Been thinking about the i90 crafted strength rings for Warrior? Most warriors are just using pure strength accessories? Is it even worth to get i90 str accessories with vit and det?
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Been thinking about the i90 crafted strength rings for Warrior? Most warriors are just using pure strength accessories? Is it even worth to get i90 str accessories with vit and det?
I'm personally not a fan of STR builds for Warriors and just go pure VIT, but for off-tanking certain boss fights where we function more like a DPS class they could be more useful than VIT gear.
Also, if your left side equipment is already overgeared for the content you're doing, STR accessories are probably the way to go.
The crafted acc.s are definitely nice (most likely BiS as well), but at this point I'm not sure if they're really worth the cost of buying/making + melding, personally.
Not when you can farm the slaying rings from Ramuh Ex and just use those. The difference between i90 and i100 is so small that its a wash. There are always trade-offs.
For pure DPS? No; i110 Slaying/Gloam are superior options.
For everything else? Well, it's the best option, and there's little else to spend your gil on.
But if you don't have the gil, then you don't have the gil. Now, whether you think it's worth gathering the gil for it is up to you, but don't think you're not settling for the inferior options.
Ignore secondary stats for a second.
Full i90 Crafted: 65 STR and 75 VIT
Full i110 Fending: 105 VIT
Full i110 Slaying: 90 STR
Would you trade 30 VIT for 65 STR? In pretty much every scenario, the answer is yes.
Would you trade 25 STR for 75 VIT? Maybe not in T8 and old content, but in any situation with a threatening mob the answer is probably yes.
Gryphonskin was the go-to tanking set if you had money back at the i90 cap. It's the same thing here. Plus, you don't need to wait on lucky coil drops.
By the way, I'd rather use Topaz accessories and meld STR to get the inherent 16 Parry. Don't completely ignore accuracy either.
I haven't tanked t8 yet. I have tanked up to t7. My philosophy with vit is to have max hp with defiance @ 9k; with 9k HP you can withstand every hit in the game after proper mitigation. After that everything goes into str because the extra Vit is wasted. I'm curious to hear from a warrior with full i110 how much vit they have when going full strength on the right side, as this is my option the true BiS for warrior. If using this gear setup they can obtain 9k hp after gear then I would rather go this route, than spend my gil on i90 rings that wouldn't have the same result.
Thank you for the numbers by the way. This is exactly what I was looking for, not antecdotal evidence or reports.
It's the best hybrid str/vit option, for sure.
But jesus it's an expensive set.
Especially if you don't have all the accuracy parts you need on the left hand. It's just too rich for my tanking blood.
Most definitely worth it and IMO best in slot by far.
My build: http://na.finalfantasyxiv.com/lodest...acter/5331858/
30 points into Str
I use Lava toad eggs for the little bit of acc i need. The only piece i do not have is the HA belt then i will be my version of BiS
my str is 533 and Vit over 570 in party with food. My HP pool of 9.7k which is more than needed to MT all the content. Also to note that Ruby is the way to go and not topaz, the reason for this is if you notice my SS is 421, and that seems to be the magic number to get in the extra hit from your opening unchained>Berserk>internal release combo.
They aren't needed at all. Unless you are in one of the few group that plan on doing savage coil.
T9 is tuned for around i100 and doable at less ilvl than that. T8 is already MTed in full str.
When 2.4 rolls around they are more then likely be very useful until then save your Gil.
I'm with you on this, my WAR is built the same way too. The SS on the accessories helps you to reach the 2.39GCD target because WAR's body armor are lacking in SS.
It is also about future proofing. That extra 1.5k HP or so allows some extra hit and at the same time, when 2.4 hits, the 1.5k HP will certainly be appreciated. Just like how the i70 crafted accessories were very helpful to WARs when SCoB was released.
Is skill speed really worth it? I'm kinda afraid to run out of TP on long fights like T5/T8.
I was gonna go for Topaz melded with 13 STR, 9 Acc, and a choice of 12 Crti/8 Det/ 12 SS
The alternative would be Ruby with 15 VIT, 9 Acc, and a choice of 12 Cri/8 Det/ 12 Parry
I just tend to think that Crit is better for WAR because of the wrath stacks and IR all stacking together. I've always considered SS to be a bad secondary stat (though SE seems to put a lot of it on Tank gear).
Wrath stacks are negligible for crit, WAR doesn't magically get more out of it.
