Will weapons be changeable as well or is it only armor?
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Will weapons be changeable as well or is it only armor?
I ask myself the same question.
It would be pretty stupid to not be able to choose what weapon we want to display. ( looking at you FFXIII and Ifrit weapons )
Well, first of all, it's not likely to be slots. From what we've heard it's more akin to the way Aion/Tera/WoW do it, ie you change the appearance of one item to another. Not a separate slot. Also, afaik, it includes weapons too.
WKC2 (JPN) had the best method for this. there was an accessory you could alter with every piece so once you equip'd it... poof new look. keep everything as is except 1 accessory. i liked the trade off. 1 less ring of boosts for the ability to change the dullness of end game copy/paste toons!
I'm hoping multi-part gear pieces like cowls get an overright slot for each slot they fill. If a player only fills some of the slots in a vanity meld the empty ones could appear blank (Example: if a player vanity melds a chest piece but no head piece to a cowl, the melded cowl could appear to just be the new chest piece with no helmet).
I'm guessing this will only apply to crafted gear and dye-able gear. If not I'm changing my WAR to have a PLD AF appearance and vice versa.
It better not... That would mean the previous gear would be destroyed and you would have to find a new set every time you wanted to change your look. Also how would that work with holiday items? Say I used my lightning set, then changed the set to something else, then wanted to change it back to lightning? I wouldn't because my gear is gone...
SE just go with slot's it'll be a lot better.
Mostly what i wonder is: do we lose the old item , when we use vanity system (item merged, like that junk of gw2) ?
It could also be something like the CHocobo Companion armor, and you might only be able to select appearances from items in your Armoire etc... We don't know HOW the "Vanity" Name tbd system will work, as they have been very tight-lipped.
@ Ufufu can you post a link to your claim? I don't remember any such Dev Post like that. Also 'Extra Slots' could mean anything from more items to an entire page just for display equip.
We do know they are working on Racial Mannequins we can dress to see how the armor would look on other races.
I hope they go with a RIFT style of vanity.
For those who don't know it, you have several Wardrobe sets you placed armor into, then you selected the Wardrobe set you wanted to have showing, and it displayed whatever gear was in the Wardrobe slots.
This is all I could find at the moment, pretty sure they've said more on the topic, but just reading that, the plan is to change the appearance of the item itself, not slots.Quote:
Q: In a related question, will higher level race-specific gear be implemented?
A: We don’t have any plans for the start of A Realm Reborn, but we’ll definitely look into adding such gear later on if there’s enough demand.
Also, this may be a bit early to share, but there are plans for a vanity system called “katagami” (dress pattern) that allows you to adjust your appearance. Say your role is a tank, and you like wearing your artifact armor, but prefer the stats on your Darklight gear. In this case, you can change the appearance of the latter to be like the former. I’m not sure yet when this feature will be ready. It’ll depend on our progress.
RIFT vanity worked really well
can only hope it's like that
Wouldn't it be possible to:
- Move gear on specific item slot : Equip it
- Move gear on character display : Vanity it
?
The only information they've released that I'm aware of is that classes won't be able to equip stuff they wouldn't otherwise (so no blms waltzing around in full plate mail).
If you have a different source, though, that has more information, please cite.
Honestly, though, I don't see anything BUT a separate slot working on XIV given the nature of the items, and how many of them are 'special' blue armors that aren't supposed to get blown up in some transmog-like vanity synthesis. Unless theyre going to make most of that stuff non-vanity, in which case the system goes the way of dyes and everyone ragequits.
I'm aware of this coming up in discussions about additional equipment types (like quivers or something), but never in relation to vanity slots. Do you have a source?
Yes.
and:Quote:
I believe that the vanity slots that we are planning for patch 2.2 will come close to addressing this request. We do not have any plans to make it so you can completely separate the setting of cosmetic gear and gear with stats.
*The difficulty is, as this would increase the amount of information transferred for each character, we'd see additional stress on the server.
http://forum.square-enix.com/ffxiv/t...ty#post1552811Quote:
The previous request asked to have separate equipment slots for cosmetic gear in addition to regular equipment slots. We will not be implementing a system exactly as originally requested, but a system that does fulfill the goal of displaying alternate equipment to what is worn.
I just hope this won't end with hypocrite systems.
Like no bikinis supported, but you can use the level 40ish bikini platemail for vanity. Or Cloth can not be made into Plate, but Plate can be made into Cloth (which is the direct result if you can mix and match anything you can WEAR on a class).
