http://xivdb.com/?search/!filters/Ik...RBVEVEXzA6Ig==
According to xivdb most of the new gear for healers have accuracy on them... Please don't tell me i'll be seeing "Cure II MISSED!"
pls no D:
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http://xivdb.com/?search/!filters/Ik...RBVEVEXzA6Ig==
According to xivdb most of the new gear for healers have accuracy on them... Please don't tell me i'll be seeing "Cure II MISSED!"
pls no D:
It is likely added there to encourage some form of off-DPSing (which I already try to maximize, personally) for the healers. If not directly off-DPSing for DPS-checks, then at least as an utility in pivotal situations. To give you an example: T5 Dreadknights. A WHM can Stone I them for the heavy-effect, as can the SCH do a Miasma. We might be encouraged to do similar things in T6-9. I quite like the accuracy boosts, though it won't really make us a 100% accuracy machines either, especially with the rising (likely) accuracy caps of turns 6-9, but every little bit helps. Nothing more infuriating than a missed Miasma on a dreadknight.
Judging by the stats, it doesn't look like the accuracy is taking anything from the item budget, so it's kind of like extra stats.
Scholars benefit from the added Accuracy seeing as they branch off from a DPS class. They off DPS more than WHM's should, so their DoTs have aim now~
The quest for no more Holy misses begins again!
I was wondering this earlier today actually but healers should stick to their job and heal, not off-dps, if that's indeed what se are intending, its ridiculous. imo it shouldn't be on the gear, I would have put det instead. or sp if det already there. or omit it altogether and raise the other stats by a smidgen.
u don't see mind stat on bard gear so they can do a bit of off-healing now do u! lol
Scholar - energy drain
that's all I'm going to say
Doesn't make since for WHM. . Considering most coil and end game extremes are a huge manasink. . Don't do much dps if ur managing your mp. . Lets buff shroud up and ill consider dps.. in 4 mans its cool but in 4 mans in high end gear accuracy is pointless at that ilvl
I throw some DPS pretty often in T4...it'd be nice for Aeros on the dreads and Holy not to miss.
But the magic acc cap is like 440? You won't get close to cap with 5 per-piece.
Perhaps there'll be some harder solo content to do at some point that'll need it.
I willhave to disagree. Besides T6 which we are just learning I dps in turns 1 -5 (I even holy in T4 without it being a serious mana concern) - Youjust have to manage your mana wisely and know when you can "splurge" a bit on dps. Stone I misses makes me cry in T5. My raid group still laughs when i curse for missing one. I for one, welcome the little bit of more accuracy we are getting.
Odds are you need the accuracy for T7 and possible 8/9. 7 has interesting mechanics.
But will it be enough? The accuracy cap in Coil2 is a bit higher than Coil1 and the amount of accuracy on healer gear is not very high.
All this accuracy is doing is allowing healers to maintain a similar hit chance in the Second Coil as they do in the turns 1-5. The accuracy cap is higher in the Second Coil, so without a bit additional accuracy we'd be missing more in turns 6-9 than we did in 1-5. SE is not trying to encourage you to DPS if you don't want to (I don't, if I wanted to DPS I'd have rolled one) and the fights are not designed to require you to DPS, but having Energy Drain or Miasma miss three times in a row because you have no accuracy can be pretty annoying.
As new tiers of content are released with higher accuracy requirements, we will likely continue to see more accuracy on healer gear just so we don't have to deal with 65% hit chance in turn 13 or whatever.
It can be useful to dps as a healer even in new coil; I helped dps in p2 of T6 to push into p3 a little quicker. You obviously don't want to dps INSTEAD of healing, but in addition to can help make certain phases smoother.
Ahhh the bad healers who don't dps scare me.
The one and only reason there is acc on healibg gear is to supplement Energy Drain for SCH. Otherwise, SCHs will miss A LOT of drains. I have some acc gear and I stil miss a lot in Turn 7-8. There isn't enough of it to encourage healers dpsing in the 2nd coil.
Aero (II)s missing on Leviathan is the most annoying thing ever.
No. She's a bad DPS. A bad healer is one who doesn't precast cures, manage MP, or otherwise lets the tank/party members drop when it can be prevented.
