Would it be possible to give apkallu the same treatment that the sheeps got in Coerthas?
Apkallu are only on one area, limited in number and their eggs are required for so many cooking recipe.
Thank you
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Would it be possible to give apkallu the same treatment that the sheeps got in Coerthas?
Apkallu are only on one area, limited in number and their eggs are required for so many cooking recipe.
Thank you
There are leves you can do at Costa del Sol with Apkallu in them that also drop the eggs. Not as many in them, of course, but they're yours and only yours.
Oh wow is that why there is such a high demand to farm them? XD
I was wondering why there were usually 10 people fighting for the birds in Costa Del Sol. Last I saw they weren't that expensive on my server so I've never tried to farm them for profit. Haven't checked in a while but last time I sold some, they went for 250 a piece.
I like the idea, but then those that try to cook for profit are going to be sad. However though, it would start to cut down on bots since the items will no longer yield a profit for them to profit. Also, do the same for night milk, starting to see a trend of bots starting to farm them.
I am opposed to this.
I do not farm them, BUT SE adjusting drops and putting once harder to farm items on NPCs is the main cause for the economic disruptions we have seen. If I had my way the NPC should only sell mats that you need to get to level 10 in any crafting and let the players (Land and hand) provide the rest.
Why even have DOL and to some extent DOH if every time someone needs a mat and either has to by it or find it in the wild complains and SE just puts it on a vendor?
More than one spawn/drop location for any item I can get behind and agree with.
p.s . Bot are not really a big deal, you can mess them up big time but hijacking the agro and resetting the mobs. And then report them and hope SE does what they have said that the would do in the past and ban-hammer them.
Can we just get a new Disciple of Land already? Scavenger, or something. Rather than Nodes showing up on rocks/trees/bushes, unique enemies spawn when it uses it's equivalent to Triangulate/etc. A Docile Dirmite spawns where Dirmites are, lets you harvest web, a Fresh Adlgoat lies dead and lets you harvest skins/horns, Apkallu Nest you can steal eggs from and sheep you can sheer...
Please? I really dislike having to murder sheep and apkallu...
You should rephrase this statement. You should say "Would it be possible to spam more Apkallus in different locations rather than increasing drop rate percentages/quantity? I don't want to destroy Eorzea's economy, I just want to compete and have fun while doing so!"
More spawn points for Ornery Karakuls in Coerthas were added. That's the similar treatment I would like to see given that apkallu eggs are required for 7 of the level 40+ cooking recipes. They are artificially scarce and camped by botter, restricting access to the rest of us.
No, they also increased the amount of wool that drops to like 8 per karakul, and you could also buy them at a npc vendor. It was total overkill.
Scarcity is a good thing, but you're not thinking about the health of the market you just want something and want it now.
Fleece and Diremite was increased in drops since they are needed to level up weaver if you follow the tiers rather then spam craft lower level stuff.
Apkallu eggs is not needed to level up cooking and should not be changed since they are a legimit way to make money, atleast on my server.
Same server as me. Apkallu, depending on time of day, "can" be farmed. I usually see 10 people fighting around there for them, but sometimes I don't see anyone outside of the FATE grinders.
I still haven't checked but did they go up from 250?
OMG Another Cactaur member! We're a dying breed D=
So few TTwTT
I'd be all for adding in two or three more areas for them to spawn in.
so dropping the price of all the food that use apkallu eggs? ..... .
Why would you want more Apkallu? Surely you know of the dreaded Flying Sardine.
there not bad to farm and the prices are usually stable enough to buy if you dont feel like porting over there. i never see any botters there tbh but the only time i really try is while im waiting for coil since i figure i can share the wealth with my current party members.
Cactuar FTW!
I wait for the day someone with SE, with a very evil sense of humor, "turns off" Apkallu spawning and puts out a press release:
"The Apkallu have been hunted to extinction. Lord Gegeruju feasted on the carcass of the last known Apkallu with three of his closest umfriends two nights ago..."
:)
...then maybe a little miniquest, "So...if you want more Apkallu Eggs, you must seek out a well-hidden, crafty breeding pair that are TRULY the last two living birds..."
got my CUL lv50 already without crafting any single recipe that used the eggs
your statement here makes little sense.
A) it is a 'legitimate way' used by many not just botters.
B) if you do not want to be dependent on 'price gouging' botters/crafters, then gather/make your own.
C) you say you want stuff that you 'need' but from the looks of the lodestone you havent even touched CUL. so i am uncertain as your 'need' in this matter beyond possibly wanting to be able to sell more on the MB or you want the market for deviled eggs to crash so you dont have to pay the current prices (see B).
This... a million times this. Apkallu eggs are selling for a high price on my server and farmed so heavily that you're lucky to even lay claim to a bird let alone get a drop. When they finally DO drop, they only drop a single egg.
