Why is caster the only set with flames? This feels very disproportionate, and unfair to other jobs. My healer helmet should have flaming horns too! I just don’t get the logic behind this.
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Why is caster the only set with flames? This feels very disproportionate, and unfair to other jobs. My healer helmet should have flaming horns too! I just don’t get the logic behind this.
It's because the gear design contest for casters was to shine the spotlight on caster gear specifically and that was the design that won for the casters. Healers already got their spotlight with Skalla.
There's your logic.
Why are people getting angry over this...?
I actually wish the flames on the caster set had a toggle. It looks cool when you wear the whole set, but the non-flaming ones are waaaay more versatile imo ^^;
Wow, that's really harsh for the owner/creator of the original design who even made it possible for us to have this gear in the first place. What you're screaming about is what most would see as "entitlement". If you want the flames, then just play as a caster and your problem would be solved.
No where in the contest did it say that every other job needed to look the same as the caster set, it's what these contests are about essentially. When the tank winner won, every other job was based around the main design, but never had the exact same specifications as the tank, the same thing with the healer, same with the caster, and probably will be the same with the ranged/melee DPS winner.
I'm kind of surprised that they didn't add that option to the visor option that we have, you know? It would have made sense if they did it that way, but ah well. >_>;
I don’t like playing DPS, and no it’s not harsh to the creator. If SE added flames to the rest of the sets, then it would be fair, and equal.
Then....that's not anyone else's problem or SE even, that's a personal you problem. Clearly, you don't get the actual intent of these contests then since the whole goal is to shine the spotlight on the specific jobs using them, not because you play a healer and find it unfair treatment that you can't get the flames because you don't want to play a caster DPS.
Better luck next time then, fam. Or, when the healer contest rolls around again maybe, make something that suits your aesthetics of what you'd want to wear and hope it wins even.
I’m more upset about the pants for the original set.
Honestly, I have the healer set, and I am so glad it doesn't have flames. It looks alot better than what I thought it would as well.
I still disagree. Imagine if everyone had to the flames. It would look way more awesome. :3
Not disappointed here, the sets overall are decent and the Whisperer’s top is perhaps the most novel caster piece in quite a while. Hopefully we see more bits rigged this way as I can’t say I’m not a little jealous that I can’t wear it as a healer ;)
No arguing about taste, but consider two things:
1) If everyone/every set had the flames it would be a lot less special. Given that the whole point was to give casters something special, that would undermine that.
2) You've already heard people saying "I dont like the flames all that much" - so they would probably disagree with everything looking way more awesome... as I said: a matter of taste.
Sorry you got the short stick here - or at least sorry that you feel you've got the short stick here.
Sometimes you get what you really like, sometimes you dont.
The gear isnt getting altered anyways...
Personally I feel that those flames make the most sense for casters anyways, from a shire "general aesthic"-perspective with casters being aggresive magic users -> magic flames on top of their heads. I cant imagine my bard or tank with something similar to be honest. It fits the caster-theme to have those flames, it doesnt really fit the other jobs. At least thats my opinion on the matter.
Flames on the healer mask would kill the glamour I'm using at the moment so I'm glad it doesn't have them. I'm not really big on the whole shiny/glowy/particles/wings/etc kind of aesthetics so I think having some gear with and some without is a nice balance.
Better win the contest next time then.
While I don't really care about the set tbh, I just wanted to step in and say the other outfits that got implemented as sets from the contest, it seemed like they were fair about it, so the DPS, healer and Tanks all matched, so it is rather silly that they wouldn't do the same here.
You can remove them by wearing long gloves.
Flames, not cape/wings. I've personally had the helm bug out on the odd occasion and not show the flames until I hide/show my helm. Maybe implement a toggle via /visor?
Also side note, when was the last time we had armour with particle effects? That obnoxious set in ARR? Can't remember the name of it.
I think the solution is to ignore the special caster snowflakes that want to be special, and add flames to all the sets.
Then make it so that you can toggle the flames on and off.
The other contest winners didn’t have particle effects, so I don’t see the issue with making them all truly similar. All I’m asking for is fairness, but apparently people act like that’s such a bad thing.
I can only post once a day at this level and I'm going to use my daily post to say...
Are you freaken serious? Grow up and get over yourself. The only "snowflake" in here is you, acting like an entitled child over a set of armor.
Sorry, no flames for you!
I doubt anyone is saying the original designer is at fault for the lack of effects on the non caster set.
What people are saying is that the lack of effects were a poor design choice for the developers and I agree, having effects only on one set looks like the devs just gave up or stopped caring.
fully agree.
And it really doesn't make sense to new players that come after this contest even existed. Does anyone really think that new players care why one set has special effects and the others don't? No, they are going to see effect on one set only and think the devs were just being lazy.
They didn't give up or stop caring, they kept (mostly) to the original art of the design for the caster set that won the caster design contest and no where does it say that ALL sets need to be made equal or look perfectly similar to the specific set that was made and whom won the contest. This wasn't the healer contest, you had your chances already for cool effects. So, logically, wait until the next contest for healers comes around and make something you'd like then.
For someone who's a healer or non-caster job to scream "unfair" and then refuse to roll a caster, it's called "entitlement". This shouldn't even be an argument really, it's a personal nitpick that one person has. You either roll the job for the gear so you're able to wear it, or you don't and then just suck it up.
The point of these contests were to design specific gear for the jobs that were wearing it, period. If the other gear was meant to have the flames on it for healers, tanks, melees, and ranged. They would have made the gear contest for all jobs then.
