Shouldn't Virus be a healer debuff again?
The main problem by asking this is something I noticed in general.
Of course there are some good players arounds, melee or casters who used these spells. But, mostly, it isn't. Of course, I guess there also are DPS who like being able to participate to mitigation. BUT...
This is mostly never done. Unless you run content with people you know and have talked about it, these abilites are completely forgotten.
It is understandable in some way. The first members in the party who care about everyone's life and mitigation of aoe damages are healers. DPS too, but far less than them cause it's not the primary fonction of their job. And because of that, a lot/too many dps seems to completely forget they have this utility.
And this is the sad part of it. As a healer, you knew you had this before, you had the control of Virus, and when you see you can't do it anymore but those you can don't, it's frustrating.
So yes, of course, you can can heal without a prob almost everything (almost I say cause you feel the difference if you have no mitigation on O4S). But still, Virus still exists and is completely forgotten.
Shouldn't healer get this skill back, even a weaker version of it since they are the first concerned about incoming damages? (Virus was super strong, it was 15%, and right now with the current system, it would be overpowered, so that's why I'm saying a weaker version of it. Ast had Disable at 10% and worked with Virus).
Without removing it from dps of course.
I'm not only talking about savage content however, but any type of 8 man trial or more.