Heya! So Piety is... considered a dump stat by a lot of people. And I want to change that by adding more to Piety than what it does.
What it currently does:
-Increase MP
What I want it to do:
-Increase MP
-Increase MP Regen Tick Speed
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Heya! So Piety is... considered a dump stat by a lot of people. And I want to change that by adding more to Piety than what it does.
What it currently does:
-Increase MP
What I want it to do:
-Increase MP
-Increase MP Regen Tick Speed
TP?
You sure?
well, also does HP, and....
I coud see it with MP regeneration.
Not with TP, as TP shoud depend on something that people that use TP have. Skill speed, problaly, or in 5.0 people will run out of TP in about 20 seconds , haha
This is unlikely though, since MP regen is based on server ticks, where they can do a billion actions at once, like check locations, do DoT damage, apply HoT effects, regen TP, MP, and HP, etc...
It's not really arbitrary, which is why they changed spellspeed to increase DoT damage rather than frequency.
I don't know about you, but I try to stack as much Piety as I can with my White Mage equipment. More MP as White Mage is never bad.
All I know is that something needs to be done to Piety to NOT make it a dump stat.
I'm not so sure it's fair to label piety as a dump stat. Although it's certainly not a popular choice on the forums-- it does increase MP regen, and some WHMs (and doubtless ASTs too now) like it for that reason.
I do wish that, under the new materia system, it wouldn't be classified as a main stat and thus not be eligible for overmelds.
Currently all of my optional points are in MND but if piety wasn't so weak on a per-point basis, I'd consider a keeper's hymn to boost my regen.
Piety isn't a dump stat....
The larger your MP pool the greater return you get from Shroud and Aetherflow
I'm pretty sure the amount of MP you regain per tick increases as well, otherwise MP wouldn't scale so well with levelling/gearing but I might be wrong about this.
It's in the 3.0 patch notes. Also affects HoTs; it is not as potent as Determination*, but at least SMNs and others aren't completely screwed by the stat anymore.
*This bit is from theorycrafters, not the patch notes.
Ahhh. It's static based on your level (unless it's changed and I missed it). At level 50 it restores a certain amount of MP no matter what your gear is, and ditto for level 60.
Piety, however, does affect passive MP regen and Assize (since Assize is % based)
Mhmm. Funnily enough: Here's a thread noting the problem from back when darklight was "in". Most of the people there are doubting the person highlighting the problems with shroud but then as we got to SCoB and FCoB, more and more people started noting the problem of SoS being static, meanwhile SCHs basically had unlimited MP because Aetherflow scales.
OTOH, SCH's energy drain does not scale. So now both healers have a scaling MP return and non-scaling one. I think Aetherflow still beats out SoS even so, but... there's enough MP return that it's not a huge issue, IMO.
Thats pretty funny, oh well if that problem comes around again it will just get patched out.
I think Energy Drain does scale though, as it's the damage dealt returned back as MP, as you gear up you get more Mind which is more damage which is a greater return of MP.
It's possible this did change-- I'm only just now getting back into SCH since heavensward, but in ARR, the MP return was static. This also meant that you could use ED without cleric up--less damage, but you would get the full MP amount (266 at level 50, IIRC).
However, this generally has much less impact... ED is not something a SCH generally wants to spend aetherflow stacks on unless it really can't be helped, whereas SoS and Aetherflow are pretty much pop-on-CD.
Oh sorry I have to disagree with you on that one ED and Bane are what you want to spend Aetherflow on, using Aetherflow for healing is just for emergency situations, ED gives you a higher damage output and a better mana return, where as a well timed Emergency Tactics + Adlo can replace a Lustrate without the cost of an Aetherflow stack. It was different pre 3.0 when you could Lustrate in Cleric though.