Let hunt monsters follow you everywhere ( until you zone/teleport etc). This may spark some trolling by some people but at least it would stop resetting mobs for selfish reasons.
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Let hunt monsters follow you everywhere ( until you zone/teleport etc). This may spark some trolling by some people but at least it would stop resetting mobs for selfish reasons.
Will never happen, and is a terrible suggestion to counter resetting.
The easiest fix for this.. is to simply let it go to the person 2nd in aggro, once the person in first strays too far. If the 2nd person tries, it moves along to the next in line..
That's all they need to do, imo. If they wanted to be even more harsh, if they stray too far.. it drops their contribution etc.
How about anyone who runs from a Hunt monster and causes it to leave their territory gets one shot as it resets. People will think twice about resetting if they'll lose their own credit.
Mobs resetting is to stop trolling in the first place. You don't want people dragging mobs to sanctuaries to attack players minding their own business
a way to solve this whole issue might be a bit drastic but it will work is when the NM is first attacked a pop up appears for everyone in zone asking if they want to fight the NM and the NM is invincible until the players who said yes are attacking it the pop up will have 30 secs or it just assumes the player said no
Every time a mob gets reset, the people who just got there are happy, the people already there are upset.
Every time a mob gets pulled early, the people already there are happy, the people running there are upset.
No matter what change they make, it is a no-win for SE. For the average person, you'll find yourself in either situation often enough anyway.
This suggestion isn't too great, either, unfortunately. The reason why it leashes is to prevent people from dropping these mobs on innocents, sure, but the reason it's HP resets is to prevent people from taking advantage of leashing to kill things they shouldn't be able to.
I've always thought leash areas for monsters was kind of small to begin with.
I kind of like this one.
What if they made Enmity of Hunts based on the activity of the attacker? That way the Elite Mark would only focus someone actively attacking/gaining enmity on it versus following the runaway/kiting troll trying to reset it. In conjunction, they'd simply stop Elite Marks from aggroing nearby non-attackers. It'd probably require some work from the programmers, but I don't see any cons to it.
Very easy solution, you reset, you have to wait five minutes before being able to rejoin. By then, the mob will be long dead. So think carefully before trolling. Though the resetting thing is good encounter to deal with those trigger happy players :) Personally SE really need to adjust this hunt reward ratio, as it is now, it is extremely great for the little amount of time you put in.
Simple fix is if you try to reset it and when too far, the NM do a spit for 99,999 and you died.
Let's replace a mechanic that's prone to trolling but is ultimately harmless and can even be beneficial with another mechanic that's even more prone to trolling and will cause more harm than good, perfect idea.
I like the idea of resetter = dead man, my self. You could even have the kill move cause a knockback as well, so the dead man's body goes sliding away like 30 meters.
A GTFO move in every sense of the word. Like, Fluid Aura MMXXCLL or something rediculous, lol.
Or, get rid of the invulnerability and instant 100% hp? Sure, have it return to it's spot after being pulled too far, but let it still be attackable, and it's hp regen slowly if not attacked? Kinda like, you know, every mmo in the history of the world ever?
Ok, not really seeing the point of this thread. My server is relatively small so it may be different for you, but the only time people reset the hunt mobs on our server is when they were pulled early and it benefits everyone by resetting. It doesn't keep anyone from getting credit, and lets more people get credit. On your server is resetting the mob bad in some way unbeknownst to me?
I believe resetting also resets your credit progress.
But what happens when you are just walking by, minding your own business and you accidentally aggro a hunt monster that you didn't see, or maybe spawned while you were fighting monsters around the area? You can't beat it alone so you try to run away *BAM* 1 hit for being a coward and not fighting to your dying breath! Ha, take that random innocent passerby!
Something tells me this one isn't quite gonna fly. xD The idea where the hunt runs to the person second on the hate list on the other hand.. I suppose it would be fine, but I do hunts on a healer class so I do my part on being thoughtful by simply tapping the monster with Aero and spam AoE heals for full credit so more people can hit the monster before it dies with me not helping nuke it down. As far as being at hunts early, I still don't pull and early pullers get no sympathy from me either if the monster lived long enough to kill someone there obviously wasn't enough people there to melt it pre-mechanics and the reset was justified. >:3 Patience is a virtue, try and remember that. s( ^ - ^)b
Well they did say they want Hunt to be Dangerous when roaming in the Open World, but right now it is not and they are just a zerge fest that died in seconds. There nothing wrong with someone pass by get a aggro and one shot, it not like you lose anything from dying anyway.
I don't even...
Why not add 1 shot mechanics to everything? Even to the most trivial things like zoning or teleporting, it's not like they lose anything from dying anyways.
We could also replace that heavy debuff when you're mounted with a doom that kills you in 10 seconds and there's no way to avoid it, it's not like you lose anything from dying anyways.
Lost a roll in a dungeon? Dead, it's not like you lose anything from dying anyways.
Personally i see a lot of parties counter resetters by having multiple warriors, who stagger use of holmgang, to assure that resetting is impossible.
You're missing the point. I'm not saying add a One Shot Mechanic to all NM. I clearly did say they only used it when they are about to Reset. It just like in real life. When a predator chase after someone and they about to lose it, they use their ultimate skill to get it.
I don't think anyone mind being dead to an NM when they passed by anyway since it already happen without the one shot mechanic. So what different does it make if they add this? It would actually make people not abused it and reset mob for their own selfish FC or LS from a poor soul there actually try to get full credit and found it first.