Managing MP is at direct odds with DPSing on a heal class, and in coil/coil2 and other heal intensive fights, this actually matters a lot. Nevermind that tanks can drop in the space of a GCD if you aren't precasting. Cleric stance failing to turn off (due to animation or just missing the macro) can also be fatal with just 1 vastly underpowered cure.
I'm OK with healers being bad DPS myself.
Those are non-issue scenarios because if the heals are that tight, a DPS-happy healer won't be DPSing either. But if you can throw even one Aero in, you should unless people have been derping and you burned all your MP on raises. It's scary how many healers just stand there and watch when there's a lull (looking at you, first 15 seconds of Leviathan EX).
You are right, Bard doesn't have a heal, but they do have DPS skills and their job is to DPS. If you cannot do your job correctly and fail the DPS check, you do not have the right to blame anyone. Since the healer's main job is to heal which he did correctly by not letting anyone die, the DPS in the other hand cannot even fulfill their prime role.
FAIL is FAIL, suck it up and get better instead of asking your healer to DPS and if they refuse you brand them bad LMAO. the word BAD is on you, bro!
You sound like the type of person that also flips out on tanks that use Sword Oath even when they're not tanking or taking little damage because their main role is to tank.
There's been quite a few times where me putting in some DPS has saved us, such as being slow on Titan's Heart or beating enrage on Leviathan because some poor schmuck fell off the ship. If my healing isn't absolutely needed at the time and I can get by on just Lustrate and Fairy, I see no reason to drop a few DoTs or a Shadow Flare. It's the difference between being a good healer and a great healer.
I just don't understand this mentality.
Here's a very simple question for you: if no one is taking much damage, both healers have MP to spare, and there's no upcoming damage for at least 3 seconds, which is the better player, the healer who stands around doing nothing or the healer who throws out some damage?
Keeping people alive is the bare minimum of what you should do. The job of every player is to do whatever it takes to push the group to a win. It doesn't matter if you're a tank, healer, or DPS, if something gives you better chances of winning, you do it. So while you may think, "Well, if the DPS can't do it themselves they don't belong there," I'd rather push on and throw out a few cleric stance'd DoTs to break that 1% heart of spume or what have you. While it doesn't happen often, if your throwing out damage helps in the win, then by not doing so you've indirectly caused that group's loss. Congratulations.
You're basically one of those people who do only what they're told and not a step further, and no one likes those kinds of people even in real life.
By your logic, I shouldn't need to heal DPS that get hit by avoidable AoEs, I can just let them die and blame them for not dodging. What a joke.
I think you guys are blowing it out of proportion a bit. I wouldn't say a healer who doesn't DPS is bad, but simply not exceptionally good either. They are doing their main job, thus being a passably decent healer. A bad healer is a healer who can't focus enough and doesn't have the awareness required for the job (alarmingly many healer mains are slow on the uptake in the battlefield) as - after all - healing has the most variables to it each and every run, meaning healers need to be mechanically/situationally aware, quick and vigilant. Someone who doesn't fill this criteria, on top of the basic issues such as heal distribution/skill management/MP management is a bad to mediocre healer. Someone who delivers the aforementioned goods minus the off-DPSing -part is just not exceptionally good and not minmaxing, but not downright bad either.
This is coming from a healer who always tries to minmax her DPS-uptimes.
If you still did not get the main point of my post. Let me put it a little more OBVIOUS.
This is not about whether i can but i don't kinda post. This is about whether some DPS calling a healer BAD for not DPS-ing.
Yes, you dealing a little bit of damage and help wins the fight is nothing wrong, i don't condone that. But for some reason some DPS think that if they fail the DPS check, it is the healer that doesn't do DPS kinda bullshit mentality that got me off.
Still, my point stands firm, in Leviathan, if you need a healer to 'help' a DPS to clear a DPS check because apparently some DPS fell into the water or did low DPS and got it enraged, that DPS need to improve. Cause nothing in this game spells 'HEALER NEED TO DPS TO WIN'.
When i am healing, i don't go calling a SMN or BLM bad for not assisting me in healing the tank when the tank died. Same theory, a DPS should not be calling anybody but him/her self bad for not clearing the DPS check.