In any case I really hope they allow bikinis since it was something everyone got their hands on cheaply. If they force us to use alternative items, I can see the bikini and shawl set being grinded by half the community and the queue being 5 hours to enter. (And the items on the AH being 500 000 gil each). It is NOT a good idea to create a choke point for the vanity people want.
I don't really see the point of a vanity system that doesn't allow you to (appear to) wear what you want. So what if a THM wants to look like they're wearing full plate? Or a PLD wants to tank in a bikini? That's the whole point of vanity system. If I can't stick that battlemage robe on my DRG i'm gonna be upset :(
... Full DL Ghost....
I really hope they go back on the no seasonal thing. I agree there's no point in a vanity system that doesn't let you wear what you want, that's literally the point of a vanity system! It's not like people don't already do "serious" things in the bikinis anyway. My first time through Praetorium the tanks were in cascadier outfits - honestly it made the run more fun because everyone was joking around and relaxed. Why restrict the vanity system when people do it anyway? What benefits does that bring?
I'd imagine the restrictions will simply be 1: Must be an item the class/job can already wear, 2: No seasonal items. Otherwise I'm going full reindeer suit.
In WoW you just payed an npc to change the appearance (item wasn't consumed), with it being free to change back.
YES! This.
http://i.imgur.com/jx5WkS8.png
It would be a crime to implement it any other way. I know they've implied they're going with a re-skinning option, but good god, that system is so horrible.
I just don't get it. Why continuously implement game systems in clunky, sub-par ways? I really don't get it.
I will never repeat this enough times : DCUO style system.
Every time you equip a piece of gear its "style" gets added into a style tab and then you are not forced to keep the actual gear you want to display. Just select it through a menu serving this purpose.
Extra stress on servers you'd say ? Pffft, DCUO is on PS3 as well and handle its 500+ different styles perfectly fine. So why FFXIV couln't handle hm... 30-ish ?
Wait what happened to the last thread like this?
I am thinking that what you will be able to use as gear for vanity, will be restricted to whatever your class/job can use as stated by the gear itself. You wont see Gladiators and Marauders wearing robes because they can't wear them, same thing with DoM and actual armor. Makes sense to me and still leaves a wide variety of vanity gear as well as options.
I do hope they include weapons in the vanity slot. Otherwise I'll never have a reason to use the LR:FFXIII gear, ever, once I level all my classes beyond a certain point.
We'll know in like 2-3 months, closer to 2.2 most likely. Which is hilariously sad but whatever.
If cross class armor is allowed for vanity, PvP might be a bitch. Certain classes and targets have higher priority to eliminate first (depending on the PvP mode), and if you're forced to try and make out if that guy in the trash can suit is holding a scepter (BLM) or a radical (WHM), well ......... it's like a bus getting stuck behind a bicyclist on the road; it's just inconvenient for everyone >.<
I'm hoping the vanity system extends to DoH/L classes.
I guess standing there and taking debuffs and status effects while determining and marking which classes are which is a logical way to approach it. Not VERY logical, but logical nonetheless. Hypothetically (and purely speculative), suppose PvP groups all dress in the same vanity gear to be indistinguishable from teammates. I'm only playing devil's advocate, but people use some devious tactics sometimes. I'm not even sure about the details of vanity, so take this all with a grain of salt......
I think you'd know what class they are based on the spells they're casting.
Having PvPed extensively in two other MMOs, one where the vanity system has armor-type restrictions and one where there are no such restrictions, I've had zero problem telling classes apart, either based on the weapon they use, the buffs they wear, or the spells they cast early on. It's not as hard as you're making it out to be.
I'm hoping the vanity system extends to DoH/L classes.
Having played PvP in a MMO with no vanity restrictions in that mode all I can say if you haven't been able to get an idea of what basic role your enemy is by their sheer mannerisms within the first 2 seconds you deserve to lose. Whether they charge you (melee dps/tank), keep their distance to channel/open fire (ranged dps), keeping distance and a little too focused on their team (healer), etc.
Not to mention are you saying you would be able to positively instantly identify a class by any possible stat based gear combination that class might wear yet would be completely helpless to identify them by all their other tells? And what of shared gear set designs, such as Darklight?
I consider the need for gear appearance restrictions to be able to PvP a weakness undeserving to be catered to, much less forced upon the entire population.
Hey, looks like weapons are able to be used with the vanity system:
That's from the official LL translation when answering the question about why people who have relics would need to do GKMMXII.Quote:
"While players who have relic weapons are free to use the weapons from Good King Moggle Mog XII with the vanity system..."
I don't know why a mmo would launch without a vanity system.
That being said I want the system that DCUO uses. It's simple and quick.