Originally Posted by
Naoki_Yoshida
Hello, Producer/Director Yoshida here.
Thanks for the feedback on The Dzemael Darkhold and other previous content.
There is a reason we’re working on implementing new content before making adjustments to existing content. After the launch of the game, there wasn’t really any high-level battle content like instanced raids and primal battles, so first we needed to quickly add in additional battle content. Of course some of you might be thinking “you're only giving us new content, but you're not doing anything to adjust the previously implemented content.”
However, we have chosen not to actively push PR activities, or actively seek out new players, because we think that the best thing to do would be to cater to our current players by implementing lots of “consumable” content that matches the players’ levels. (You’ll start to notice more PR-related activity with the release of patch 1.21)
Of course, we won’t simply ignore implemented content as it is, and in the coming patches, we plan on preparing some motivation to go back and tackle previous content again.
Also for 2.0, as I said in a separate thread, we plan to introduce an easy mode and extra hard mode for primal battles and instance raids, and the rewards will be vary depending on the difficulty setting.
Up until 2.0, we'll continue our main focus on increasing the amount of content first and foremost and then with 2.0, we'll expand on the previously implemented content, as well as adding more. This is how we plan to go about things, and if you have any further ideas please let us know!