Is this still happening? Been looking around online and no info.. Really want to get this for my cousin so we can play when the expansion comes out but he only has an XB1.. Has anyone heard anything?
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Is this still happening? Been looking around online and no info.. Really want to get this for my cousin so we can play when the expansion comes out but he only has an XB1.. Has anyone heard anything?
Nope, no news about it coming to Xbox.
None so far my brother has been asking me about it since Xbox one came out I though FFXIV was going to be exclusively on PS4 to save consumers money. No point in paying for internet access when PS4 offers it as an option for additional content and not basic. I only have Xbox one to see if any good games come out...so far it's been a disappointment.
Microsoft still won't budge on the necessity of a paid XBox Live subscription in order to play and SE won't bring it to the console unless they drop that requirement.
It was never "still happening". And it isn't just the Paid XBL, it is also the fact that M$ wants to keep the XB players on their own servers. It will probably never happen (since it would have already I think), but if you want to try, you need to go petition M$. The devs have said multiple times that it would be very easy to do, but they can't make an agreement with M$.
No news. Seems talks between Yoshi and MS didn't come to fruition. Yoshi said he was in talk with MS back in Autumn but nothing came out I guess. 2 Fan Fests past and he could have revealed it there but he didn't I guess it's not happening.
Yes, it's true that the 'walled garden' for XBox only players is an issue. However, SE is far more concerned that XBox players would essentially be paying a "double sub" to access the game and don't want to have to reduce their OWN sub cost to compensate for the difference in cost it would take to play on the XBox.
Microsoft wont budge on requiring XBox live to play FFXIV. Which would be a subscription on top of a subscription. Until that is removed all bets are off. Its also the big reason why their claim to be open to crossplay is smoke and mirrors.
No please.
Microsoft also generally requires game subs and any DLC or optional services to be charged through XBL and their commerce servers. That would mean SE giving up control of their own business, hardly a recipe for an Xbox 1 port, especially as MS seems more interested in PC Windows gaming.
Well, that's unfortunate.. :/
The xbox one is trash is my opinion, when Microsoft made that console they made it so it isn't compatible with any other gaming system at all not even wih their own xbox 360. For FF XIV to come out for the xbox one those people would only be able to play with other xbox one users and that's it.
There's also the demographic to consider. Bringing FFXIV to Xbox 1 would really serve next to no purpose in their (SE's) home demographic of Japan, seeing as Xbox has next to no presence there whatsoever. The only reason we saw XI on Xbox 360 was because at the time Microsoft was so desperate to expand their market in Japan that they broke both their "walled garden" and XBL Gold policies especially for Final Fantasy XI (idea being that Japanese players would see it as an upgrade to playing on the PS2 if PC wasn't an option for them). I imagine they've probably given up on expanding that market given that they aren't willing to do it a second time.
I remember Yoshi-P placed specific emphasis on the fact that he did not want FFXIV's playerbase to be split in any way, though I'm sure the double-sub thing contributed as well. Seeing as MS required gold for TESO before TESO went B2P, they proved they weren't shy about having a double-dip situation for MMO players.
For FFXIV to be put on the xbox one there would only be like 1 server so there would be a sufficient population to be able to do all the content, maybe more depending on how many ppl would play it. Unless Microsoft changes the xbox one to where you can play a game with other people using another system like PC or ps4 FFXIV will never be released for it.
The server would not have enough people to sustain it.
Give you an example. DCUO recently launched on the Xbox1. The game hasnt been on the system for 10 months and they had to combine both their US and EU xbox servers due to the low population to where now it cost more to sustain the server than the income they receive from the playerbase.
That risk to launch on a system like the Xbox 1 is a gamble atm, due to it having to have its own server.
Sadly MS are stubborn fools.
While you're not wrong with how they handle DLC or optional services, do recall Warframe, MGS 5, and Neverwinter are both on Xbox and the microtransactions work the same. Patches aren't DLC either, I don't see a reason Xbox would charge for a game patch. I think it's more the whole separate issues, and needing xbl that hindered the games development on Xbox.
PSN and Xbox live charge $40,000.00 for a patch. One of the many articles you can find online.
https://www.technobuffalo.com/2012/0...home-consoles/
The whole Xbox-exclusive server thing and not wanting to play with Playstation people is, more than likely, probably no longer true. If anyone has been paying attention to the moves they've been making, Microsoft has been slowly opening up their platform for lack of a better way to put it. Granted, that's because the platform got off to a terrible start and is still struggling to make up ground, but that's irrelevant to my point at the moment.
For example, there's this little game called Rocket League you may have heard of. Microsoft gave them the greenlight for cross-platform play between XB1, PS4, and PC, but Psyonix (the developers) couldn't make it a reality without permission from Sony. Guess what? Sony still refuses to budge. Phil Spencer, head of the Xbox division, has been out there saying he welcomes cross-platform games, but it's not all up to him. If the developer can't or won't do it or Sony won't allow it, there's literally nothing Microsoft can do. Point is, they are much more flexible than they were even just a few years ago.
