Generally, when XIV goes down, the problem isn't on their end.
RIP the Internet.
Edit: Since I guess most people don't understand, here's a simple explanation.
Q: That doesn't explain anything! My ISP is-
But-
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Generally, when XIV goes down, the problem isn't on their end.
RIP the Internet.
Edit: Since I guess most people don't understand, here's a simple explanation.
Q: That doesn't explain anything! My ISP is-
But-
That doesn't explain mine... AT&T had zero according to that.
This. There's no "server stability issues" or anything on SE's end. The last few outages have been due to Level3, so go thank them.
Basically SE is getting DDOSed, has nothing to do with the servers being unstable.
It's level3 currently I am getting over 50% loss. Unless they move the servers out of Canada this is going to keep happening cause the traffic goes over level3.
This time it's not due to the server. I'm connected to the game via a VPN right now, and while everyone else in my FC is DCing out, I'm still here.
I am, however, watching an enormous lag spike and a ton of lost packets on my WTFast graph right now on the internet side.
That's not what it means. Here's the bulk of it (it's not 100% accurate but I don't want to write a whole essay so this is just the gist of it)
Your provider might be AT&T but "their" network is not just made up of AT&T hops.
Networks do end up using other network's hops as well; specially hops from backbone providers (basically they're service providers for your service provider to help with traffic load).
Level3 is commonly used backbone provider by a variety of networks to send data because they have agreements between each other to use them.
If the servers owned by SE have a lot of Level 3 hops around, such that even other providers end up going through them a lot, this can happen. Because backbone providers are used by a lot of other networks (including but not limited to AT&T), it ends up doing mass DC's for people across different providers. If there aren't really any other hops available (hops from other providers), then everyone guess mass DCd. If there are a few others, then once a provider finds a new route using those other hops, the people whose networks can access to other hops can come back on - but it may not be everyone. If someone belongs to a network that didn't use level 3, or didn't have it as its "best" route, then those people wouldn't get DC'd at all.
My Cell is At&T but my internet is Clear Wireless and I never lag, so somethings going on.. like DDOS'd, those folks been attacking everything lately, not just MMO's, but fan sites or whatever suits their fancy.
You guys are adorable.
Mog Station will be selling stable connections please look forward to it.
Wow, at least we know it's not SE's fault....
Well I hate to wreck anyone's illusion here, but...
Level 3 isn't the problem. I work for an ISP that works very closely with level 3, and I just called their NOC to find out wtf is up with that report...
Apparently Level3 filters some of the probe traffic from "Internetpulse.net" because it probes with stupid frequency which is why it reports Packet loss... So if there's packet loss on level3's end, even they can't detect it so... Believe what you want, but that's not it.
This thread didn't actually explain what is actually happening. I'm very disappoint.
It's clearly detectable via other means. You can use pathping yourself if you wanted too, which can sometimes filter the initial ping, but will still show the packet loss correctly. Try it yourself, pathping to SE's servers when it's running fine and you will see 0% loss on Level3. When this happens again, run the test and it will be anywhere from 50-100%.
I guess you guys missed the memo
http://na.finalfantasyxiv.com/lodest...6a182466ea4be0
good ole high traffic. no conspiracy here, always happens during NA primetime.
seriously what is happening??????????? what in the blazes is ddos??????
From Google: In computing, a denial-of-service (DoS) or distributed denial-of-service (DDoS) attack is an attempt to make a machine or network resource unavailable to its intended users. Certain denial-of-service attacks bombard the firewall with thousands of fake connection packets in an attempt to overwhelm it by filling its connection state memory.
Basically that means a hacker attempts to overwhelm the servers with thousands of fake connections causing the server memory to overload.
Funny since i have not got kicked once yet only very bad lag my fc on the other hand all booted
Except it's not NA primetime. 1:09AM CST is hardly primetime. And these 90ks have been happening for what.. 30 minutes to an hour now? High Traffic is not the cause. I never 90k during actual primetime and rarely ever 90k unless it is something seriously wrong with the SE servers.
Try again.
well I have no problem getting to or through the Denver or Montreal Hubs... so I don't know what you guys are seeing or why.
http://na.finalfantasyxiv.com/lodest...679dca0f015fdd
They are aware of it... again.
here's what my hops are, just so you know I don't have to go through any AT&T stuff, meaning it's a problem with Level 3. Anything at 17 hops or more is timing out because of firewalls that disallow pinging:
16th hop is a square enix server however.Code:Microsoft Windows [Version 6.3.9600]
(c) 2013 Microsoft Corporation. All rights reserved.
C:\Windows\system32>tracert 199.91.189.60
Tracing route to 199.91.189.60 over a maximum of 30 hops
1 <1 ms <1 ms <1 ms router.Belkin [192.168.2.1]
2 * * * Request timed out.
3 9 ms 8 ms 10 ms acr01mdsnwi-tge-0-0-0-0.mdsn.wi.charter.com [96.
34.18.102]
4 8 ms 8 ms 8 ms acr11mdsnwi-tge-0-3-0-0.mdsn.wi.charter.com [96.
34.17.110]
5 10 ms 14 ms 10 ms dtr02ftbgwi-tge-0-6-0-4.ftbg.wi.charter.com [96.
34.17.95]
6 11 ms 11 ms 8 ms dtr01ftbgwi-bue-1.ftbg.wi.charter.com [96.34.18.
84]
7 15 ms 14 ms 14 ms crr01ftbgwi-bue-4.ftbg.wi.charter.com [96.34.18.
108]
8 15 ms 15 ms 15 ms crr01euclwi-bue-1.eucl.wi.charter.com [96.34.16.
77]
9 21 ms 14 ms 14 ms bbr01euclwi-bue-4.eucl.wi.charter.com [96.34.2.4
]
10 * * * Request timed out.
11 * 54 ms 55 ms ae-10-10.car2.Montreal2.Level3.net [4.69.153.86]
12 * * 54 ms ae-10-10.car2.Montreal2.Level3.net [4.69.153.86]
13 49 ms 50 ms 49 ms ORMUCO-COMM.car2.Montreal2.Level3.net [4.59.178.
74]
14 * * * Request timed out.
15 119 ms * * 192.34.76.2
16 48 ms 50 ms 49 ms 199.91.189.234
17 * * * Request timed out.
18 * * * Request timed out.
19 * * * Request timed out.
20 * * * Request timed out.
21 * * * Request timed out.
22 * * * Request timed out.
23 * * * Request timed out.
24 * * * Request timed out.
25 * * ^C
C:\Windows\system32>
ok heres a new one
http://na.finalfantasyxiv.com/lodest...679dca0f015fdd
and its been happening around 9 pm pacific. try again
http://dericksen.tk/pics/pathping.png
All I see is loss on the alternate routes. I do see loss on what I presume is SE's switch and router.
the 199s are Square Enix servers. 192 is the switch/router.
189.39 is the Diabolos server, .234 should be the Datacenter Blade server, and 192.34.76.2 should be the switch. Whatever the case is, that's why -I- Am timing out at least.
I do know that the 10-10 servers of level3's are being replaced by a newer hardware, which I believe is the Ormuco hop. I'm not THAT entwined with them, but I remember them mentioning to us they were doing some upgrades up the pipe somewhere.