So if everyone in eorzia are healthy I really wish they add more diversity. Would like to have weight as a customizible option would love to see chuby players not obese but chunky. Is there anyone out the that's fat
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So if everyone in eorzia are healthy I really wish they add more diversity. Would like to have weight as a customizible option would love to see chuby players not obese but chunky. Is there anyone out the that's fat
Lalafells. :) and perhaps merchants.
Not sure this is a lore thing really. Certainly I don't think there is any lore stating that there isn't overweight people.
This would probably be better to put on the General Forum.
I would love the option to break or chip one of my Au'ra's horns. Why? Because it'd make a little sense given all the narrow escapes she's had as a loldrg.
It might do to have a more diverse crew of folk, there already a muscle slider, so we do know fat exists.
Ehhhh...
Given the medieval setting, there shouldn't be too many overweight people. Without modern food production techniques, there simply should not be enough food for anyone but wealthy aristocrats to grow fat in any capacity.
Also limitation of modeling. But it mostly makes sense in-universe, diversity of body types notwithstanding.
The world is always ending, so there's no time for anyone to get fat.
What about them? Are you perchance referring to the Fat Chobobo and Heavy Hatchling, suggesting their... girth (hee hee) is proof there is enough food for people to get fat?
Fat Chobobo's size is unexplained. He was apparently overfed, which should mean fewer greens for other chocobos (and by extension a number of sickly, unusable steeds), but since it's just a game there's no unfortunate consequences to this and Fat Chobobos are just funny. Plus greens, as vegetables, should be really low on calories anyway, so how he reached this size (beyond it simply being a differing body type from the garden variety chocobo) will forever be a mystery!
Heavy Hatchlings did not reach their great size by overeating greens (in fact their description says that chocobos cannot reach that size on greens alone), but by cannibalizing their siblings. Apparently. Sweet dreams!
... all jokes aside, we do know that Eorzea lacks the modern food production techniques we have. Otherwise the soldiers at Camp Cloudtop probably wouldn't be complaining about the lack of rations and attempting to grow their own food to compensate. It's not just that we can produce far greater quantities of food with modern techniques, but that we can do it with far less effort - farming without the fancy chemicals and machines people use nowadays is hard.
Seeing as they were unable to separate Au Ra horns from faces, I think they're at the very limit of customization they can allow.
Well, I get the fact that what we would have for common foodstuffs in the real world would be expensive as hell delicacies in Eorzea, but even fat people existed in the historical hard-to-farm days of yore. :)
(Just say ps3 limitations, ill accept it.)
It's a Middle Age setting, every couple of millenia the world ends AGAIN, and our player characters are adventerures by trade.
All that put together makes it almost impossible for someone besides the 0.1% of societies wealthyest to be anything but fit to malenurished..
They existed, but were mostly limited to wealthy aristocrats, who had the money to pay for frequent meals of meats and other high-calorie foods. Everyone else was subsisting on vegetables and other low-calorie foods, while working they asses off to produce it. By medieval standards, there were not many fat people. Most non-aristocratic "fat" people were more likely than not very muscular beneath their girth (hee hee). Their body type just makes them look fat (see: male Roegadyn casters).
History lesson: the difficulty of getting fat in that time period is why so many works of art portrayed fat people as beautiful, since it was a difficult-to-attain ideal.
In what regard is it a PS3 limitation? Jiggle physics? Well, my avatar's boobs bounce just the same on PS4 as they did on PS3, so... who knows? I'd have to take a look at the programming complexity and see if the PS3 can handle... whatever difference it is you suggest it can't. Plus know the specs of the systems. And stuff.
Memory. Several times they've said things suggesting they're counting every kilobyte of their memory profile. Most recently they cited lack of available memory as to why Au Ra horns are tied to faces, and it's not the first time they've cited that for why they can't do something either (TP bars on the party list, among other things).
I don't think it makes much sense to have heavier body types as an option for player characters. As adventures, we likely stay fit (also they'd have to adjust all of the gear in the game - not going to happen). However, I would like to see some NPCs here and there with some body type differences. It would make more sense and it would be less work overall, as they'll only need to adjust a few items to fit.
:sigh: I'd rather not say "Japanese game developer" limitations, because they can likely do it, the thing is ROI...
Since we have seen SE's existing difficulties on expanding the character creator, a fat slider is as far away as a butt slider or similar expansions to the existing races. This is also the protagonist of a game franchise well known for its pretty, attracive,stylized protagonists(read:not fat), and how many people are willing to take the plunge and edit their character to what is considered a less attractive appearance?
Im sure there are other considerations as well. Such as armor textures, emotes, and yes, jiggle physics. That's why it is far easier to introduce a fat or aging npc than it is a pc. But I'm willing to wager, both in technical design and setting, that yes, fat people can exist in eorzea. They just need to find the right side character that fits with their ideas on what a fat person does.(and therein lies the tragedy)
So why did i ask to say ps3 limitations?...because its just an easier way of saying real life dev considerations are why Eorzea lacks a feature.
Makes sense. I'd say they can do better, but as someone who is probably failing his CS courses I'm not that arrogant...
They do adjust gear for PC differences in body shape (female busts and muscle sliders on Hyur and Roegadyn of both sexes in addition to the vast differences in body shape between the six races), so that's no excuse.
There are NPCs with differing body types (Minfilia is bustier than any other Hyur (Midlander or Highlander), Raubahn is taller and more muscular than other Highlander males, Merlwyb is taller than other female Roegadyn I THINK, etc), but that requires a unique model rather than just using the character creator and adding a unique tweak like they do for most important NPCs. Unique models take time, and giving the gear vendor in Camp Tranquil a unique fat model would pretty much be a waste of time.
There's no reason they can't add a unique slider to NPCs labeled "adipose tissue" and adjust it as necessary, but I'd rather they work on things like new dungeons and raids. More important than getting fat NPCs.
If you want a quick & dirty preview... try writing something, that is something substantial, for an embedded device. Raspberry Pi or any number of microcontrollers sold on sites for hobby robotics, etc. You run into the limitations of those fast and then you get to play the fun game of making hard choices and sacrifices.
Now... butt sliders, chubby sliders, horns as a separate option, all those other things people have asked for... Could SE do it? I'm almost certain they could, yes, but: What are you willing to cut to make it happen? To use your example: Muscle sliders (and facial hair for that matter). Not all races have those, but they get other customization options.
We got our party TP bars at the cost of seeing the party bonus in-frame... I don't think most people mind that (I definitely don't!), but they might not like giving up some other things. And as you noted, developer cost/time is also a factor.
Now all that being said, we have a phenomenal amount of customization compared to XI. 'Choose one head that also determines eye color, hair color, hair style, etc' and the body customization was a mere "small medium large" selector. When the PS5 or PS6 comes around and it's time for a new FF MMO, I bet we'll see another leap in customization.
Possibly even this MMO, when they drop PS3 support. But to really tell, we'd need the insight of a dev who knows exactly where the limitations are and what would be eased by dropping the platform.