Yes, let's make a return of the great Crawler's Nest trains, or the Goblins in the Jungles. (sorry about the FFXI references) If mobs followed you until you zoned this would happen.
Isn't resetting mobs that you or party didn't tag initially a reportable offence under harassment?
Sure I read a post where a GM supposably stated that.
How does it? Someone tags a mob, someone else comes along and resets it. Sounds like a clear case of harassment in my opinion.
Too many have the self entitlement issue, that they feel they should be able to catch every single hunt mob. Thing is if you don't get their before someone pulls, try better next time. There is no rule that anyone should wait for anyone else. It is courtesy, nothing more. If a party happens upon a mark they are capable of killing then they are entitled to pull and kill without needing to tell anyone else. Personally I don't mind waiting for other parties to come and also get credit for it. But there will always be some who didn't get there in time.
Yeah it's definitely against ToS; you're purposely doing something you know will mess with what other people are doing.
I don't know though, at first I was really against resetting, but have seen a few times where a mob accidentally gets pulled, and what then? You're stuck fighting it even though you didn't pull it on purpose? I can't stand people whining about "early pullers", though I'm never first to pull unless it's very clear nobody's coming, and overall the community seems to be handling these better now.
I think it's good that resetting is against ToS, because of the capability to troll if it wasn't; but making it so that you have no recourse in regards to accidental pulls, or the majority agreeing something should be reset, I don't think that should be taken away.
Overall I think everyone should just be pleased SE released content with such a high reward rate and deal with its minor flaws as is.
Where is this view coming from that resetting is trolling? Resetting gives more time so that more people can get credit for the fight - that includes people in your group and those not in your group. After a reset, you re-tag and you're golden. There is NO benefit from being the first to tag the NM. Seems like the reset complainers just want to ensure that they are the only ones to get a reward. Talk about selfish.
From the ToS: "3.2 Disruption. You may not in any way disrupt or interfere with the Game experience of other players, including the disruption of Square Enix's computers and servers."
Even just making the mob take longer to kill would fall under that. How are you to know if a person needs to go in exactly 2 minutes to catch a bus, or whatever, and you resetting it means they have to go afk and miss out?
And especially with a B rank it's quite possible for enough people to show up after a reset (or several) that you don't get full credit that you would have.
Well, you go ahead and report someone for ToS violation for resetting a mob and lets get a GM opinion. Personally, I can think of many things more disrupting to the game experience than this that also would not be a violation.
You may not have done much hunting but it takes only a couple hits plus auto attack on a B mob to get full credit assuming your party is all present and doing their bit. If your party was in position to get full credit before, you'll get it after a reset as well.
The bottom line is IMO most people who complain about resetting have a "thing" about the big hunt LS groups and want them to fail. We even have someone on our Server who forms a "screw "the big hunt LS" group that purposefully pulls immediately on every hunt to deny the big hunt group. He even advertises his intent on PF. Now, if you want to talk about disruption, let's talk about that.
Both are forms of disruption. I get the feeling you don't get where I'm coming from. I've done a fair amount of hunting, not that I'd need to; it's not rocket science.
As far as a GM opinion? SE's already commented on this exact issue saying that 3.2 applies. Not that they'd need to do that either; it's pretty self-explanatory.
You seem mad. I just don't think I'm one of the people you're mad at... Try re-reading what I put in there about being pretty patient with pulls and how I think a fair amount of resets are good.
If you aren't in a full group, after the reset it can be really difficult to get full credit. I found an S rank the other day, told my FC, we had 5 people there, we shouted in the zone, and after about 15 more people showed up we pulled. The pull was about 5 or 6 minutes after I originally found it, the mob wasn't "hunting" for it, or they all would have been there sooner. As soon as we pull, a certain know douchebag for resetting immediately reset it, during the reset, he drug it over where most of the healers/casters were and got a lot of them one shotted. As soon as the first reset was done, most of the mob had shown up, and it was burned down pretty quick, fast enough where a lot of the casters/healers didn't have time to get raised, so all of them ended up getting no credit. Many people reported because of this, myself included. After a long chat with a GM, he told me that they have to have proof that person resetting is doing it on purpose, he said they use chat logs, and can look at battle/aggro logs, but if there isn't hard evidence then they tend to "lean towards innocence" for all players. I personally have reported this guy 3 times for it in under 2 weeks, and nothing has happened to him, in those times he has shouted to stop attacking until the reset occurs, or yelled "Please report me, I am resetting to troll you." So it's obvious the GM's have contacted him about it, but he is still playing and doing it, so even with their privacy policy to not reveal the results of their investigations, it's clear they are not taking actions against it. So basically according to that GM, it is against the ToS, but once again, they aren't doing anything about it.
I'm not convinced. I am not sold on the idea of constant threat just to travel
More like with 5 people you are not gonna get full credit unless all 5 are tanks with over 530 strength or white mages spamming medica 2, and either way all 5 of you would die from an S rank. You should have waited for more people so you didnt die in the first place, sounds like you got what you deserved.
I said we shouted and about 15 more showed up, 20 people can take down an S rank, it won't be as fast as 200 doing it, but 20 people can handle it. Also not all of us died, only one from my FC died, but a couple other healers/casters died when the douchebag drug it over them to reset it, you should brush up on your reading comprehension and retention a bit more before you start telling people they got what they deserved.