So I'm wondering what your preference is on this. I have had some groups ask me to use Selene because of fey Wind but then Eos has Fey Illumination which is nice for healing boost.
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So I'm wondering what your preference is on this. I have had some groups ask me to use Selene because of fey Wind but then Eos has Fey Illumination which is nice for healing boost.
Eos is unnecessary for 99% of the game and it's arguable if you should even use her in the 1% where she'd help (Savage).
Selene all the way.
I use Selene in 8-mans and Eos in 4-mans, generally. In 4-mans, Whispering Dawn buys me more DPS time (at this point, I don't even leave CS in Neverreap/Fractal) which beats out any sort of bonus that Fey Wind buys the group; until Selene can handle it all with Embrace, which should be soon, I'll continue using EoS in 4-mans. In 8-mans, AoE healing should never be a problem, and the DPS that Fey Wind buys is far more useful than an AoE HoT (that mostly goes into over healing, depending on the encounter).
If you can heal fine with Selene out and not have people die you should use Selene for the speed boost and detrimental effect removal. It is really up to you though...you are playing the job not them and you do what you feel you are comfortable doing. Just listen to their reasoning and see if you agree and it has merit. Players are usually very helpful and try to make others better. When I was first learning scholar I always did content first with Eos for the "safety" of it and then once I saw where the fight was I then would go Selene to improve overall party efficiency in clearing the dungeon. you can always switch in the dungeon on the fly as well with swiftcast as long as you don't need it to rezz people so you can have the best of both worlds.
YOu cand have selen out and get the speed buff out and then swiftcast Eos for the healing...I don't really recommend this though because as scholar you can dps as well so I use my swiftcast on shadow flare most of the time. Still is up to you...play how you want and have some fun.
Exactly what GideonHighmourn said.
Eos for 4-man
Selene for 8-man
I only use Eos if the party is doing so bad that they need the heals. Team Selene!
Eos!! She's the best! I don't use Selene much anymore since they nerved her speed increase from 20% to only 3%. And Eos casts regens like a white mage and magic defense increase like a black mage lol!!!
Depends on the situation. As a general rule, when lining up solo for anything, I run with Eos because I don't know what kind of players I'm going to have to keep alive. For 4 mans, If the dps end up knowing how not to stand in the stupid, and the tank is decent with their cooldowns and whatnot, I'll switch to Selene after the first boss. For 8-man with randoms, I switch to selene if the other healer is a whm or a sch who already has Eos out, otherwise I stick to Eos.
If I'm running with a tank I know on 4-man, or a party of friends on trials/raids, I'll roll with Selene the whole way through unless we need the healing boost.
Eos is the prettiest though. She matches my hair.
What do u mean?
Old Fey Glow/Light = based off of a player's skill or spell speed stat. Hence why it was beloved by BLMs stacking spell speed and a marginal increase for everyone else.
New Fey Wind = a flat % buff to your casting and reuse timers. Better effect for most players this way.
It also now effects auto attacks, IIRC.
I liked it the old way and it helped me. I could see a speed increase easily!! First disciples of war get faster then us magic people take our turn going faster lol!!
You really don't know what Selene's buff did lol. They made it so those with a lower SkS/SpS will see a much larger increase than those that already have large amounts of SkS/SpS. It's a 3% reduction off of your cast and recast time for GCDs rather than a flat 30% increase in SpS/SkS which only benefitted those that stacked those stats.
Most of the time, Selene. But sometimes, Eos is usefull since you can stay on cleric stance a little longer during heal check, that increase your amount of dps.
A1 savage is a great example where Eos can be usefull. Fey Illumination gives better adlo and cure for a whitemage and the aoe HoT is usefull with rouse. If you dps as a scholar, sometimes Eos can be more usefull than selene since a scholar's dps is better and Eos can provide longer cleric stance dance.
Selene Fey Wind DPS increase barely amounts to anything, but Eos Hyper Healing + Fey Covanant lets you stay in Cleric Stance longer. The only reason I'd use Selene is for party-wide status removal.