The mobs scarcity combined with over-farming and low drop rates make this a pain to get by any means other than purchasing them from botters. The only ones who this will hurt are the ones who endlessly farm the items and sell them at OTT prices. We culinarians will do just fine, thanks.
What bugs me in the discussions about availabilty of drops needed for receipes is that most of the time, it's about markets and being able to make GIL. I couldn't care less about markets and GIL because I do not sell buffood. But I love to make buffood for myself and friends and it is a true pain in the ass to compete against the 24/7 camped Apkallus just in order to get myself a stack from time to time when I run out of stock.
It is always the same, be it Diremite webs or fleeces before they raised the drop rate. I didn't compete with people who need them for their crafters who want to craft something for their own need but with people who want to make GIL through Sales, be it bots or regular players. Before you start considering market issues SE, please consider own requirements first. Selling and becoming rich is a luxury because you don't need that much GIL in this Game (ridiculous housing prices left aside). But being able to equip and buff the characters you play should be more essential when you design recepies. Find a way so that a regular player can make use of the items for own requirements. Everything else is a Goodie. IMO.
I think people have a real issue disassociating the price of the ingredients and the price of the crafted goods. Sometimes items are sold for LESS than their component parts (just look at any NQ 2-star equip), and sometimes they're considerably more expensive. Knights Bread is relatively cheap to craft yet because of the amount of ingredients required and the craft level, people will still happily buy it. The higher level you go, the more true that becomes.
Bots are a problem yes but you cant go ahead and make everything easy acces just because bots are gathering it.
Its hard enough to make money in this game we dont need to make it harder just because a few individuals cant be arsed to fight for the eggs or buy them from the market.
To destroy the Apkallu Eggs prices?
Just put in more Apkallus. This way more Apkallus can killed for more eggs instead of less Apkallus for more eggs. Or high level Apkallus in a new high level zone. Level 55 or higher.
SE should just put in some more leves with Apkallus and put more Apkallus into tresure enemy spawn. And maybe also an Apkallu endboss in a dungeon?
With the extra fee the people save time instead to make it themself. Especially if it just a igredience for the actually recipe they want to craft. As example Knights Bread are needed for Stuffed Artichoke.
So you complain that the prices on buff food are too high and complain that there is nothing to spend all the gil?
One way to combat this would be for SE to put a cap on how many of an item you can farm in a given period of time.
It would stop the 24/7 botters from endlessly gathering crafting ingridents.
Then again, I'm sure someone would complain that they had the day off from work and wanted to gather 9999 of an item and are being hurt by SE's new policy.
There's really no way to win :(
Instead of increasing the drops how about they actually do something about the bots that sit out there and farm them for days at a time :x
Would be no bad idea. The same they did in 1.0
You could only gather X Items in a period of time. If you hit the cap your gathering start to fail. Gathering leves were not included in the cap so people can still earn exp with the DoL.
http://www.bluegartr.com/threads/990...=1#post5222761
There's a bot on my server named Mirabelle Goodea, and my fc has dedicated a linkshell to having fun tracking her down and killing her. She's been reported literally hundreds of times for botting and is constantly flooding the market with materia. Don't count on SE to be bothered with the ban hammer, as they've obviously got more important tasks on their mind.
A lot of the arguements I've seen go either way, some want the drop rate for rarer items increased because they don't want to spend time having to farm for the item and they've won more times than not with SE going overkill in their attempt to appease these people. Some people don't want the drop rate increased because the economy in FFXIV is pretty well screwed in a lot of servers because of bots farming every item that sells for more than 100 gil to the point that the prices plumet to single digits and players are very limited on what they can farm for profit these days.
For my part, I'm going to have to side with someone else who suggested that, rather than increase the drop rate or size of drops, increase the number of places it can be farmed. Since the complaint is in the forums now, and SE does so enjoy trying to appease every person who cries "this is too hard" they will probably do the same as they did with diremites or fleece and increase the size of the drop which does not fix the problem that a lot of people have with this, which is that they're having to compete with bots for a small number of mobs.
A tank can easily pull a bot away from a mob by aggroing that mob, but a lot of players cannot do this because often times, the mob dies too fast to draw aggro for healers or dps. Myself, since I have no current tank classes, the best option I have for competing with bots is getting a tank from my fc to come move the bot or using insta-cast abilities to get aggro before the bot can.
point is nadrojj you shouldnt have to be competing with them ...
Why make things so dang easy. Leave the eggs alone and move on. This is how the market gets ruined. Next people will want easy Night Milk drops. Everything handed to them.
I miss FFXI before all the nerfs. It was annoying, but looking back I really miss the challenges.