Yup, healer keeping people alive is bare minimum. So is DPS clearing the DPS check. BARE MINIMUM. So, are you telling me DPS isn't slacking? or BAD?
Whatever it takes to win the battle right? If tank were to die due to not enough healing, can i blame BLM or SMN for not assisting in healing?
If a SMN did not help swiftcast raise the fallen, is he/her BAD? answer this question.
If a SMN or BLM did not heal the fallen tank, is he/her BAD? answer this question.
Once again i would like to emphasize my point. Healers are NOT compulsory to help you DPS anything, if they do, they add value to their current job which is keeping everyone alive. DPS that cannot go through DPS check for whatever cause have no reason what-so-ever to call a healer BAD for not doing the BARE MINIMUM job that they are required to do.
If a healer don't expect you to help them heal up the tank, don't expect the healer to help you DPS shit to clear DPS check.
Sounds like more ammo for elitists to use. Healers need to dps too! >.<
What next? They'll give mind to PLD so they can use cure more? lol (actually this one is kind of a good idea)
Thankfully the DPS in my static know what they are doing.
Please enlighten me how did you look into my logic and derived/concluded as what you had stated above. Or could you quote any of my sentence that remotely pointing out your above claims.
It is bad enough that you do not read, but when you do, you do it wrongly.
It is above amusing to see people in the party asking healer to DPS the first thing when they fail DPS check instead of telling the DPS to buck the F up. Seriously, i chose healer to heal and heal i gave, you chose DPS to DPS but u did not do it correctly. So it is now my (healer) fault that we did not down the boss? Nice theory there my friend.
I absolutely do not tolerate DPS expecting a carry from the team because now they know people are supporting healer to DPS, so they can slack their way through things instead of thinking of a way to maximize their DPS. I have seen BLM doing lower DPS in an AOE fight compare to an equally geared BRD and when they fail to do it(DPS) fast enough, they ask the WHM to holy. HOLY SHIT! why don't they ask the BLM to hit it or hit the road?
Disclaimer: I played all classes, so you know i don't side with any. If a healer is slacking, i would bulldoze their ass as well.
Sometimes bad things happen. I rather not wipe to enrage on Leviathan at 1% when I could of been that difference, and I have been in this situation in more than a couple occasions. I don't play with a bunch of perfect robots that are incapable of making the odd mistake.
And yes, a good summoner or black mage will throw a heal or two if the situation calls for it. When I'm tanking and I see that a healer has died and the other is struggling to keep people up, I'll start casting stoneskin on anyone who is low on health or on myself. I don't have to do it, but I'll still do what I can if it means preventing a wipe.
White mage has some of the strongest AoE in the game. Not only that but Holy also stuns, which can add a few seconds of not needing to heal. I find it annoying when they're just standing there doing nothing when they could be making things go a lot faster. For example on Garuda, killing the feathers faster means more DPS time on the boss.
As a WAR, I make sure to keep Storm's Path up and pop abilities like ToB, Mantra to make things go smoother at crucial moments.
I shouldn't have to do any of this since it's the healers job to worry about incoming damage right?
As the OT in our group, you don't see me going afk when there's nothing to tank either.
It's about being adaptive to situations. A good player will be able to easily adapt to a less than perfect situation using the tool set they have to try and prevent a wipe. Tanks not getting the heals they need? Better start stoneskinning. Healer died and other healer is struggling to keep the party up? SMN better res the other healer, or BLM better start helping out with Physick on DPS. Both tanks died? Swiftcast Titan+Rouse+Spur+Enkindle to keep the boss busy for a bit while the healers get the tanks back up. I've actually used Titan to prevent a few wipes, was fun. (Specifically in CT, Behemoth)
I will toss down DPS when I can as a heal. I will use a Holy or 3 during Bug phases in T4, toss an Aero on enemies if the tank I'm healing isn't in danger in T1/2 or Levi EX, and in dungeons I'm often DPSing as long as the tank isn't in trouble.
There's a time and place for Healers DPSing; as long as there isn't a ton of damage being applied to the party, you might as well toss at least an Aero down on things for a little extra damage.
I'd much rather have heals DPSing when there isn't much healing going on rather than them just sitting around doing nothing.