Personally, i use selene a lot. With rouse her embrace is pretty decent and its nice to have the aoe cleanse and her buff is decent on melee. I might experiment more with eos when i hit 60 sch.
Prior to HW, I was a diehard Eos user, as I felt the way Selene's Speed buff was structured made it rather underwhelming and preferred the extra healing cooldowns from Eos. I'm starting to use Selene more now, as Fey Wind is much more useful, and Fey Caress also gives her a great support option.
I hadn't considered using Eos in 4-mans and Selene in 8-mans, though, and I actually think that's a pretty solid way to go, since extra personal DPS is probably a lot more impactful in 4-mans than Fey Wind on just 3 other party members.
You're heavily underestimating eos, A1 Savage was a pure example of massive amount of healing needed during the 1st week, and eos's healing boost and other buffs helped tremendously for a WHM co-healer. Keep in mind the more potent healing spells are, the less Mp you have to use, there is also a lot of downtime after feywind. so when few wind is not up selene is pretty useless. or rather, no more useless then eos spamming embrace.
I do like Eos for 8man, especially when paired with an AST or another SCH. Pre-52, aoe healing is a pain, and even post, it can be troublesome, so Whispering Dawn is pretty helpful. If swiftfast is up, I will swap to eos for dps checks or when the boss takes extra damage followed by a period of dodging mechanics (Ravana's Swift Liberation). I like using Eos for Chrysalis too because there's so much going on and people ignore mechanics, especially for the time freeze part, because i think it benefits from the extended buff duration, making it last the whole phase.
I use Eos as my go to fairy these days, as mentioned, well timed buffs and WDs help me keep DPSing at times when I would have to be sat healing, A1 post split is probably the best example, if the siren isn't going, I'm in cleric stance DPSing.
The dps increase from Selene is pretty big. I use her for A1S, A2S and all 4 man content. While Eos helps a lot with healing I feel myself and my co-healer can compensate to not need her.
In A3S progression I have been using Eos. Her buffs really ease the difficulty in healing and my whm has been struggling with timings so she makes things a little more forgiving for us. I may switch later when trying to meet the overall dps check but then again I may not need her with the group's item upgrades.
In 4 man content I use Selene. I used to use Eos exclusively but since the expansion I switched to Selene.
If I had an ast co-healer I'd probably use Eos exclusively so I can handle all the aoe heals and for her heaaling buff.
Using/not using Eos also depends on how spread out the fight is and how much incidental AoE damage is coming out. She's great on A4 (where everyone is relatively clustered so that Fey Illumination/Whispering Dawn can hit everyone), but less so on A1.
I prefer EOS. Selene fey wind is a very minor boost (it only affects cast times, not dot damage, and very little...). Fey Caress is basically useless in 90% of the scenarios...especially the relevant ones.
For each time you'll hit an enrage timer of a boss at 1% with EOS, she will save you from 10 wipes, I honestly think the minor attack speed buff from selene doesn't make up for EOS superior healing. AOE regen every 60 seconds and a raid wide convalescence every 2 minutes is very very significant. Also, I find EOS giving myself more DPS windows, so in the end, I can add more damage myself than the one Fey Wind provides. Furthermore, EOS just lets my WHM breathe a lot more in savage and stay more in solo heal mode. The only place I use Selene is right before savage pulls, fey wind -> tank pulls -> swiftcast EOS.
Currently banging my head on A3S. I don't think any sane person would ever use selene there xD.
TL;DR -> for significant content and progression, EOS. For stuff in farm (coil with echo) or irrelevant 4 man dungeons selene can be an option.
Great feedback, thanks everyone. I do want to say I don't do A4 and will never do the savage version of any Alex so that's not a factor. :)
I may get flamed for this, but I actually find Fey Wind next to useless, and doesn't seem to do much at all to party dps, and it's really Selene's go to ability. 3% increased attack speed (dot, ogcd dmg not effected) - so an extra gcd for everyone every 33 GCDs - except it only has a 30 second duration which is about 12 GCDs, meaning you don't get more attacks off when its up. Technically the "count" would continue upon recast, except most fights have pauses where you basically don't get to use GCDs so it resets the counter and the next time you use it, it's as if you used it for the first time again. Basically, it moves the damage table up fractions of a second, maybe 3-4 seconds off of a whole 5min+ fight but doesn't actually add damage. It's very weak, and should be buffed.
