heavy achievements. I have no issues with grinds. I have issue with boring, unimaginative grinds. Pyros may be better but I have to slog through Pagos to even see it.
I like the grind if it's meaningful, but relics mean almost nothing in the grand scheme of this game. XI's grind and relics amounted to more and lasting results, and if you make it through anemos I will be rooting for you guys, BUT I will be very (pleasantly) surprised if you get past pagos with them at this stage, also don't forget to try out bunnies for your o-hat and get your cassie earring, fun times ^_-.
I’ve only ever been in the first part of Eureka right after it came out for about 20 minutes, and have never been back. That whole type of play is just not for me. Obviously the content is more popular than people think, or it’s already been basically ready to go for along time so they are going to release it regardless of player perception. Either way it’s kind of too late to ditch it and add something else now.
I actually really enjoyed Anemos—although, only with friends. It was boring as sin solo. I went into Pagos with friends. Hated every second of it and I haven’t gone back. So “go with friends” doesn’t always work.
I’m going to repeat something I said before to someone who said something like this:
Eureka content being shoved down our throats is the one thing that's so horribly bad it makes BFA's current dumpster fire look /good/
Oh hey we have all these new exciting emotes, hairstyles, mounts and pets. Hope you like doing the most mind numbing content we could imagine in five minutes of thinking
My issue with Eureka is that frankly for the amount of money and development time being spent on it they don't seem too sure how to /actually/ make it work. Anemos was a decent success in spite of itself because everyone ignored the way the developers wanted us to grind and sought other ways to have our fun. Then when Pagos came out it was as if whomever has been pushing Eureka on the development team was having a full blown tantrum for people not enjoying the content /their way/. The same thing occurred with Diadem and while I know some people have enjoyed every step of this long and blown out process, when the vast majority of players resoundingly seem unenthused by your content I'd struggle to call it a success. At least with things like Ultimate it's basically reskinned and reused assets that couldn't have cost very much to offset the fact that a fraction of the playerbase will ever set foot inside of it.
I just want the Diadem tantrum to end. Barely anyone liked it when Diadem came out, nor when they 'fixed it' towards the end of Heavensward. Anemos was probably the happiest people have been with the content and that was because they could get around the frankly silly ways the development team thought it should be played. Then in Pagos it became clear that instead of capitalizing on what made Anemos work for a good portion of the populace, they were upset with us and focused on the fact that people weren't playing the last stage /correctly/. Even if Eureka and content like it could eventually be polished into something the majority of players would enjoy I don't trust this current team on FFXIV to be able to do it. Not when they're so laser focused on implementing what they think players should like instead of actually considering the tastes of their consumers and adapting accordingly.
There were always a ton of people in Pagos when I was going through it. Seems alot of people like it. Please don't tell the developers to stop making content just because you don't like it
Also, what you perceive as "a lot of people" is actually still very minor considering how big the FF14 community is at this point - well, not right now now, as quite a few have unsubscribed I imagine as with every cycle. Though it feels like this cycle holds even less, with Eureka being such a mess.
If people do it, then they do it, not that I care. For me it easily beats Diadem as worst designed content.
Just because people are there doesnt mean they like it. I for one dislike it, mostly Pagos. Anemos was ok after you hit level 17. I'm there because they took the things I really want and put it in there. I'm not there because I want to be. I wouldn't go into that place if it wasn't for the weapons, emotes, hair, and mounts. Also the story aspect is intriguing. Take away the rewards and I would just ignore it like do other things. A good example is PVP. I dislike PVP but I played it just enough to get the things I want and never looked back. SE knows what they are doing, that's why they keep putting so many thing in Eureka.
It's frustrating that we lost extra dungeons and more resources are going into content that most people don't find enjoyable.