The fact that it was a player contest to design a caster set doesn't matter. The developers did not create just one set, they created sets for every class but only gave one set effects. That is lazy. And the players in general do not care about the contest, only that the developers did not bother to fully design anything but the caster set.
Future players certainly will not care about the contest, and they most certainly will not understand why one set looks fully designed while the rest look lacking.
The contest is no reason to be lazy and not add effects to all sets.
They gave one set something extra because it's for the class the contest was run for. I don't understand why that's so difficult to understand? The contest was.. for... caster... gear. So obviously the caster gear is going to be more "special"/"fun"/"interesting"/whatever than the other classes' gear.
The reason to not add effects to the other gear is not laziness, it's because (again) the contest was for caster gear - so caster gear is going to get a little something more.
What you're asking for is basically "all class gear contest." That's not what this was. This was "Caster Gear Contest" and I think adding in elements to that winning design for the other classes was the LEAST lazy thing they did. Lazy would have been dumping in generic-looking gear for the other classes and only including the contest style for the caster.
Right now, you're complaining because the only thing the other gear lacks are glowy horns. It 100% sounds entitled to me.
Yea, the contest does matter. It doesn't matter how many times you try to refute it, it does matter. Where was all of this faux outrage over the tank contest gear? The healer contest gear? Are we going to run into these entitlement issues with the melee and ranged contest gear too? They HAVE to create sets referenced on the ORIGINAL DESIGN of the caster gear so the other jobs don't feel completely left out. But, what they don't have to do is make them all the same. That's not what the gear contests are about at all. They're about shining the spotlight on the specific jobs for the gear, not make everyone look and feel the same. Again, where were these complaints over the Lost Allagan Tank gear and why healers didn't have this or casters didn't have that. You can't speak for the other players, you're not their voice, and no one likes it when people make generalized assumptions about how they should feel.
If players didn't care about the contest, then they wouldn't bother to enter and the developers wouldn't bother to hosts the content. So, that point of your's is moot. Furthermore, you're making bold assumptions that future players would even care that the caster set looks different over the others and that they would feel so entitled to whine and nitpick over it as you and the TC are doing now. Stop using the "new/future players" as a reasoning because you're making generalized assumptions that don't hold any water since you can't speak for everyone from all three different regions. Neither can I in that regard, however, I also don't whine because one job has something different that I want. I just go level the job and be done with it.
It's people that feel like they're entitled towards having everything without putting any effort forth is what ruins it for everyone else usually. If you want special effects on your other jobs, draw some entries and hope they win, but don't sit there and complain when you don't get what you want for your job. You should be happy you got anything at all from SE and they could have just implemented the specific job gear only. For example, tank contest (only tanks get new gear), healer contest (healers get new gear), etc.
You're just looking entitled and ungrateful.
Were there special effects only for the healer and tank gear in their perspective contests?
I'm not being selfish, I'm giving you the perspective of anyone who doesn't care or never heard of these contests.
I only heard about this caster contest after people started complaining and I never heard of the tank or healer one.
So your saying that as much effort went into each of the other job sets in the healer and tank contest, but hey, it's not lazy to do the same for the caster contest because... reasons?
That is lazy design. The majority of players will have never heard of these contests. They will not understand why one job looks great and has effects while the rest don't.
If the previous contests had a consistent design, why is it fine to stop designing the other jobs in this contest when it comes to effects like flames. Why would a sudden drop in quality in any job sets from a dungeon be acceptable.
My lord, you are REALLY trying to stretch this out to fit your motives, aren't you?
They got the same work as the other classes because the winners didn't have any special effects for their designs. Had they decided to have sparkles on their healers and tanks, guess what? The DPS wouldn't have had those same sparkles as the healers and tanks. The caster contest winner tried something new and they were successful with it. They were the only ones to try to add an effect to their gear and SE found a way to make it work.
It's not lazy. Go level up a caster if you want glowing horns. Want something shiny for your main DPS class type? Join the next contest and hope you win.
Welcome to life, where you're not entitled to have everything just because.
I actually don't care about sparkly flames and glowing swords. I actively avoid these glams in game. What worries me is how acceptable lazy design becomes and how far people will reach for excuses when it benefits them.
Okay, I must have missed something, but can anyone explain to me why not adding glowy horns (or particel effects) to the other gear is "lazy design"?
I dont know terrible much about how the actual modeling of gear works but it would be my understanding that
(1) once you've created the particle effect, you can kinda copy-paste it and
(2) that creating such particle effects might take longer than your average hat, but again, once you've created them for one hat you can just re-use those assets, maybe modify them slightly, but wont have to start from scratch.
Maybe those assumptions are terribly wrong - if so, please enlighten me! But for the moment I cant see them being "lazy" just because they didnt add particle effects to all gear.
"lazy" would have been to just give all jobs the same mask - instead they created 4 more designs in that general style that are fitting their respective jobs. Why is not adding flames to those designs "lazy"? To me it looks like a design-choice along the lines off "We want to make casters shine, honour the person who designed the original gear (by not overshadowering it and making it stick out) and also flames make sense for casters, but not so much for monks"
I dont see how "equal treatment" has to mean "every job gets the same thing" - to me it rather means "every job gets gear that fits their general aesthetic". Glowing, magic flames fit the aesthetic of casters to me - they dont really match that well with a job like a ninja (who'd rather not have a glowing horn on his head).