Quite frankly, the only theory that holds water these days, aside from it just not being worth it to port it to XB1, is that it has something to do with the XB1 subscription fee. For some odd reason, Microsoft still refuses to budge on that. Even f2p games are gated behind the subscription.
However, if I may play devil's advocate for a sec, I think Microsoft refuses to budge because they don't want to show any favoritism - something Sony is very clearly doing. Overwatch, Elder Scrolls Online, and every other online-only retail game requires Playstation Plus. Not FFXIV though. Functionally, it's no different than those other games, but it's getting a free pass for some reason. To be fair, Sony and Square Enix have a long and storied relationship, but let's be honest - SE is getting special treatment other developers would kill for.
I'm not saying Microsoft isn't still stubborn in some ways, because clearly they are, but like many things in life, it's not as simple as it seems upon first glance.
the main reason is the paywall with Xboxlive and microsoft wanting their own servers. this is why ff11 closed down the Xbox 360 services years ago way before the playstation 2. unless Microsoft budges. FFXIv will never go to xbox
also Galaktica those are all games that do NOT have a sub wall. Overwatch is pay to own and play. ESO has an option to sub its not mandatory. FFXIV has a mandatory sub.
Oh, very good point, I actually forgot that was a thing.
Another very good point. That said, Sony doesn't get a cut of that sub so there's no reason why they have to waive the PS Plus requirements. Still, again, good point as that's something I hadn't considered.
I don't see that as favoritism. I think Sony is being more fair if anything. The only reason games like Overwatch and ESO require PS+ is because they are free to play. FFXIV is not. Microsoft just has really odd business practices and I think it shows since XB1 sales don't quite match up to the success of PS4.
Not really very true since PC and PS4 were already playing together before the 'openess' from Microsoft.
Sony already allows cross platform play, what they do not do is allow 3rd party game networks to interface directly with PSN, and from a security perspective, who can blame them.Quote:
Guess what? Sony still refuses to budge. Phil Spencer, head of the Xbox division, has been out there saying he welcomes cross-platform games, but it's not all up to him. If the developer can't or won't do it or Sony won't allow it, there's literally nothing Microsoft can do. Point is, they are much more flexible than they were even just a few years ago.
The whole Microsoft play on cross platform is the usual dishonest smoke and mirrors from MS.
As far as OverWatch and TESO requiring PS+ while FFXIV does not; TESO originally did not require it either when the game was Pay 2 Play (however XBL Gold was required from the beginning for the XB1 edition). I've also heard that it supposedly can have something to do with whether the servers are more heavily tied into the PSN infrastructure or not, but I'm not sure how OverWatch's infrastructure works (whether it's 100% Blizzard for the PS4 version or if it ties into PSN at all beyond connecting to the net).
Primarily I think it has to do with customer relations. Obviously Sony only sees a portion of game sales, but probably nothing in terms of subs or cash shop purchases from FFXIV, but to a customer it would appear like double dipping even though it would technically be from two unrelated companies. I guess Microsoft just doesn't care though. X)
My point is Sony allows crossplay between PC and PS4 only while Microsoft allows crossplay between PC, XB1, and PS4. And who can blame them about being worried about security? We all should and can. FFXIV is literally a 3rd party network that hooks directly into PSN. Epic's Paragon uses it's own network as well. The only thing PSN does, and I may be using the wrong terminology here, is make the initial handshake that allows PS4s to connect to said networks.
How is smoke and mirrors? Psyonix literally said they were ready to roll out cross-platform play between every platform as soon as Sony gave them the greenlight. They weren't waiting on big, bad Microsoft. It was Sony who couldn't get their act together. Other developers feel the same way too.
I'm not trying to defend Microsoft or hate on Sony. I'm just saying, if you're going to praise one and dismiss the other, at least do it for the right reasons. Because they're both great and dumb in their own, unique ways.
Given Mog Station based services aren't offered through any other outlet such as PS Store or Steam, the only way I can see Microsoft attempting to monetize optional items is IF they required them to be purchased off the Xbox Marketplace. But XBL doesn't have it's own currency anymore, yet it uses real money amounts, so in this situation it's hard to determine how'd they attempt this. Also, given how certain items are set up to be either account wide or character based, setting up optional items via 3rd party outlets would likely not work. Honestly had SE not went the route of cash shop this would be one less hurdle for them to bring the game over. But that is a different discussion that has been done over and over again.
I would have bought an xbox if ffxiv was available for it. Now my household has two PS4s. Win for Sony.