The math on Fey Wind puts it at about a 1.5% increase in party DPS. For something that you can fire off more-or-less automatically, that's a lot.
I use Eos because I'm lazy...and work better with her.
Selene I never used before HW but now I do switch her out every once in a while for Fey Wind.
Fey Wind is hardly noticeable. Fey Caress me gusta a lot, though. It's actually useful because a SCH doesn't have an aoe leeches. Everything Eos does I can do without. :/
i use selene when i don't need to heal too much aka dps-ing. When swiftcast is up and my group needs extra healing i'll switch to Eos.
then back again to selene.
Not that i'm an expert in swapping fairies *im still learning* , but i think it's a good idea to make use both of the fairies as different skill on their hotbar didn't share the same cooldown ( so u can use fey wind , swap to eos then use fey illum & whispering down , if u like )
I can do 99% of the game with nothing but physic, a fairy and gyshal greens on my bars as well. Does that make everything else we have unnecessary?
Naturally, if you're kicking back and just healing even trivial content such as EX roulette then 100% Selene makes more sense, no two ways about it. But if you are DPSing, don't undervalue the additional healing Eos brings, a bit of careful management has her solo healing most of the bosses without issue, leaving me to sit in cleric stance for the majority of the encounter.
I'm not going to do the math, but I'm quietly confident that my personal 500-1200 DPS substantially outweighs even the most optimistic estimate for Fey Wind.
Selene is far more useful now because of her massive dispell
I use her for 4-man content, she's more than enough as back-up heal.
I abuse Eos in 8-man content, because she's a wonderful healing support.
=> A1S using her fey covenant on a tank before plasma can save his life :D
Selene for everyday raids, and status debuff removal, Eos for those tough fights you need more healing for, and pvp. I love Eos in pvp :3
Considering people with more knowledge and experience compared to your few months experience have crunched the numbers on numerous posts and sites about this, you might want to back up your post with actual data.
To the OP. Which fairy you use is situational. If you are not up to par or just not that great of healer, then eos will be your go to fairy. If you are a competent healer then Selene will be the fairy to use. Any kind of raid wide increase to damage output like Selene's remade buff does is less healing you will have to do overall. If something dies faster, less healing you should need to do over a course of a fight.
I will say this, eos is a crutch for bad healers a lot of the time. Whether it is gear related or skill related is not the problem as both are fixable. Having s potency increase to compensate for your short comings is a definition of a crutch.
I wanna see you test this. Go out to a dummy and cast fey wind. Broil it as many times as you can. ~11 times right?
Now Cast adlo on yourself for a timer, and do the same thing. Broil it as many times as you can. ~11 times again right?
It takes almost 3 rotations of Fey wind (1 minute and 20 seconds of buff time or about 2 minutes and 20 seconds total) to get that extra GCD. I wanna see this miracle math and data you're talking about. Selene helps dps/healers with poor speed stats to hit their rotations and push their buffs about a tenth of a second easier(7/10 really if you're starting at at least 2.43.)
3% x 8≠ 24%. Everyone's GCDs are seperate. They do not add up instantly to make the group hit faster and thus hit harder. It takes everyone those 33 GCDs to reach a benifit of a real dps increase of "1.5%."
Excuse me? The 3% number is derived from quite simply stating 50% up time of a 3% ability. Is that what you call number crunching? However, the buff doesn't impact damage, it effects GCD and autoattack speed. However, there is a ton of damage in this game that is not tied to autoattcks or GCDs. Dots, and off GCD, primarily. We're talking a lot of damage that Fey Wind simply doesn't impact at all which detracts from the 1.5%. So please, point me to this amazing math that shows Fey Wind has a 1.5% overall party dps increase.
I am surprised I had to explain that is to you as it's quite simple - someone of obviously intelligent as you shouldn't have needed any explanation.