Ruby with Det or Crit, the choice doesn't really matter.
One question, to got this i90 craft accesories for pld ?
i already did it for the ring.
Trade 30 vit for 64 str ?
Losing 30vit for 64str is def worth it. (98% of the time)
But the question is, is it necessary right now? Probably cost 10mil to penta meld all your accessories and nothing short of savage coil needs them.
2.4 they will be needed for progression groups but not for the standard player base.
If you value both offense (str) and defense (HP), then i90 crafted is unquestionably best. If you want purely one way or other, then no. *Necessary*? No of course not, but sure would be nice.
As for those saying never need more than 9k HP, I don't buy that. If you're not planning on doing anything harder than t6, ever, then maybe so.
T7 there are times you might tank 2 dancers or boss+dancer or prosecutor. Run your cooldowns and you're probably fine with 9k. But more HP is nice.
T8 I've been quad hit for ~10k HP a couple times. Boss auto + Boss cleave + Dread auto + Dread rotoswipe. 4 hits in 1 sec, totaling right around 10k. Can't guarantee what cooldowns were in effect there. But let's assume none there and you'll have up Vengeance or Rampart or something for Dread -- that let's you live. Unless healer let you be at 75% during the wrong moment. So I totally believe those that say it's been done with pure STR setup. But they had to tiptoe around a possible insta-kill -- I'd rather give up the STR and not waste my group's time with the occasional tank death.
T9 - can't say. I've not done this one enough.
And Savage + future content I'm sure you'll find use for the HP.
I know the post is for WAR, but I'd like to ask opinions on this build's viability for PLD.
They're just as viable on PLD.
However, the Skill Speed from Ruby accessories can be problematic for PLDs, as their TP consumption, while tanking, is much higher (even with Shield Swipe) than WAR's.
It's not a huge issue, but, if you're just gearing for PLD, then Topaz accessories might be a better choice.
T8 is extremely scripted if you die it\\'s your fault. I have 8600 hp on WAR for t8 and never come close to dieing. CDs are for the dreads other than that you don\\'t need them. So they are always available. There is no instant kill in coil unless you time out or mess up a mechanic.
Coil2 is tuned very low in terms of ilvl and HP.
If you are still learning just go full VIT then add STR as you can.
7-8-9 can all be soloed tanked and most prefer to solo tank them making a tanks DPS rather irrelevant.
I find that anytime I'm bottoming out on TP, I can just spam Stoneskin on myself about 5-8 times and I'll be fine. There are strategic times to do so in some fights (T7/sometimes T8 mainly). Even though it's lowering your DPS, it's better (imo) than just standing there waiting for the TP for your next combo.
Sounds like boasting to me.
The following was observed twice (out of a lot of time in t8, so it's not common ... and the reason should be pretty obvious):
4 hits in logs. 3 have exact same timestamp, down to the second. 1 is one second later. Boss auto, boss cleave, Dread auto, Dread rotoswipe.
Total damage was right at 10k. I didn't take down exact number, but it was within +/- 500.
Party observed me dieing -- seemingly instantly. So it's not a mere quirk of the logging to put all the timestamps together.
I seem to recall, and this part is fuzzy (the above is absolutely certain), that it was right before the Dread died. Not just after dread spawned. (ie, faster DPS might have avoided it)
What probability is there that 2 sets of autos plus 2 special attacks will line up that narrowly? It's not that often. This is why you get a large number of smooth encounters. And then that 1 time BOOM! You're dead. And 1k HP would have made all the difference.
Skill speed has even less of a benefit than parry does in terms of mitigation for a WAR.
And that's only for fights where you're spamming IB on cooldown. If you're actually saving IB for a particular move (death sentence, titan table flip, or whatever), then all of the mitigation benefits of skill speed are lost entirely.
It's also the worst DPS stat currently.
Our WAR did T8 solo tank for weeks with 30 STR and no VIT on right side. Has around 8k with Defiance. Very rarely does the scenario you outlined occur, though we take necessary precautions like Virus on both targets, E4E, and he pops all of his cooldowns (as he should). Is not a problem for a good WAR and good healers.
This ^
It's not boasting the cleaves and roto swipes are scripted attacks. With IB, a CD, foresight, e4e and virus the dreads barely do damage. For the last dread use HG for even more protection.
WARs are MTing and parsing over 250 on t8. (That's 60 DPS higher than me btw). They do that in full STR i110.