Like many people you did fall for the MS pr talk. Sony has always open for cross play. There are already games with cross platform with nintendo like dragon quest and a chest game.Quote:
Originally Posted by Galaktica;4029505 [/URL
There most be a reason why there is no FFXIV on the xbox. I think the same reason for no cross play between PSN and xbox. Like in the past MS always has something in there policies that block stuff. Like the mogstation will be outside Xbox live and MS wont earn money from it.
Btw most of MS so called *cross platform* is between Xbox and windows 10.... is kinda the same service.....
Blindly following what? I don't think you;re actually reading anything I'm saying. You're just taking everything out of context and randomly twisting words around. Please, be honest, how is it is blindly listening to Microsoft PR talk if 3rd party developers are out there saying "Microsoft has given us approval, but we're waiting on word from Sony?"
And the fact you brought up Dragon Quest X only adds to a point I made in my original post: Sony is giving Square Enix special treatment because DQX is the only game that allows Playstation players to play alongside Sony's direct competition (i.e. Microsoft or, in this case, Nintendo). That chess game you mentioned? Playstation to WiiU cross-platform play was never enabled. Like Psyonix, the developers of that game said cross-platform play was only a possibility, but they need Sony's approval. They never got approval.
I don't know how many times I have to repeat myself: the reason there is no crossplay between PSN and Xbox is 100% Sony's fault. If you clicked the link I posted before or bothered to Google it yourself, it had devs from Psyonix, Blizzard, and CDPR all saying they were waiting on Sony to allow crossplay because Microsoft had already given approval.Quote:
There most be a reason why there is no FFXIV on the xbox. I think the same reason for no cross play between PSN and xbox. Like in the past MS always has something in there policies that block stuff. Like the mogstation will be outside Xbox live and MS wont earn money from it.
As for why FFXIV specifically isn't on XB1, we can only speculate, but it doesn't help when people throw out theories that have no basis in reality. In regards to the specific point you made, there are already 3rd party cash shops in some XB1 games similar to the Mogstation that Microsoft has no control over and receives no profits from. Some of those games include, but are not limited to World of Tanks, DCUO, and Neverwinter.
It's like some of you people just want to hate Microsoft because it's "cool."
No. You're quite wrong. a) Sony does not limit cross platform play to PC and PS4. They do not care what other platforms are on 3rd party servers/services like FFXIV, and do nothing to prevent cross platform there. Microsoft previously actively blocked cross platform play between Xbox and anything else. FFXIV is not literally a 3rd party network that hooks into PSN, you're completely wrong there. When a PS4 user plays this game here is what happens. They login to PSN, start the game, PSN does a license check and starts the game. Then hands over just the PSN ID of the player. The player then logs into and authenticates to the SE servers which also check your license and your account activity. The PSN license check is to allow the launcher to run at all. Once the launcher has started an you login to SE's servers, you do not need PSN for anything at all. There is no interoperability between SE's servers and PSN beyond player ID and possibly a license confirmation.
Security is an important consideration. merely handing over a player ID, with no other credential information, no password hash, no anything doesn't present a security risk. Opening PSN to XBL for more involved inter-operation beyond player ID creates a hole through which information must be passed to XBL Does anyone seriously think that poking holes in your network service for third parties is a good idea from a security point of view?
Yes, and if Microsoft allowed Xbox to do the same thing, you'd have PS4 and Xbox players together in Paragon, but Microsoft doesn't allow that. Instead they demand unnecessary and deeper integration to facilitate cross platform play.Quote:
Epic's Paragon uses it's own network as well. The only thing PSN does, and I may be using the wrong terminology here, is make the initial handshake that allows PS4s to connect to said networks.
It's smoke and mirrors because Sony already allows developers to implement cross platform play. Note "cross platform play", not cross platform interoperability. Psyonix already had cross platform play with PC and PS4. Xbox wasn't included in that party because up until this 'initiative' MS actively prevented Xbox players from connecting to any game servers outside of XBL. What Microsoft did was an example of embrace, extend and extinguish (google it). They could have simply allowed Xbox to play on 3rd party servers like PS4 and then Psyonix would have had PS4, PC and Xbox players playing together.Quote:
How is smoke and mirrors? Psyonix literally said they were ready to roll out cross-platform play between every platform as soon as Sony gave them the greenlight. They weren't waiting on big, bad Microsoft. It was Sony who couldn't get their act together. Other developers feel the same way too.
However, instead, they decided to propose a deeper level of cross platform integration that requires PSN to open part of itself to XBL and potentially other services. So, they embrace interoperability (rather late to that party though), extend it by not simply unlocking access to 3rd party servers, but instead demand a level of integration with PSN to make it happen, all that remains is the extinguis attempt. I am almost certain that Microsoft knew Sony would not open PSN. Remember Sony was the victim of a rather large network hack, and are not in the business of weakening their security. So now MS has all 3 components of it's standard operating procedure. They embraced cross platform, extended it beyond simply playing together to hooking XBL into PSN, and now they attempt to extinguish by saying it's all Sony's fault for not being open. The irony being that Sony was Open to cross platform play on PS2, PS3 and PS4, where as Microsoft's Xbox 360/Xbox One players were artificially limited by XBL to Xbox.
That my friend is the smoke and mirrors of it. Pretending that Sony is not open (when in fact they are and have been for years and years), and making lots of noise with a cross platform announcement that presents Sony with a poison pill MS knows Sony is unlikely to take.
As for trying to defend Microsoft or hate on Sony, you swallowed Microsoft's narrative on cross platform play pretty well. Just one more point on that. Burnout Paradise (PS3/Xbox 360 & PC) was built to be cross platform, and could easily have been. However Criterion added a piece of code, at Microsoft's request, to prevent Xbox 360 players and PS3 players from being matched. Note that it was at Microsoft's request, not Sony, because Sony had no restriction on playing cross platform on 3rd party servers at the time, and still do not.
Of course both corporations are great and dumb in their own ways. However Microsoft is an extremely predatory corporation. Embrace, extend and extinguish is a well documented policy that MS uses when faced with something they don't like and cannot dominate. This nonsense about cross platform play is just part and parcel of that.Quote:
I'm not trying to defend Microsoft or hate on Sony. I'm just saying, if you're going to praise one and dismiss the other, at least do it for the right reasons. Because they're both great and dumb in their own, unique ways.
If MS would allow Xbox One to connect to SE's servers tomorrow (and of course FFXIV being on Xbox One), then we'd have PS3, PS4, PC, Mac *and* Xbox players all together. You don't need to hook XBL and PSN together in order to allow PS4 and Xbox players to play the same game on the same server at the same time. Instead of insisting on integration with PSN, Microsoft could simply allow Xbox One to talk to game servers outside XBL, but they do not. So, how open are MS again?
Everything I posted is based in reality and fact. I have followed Microsoft Corporation since the mid 80's, I've seen their strategy executed multiple times, MS is very good at killing competition. I've watched their Xbox platform, their integration of Windows with Xbox, they have been trying and failing to dominate the living room since the very start of Xbox. That domination was in fact the stated goal of the Xbox Program.
It's not so much hating on Microsoft as it is pointing out facts about them and their practices.
Honestly at this point, there's no use. I doubt we'll see anything happen with XIV on Xbox, especially since Microsoft seem to be straying away from the console business.
Because MS is being micro$oft and do not want to play with others.
People can say all they want that they have now changed their policies in regards to gaming, the fact remains MS still would want their own server for FFXIV.
It would make no sense for SE to go that route not to mention sales may not do all too well on that platform since it is a different demographic
Indeed, exactly so...Windows 10 has an Xbox application, can join Xbox Live and MS have of course integrated full peripheral compatibility with Xbox peripherals into Windows 10. But, then again they can because they completely own Windows and Xbox, and can therefore bake into windows 10 anything and everything they want to from Xbox, and of course the opposite is true, Windows is the underlying heart of the Xbox One firmware, and Direct X is their primary graphics API. So the integration between windows (and hence PCs in general ) and Xbox is entirely within Microsoft's grasp. Kind of unfair to call that openness when it's all in their own playground.
lol. Okay fine, how about this? Show me just one interview or article or literally anything from the past year where developers have cited Microsoft as the reason for the lack of cross platform play? How about that? Just do that one simple thing.
You keep bringing up the 360 era and pre-Phil Spencer era Microsoft, but you have yet to provide anything relevant to now. Here is an official post from Microsoft made last year saying they allow developers to connect to any other 3rd party network - console or PC.
Microsoft apparently has their security on lock. Hmmm...why can't Sony get their act together? Oh right, this is the same company that still can't implement the ability for users to change their account names because when they developed the service, they weren't thinking ahead. Omg, such a well-developed platform. If only other companies like Microsoft and Valve could have avoided the same mistake nearly two decades ago! Oh...wait...
I can provide more sources if you would like? All I'm asking for you is to give me one, single measly source where Sony explicitly states it allows the same thing or something where developers have cited Microsoft as the reason for lack of cross network play? Can you do that? Pretty please? I'll be waiting.
If all that is true, then why isnt XIV on the xbox yet? The platform already exists. therefore, it MUST be something on Microsofts end preventing it from happening.
Oh wait.
Its this clause from your link that prevents XIV from happening.
Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players.
Read more at http://news.xbox.com/2016/03/14/lett...DVQiMrimzHI.99
As far I know, Microsoft demands two things: First, servers only for XBOX players (not cross platform PC, PS4, PS3 with XBOX1). And second, the requirement of XBOX live (that mean pay for live and also pay for the game sub), that's totally crazy.