http://www.youtube.com/watch?v=wXQVchxRs10
http://www.youtube.com/watch?v=kZJg0e2PpvE
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Or go play that game instead when it comes out.
This would not suit XIV, although I wouldnt mind a jump I wouldnt want it like this.
Last time I checked we weren't playing man sized sugar gliders.
I also felt the presence of a Blade and Soul clip coming before I even copy/pasted your link.
I want JUMP too, but small one, I don't want that kind of "Super Marvel JUMP"
allow me to run as fast as this game please...
why everything in XIV are sloooooowwwww like tortoises?
I'll just gonna play dc universe then
Description of the game ---> ¬¬¬
lol.. that's a little extreme
they were?
i must be blind, because to me it seemed just like one single high jump, and that was the npc with the knieves.
http://www.youtube.com/watch?v=_hpPI...ailpage#t=222s
high jumps are like totally normal in cutscenes or automatic jumps for FF.
apperantly you got high jumps in form of abilities aswell in FFXI/FFXIV.
That would be fun on console after a few beers and bongs, could get old after an hour.
That is not jumping, that is dragon ball. No thanks..
Agreed.Quote:
That is not jumping, that is dragon ball. No thanks..
Another gifthorse thread, so lets put the appropriate response: Today I rode a dinosaur to work, it smelled purple.
So this is how blade and soul gameplay looks like? Meh. I expected real action combat but that's just the old key pressing with no combos or anything, from what i could see.
And the endless jumps they have are horrendous. "Dragon ball" fits it pretty much.
correction, this is why FFXIV does NOT need jumping............
i still would welcome an "autoclimb" or autojump feature, to get over bigger obstacles or climb "small" hights.
But that would mean new animation and so i rather have the battle/job system in a great shape as well as content.
After this i dont mind them working on that feature.
That would be like telling a troll to stop trolling.
@OP:
http://pwi.perfectworld.com/
There ya go, pretty similar mechanics.
I think the OP's video links have made the point better than I ever could have that jumping should NOT be in FFXIV.
Reminds me of that game Prototype, and just like Prototype, it would be fun for only about 10 minutes.
Also, +1 to Zantetsuken for his signature.
Calling Jump being an emote in XIV.
Well, unless SE remaps the controls on the controller. It won't be anything but a emote. There wouldn't be any reason for SE to put jump to the spacebar like every other game out there, because then controller users would have to actively use the keyboard to play. Which then begs the question, why aren't they just using a keyboard + mouse in the first place?
Which kind of goes against the whole controller based game play setup they have right now.
Personally, its not the PS3 bringing this game down (functionally), its the controller. It's far far inferior to the keyboard and mouse. Which, I'm not trying to spark a controller vs keyboard debate, but yea. Look at XIV's UI and really try to understand their design decisions. If you get it, you'll face palm at how bad the controller ties the game down.
Dissidia is a fighting game.. :p
I just want to jump. That's all. This game limits me in so many ways and movement is following the same trend. I'm so disappointed that they just forgot about it after the first batch of producer letters that were full of bs info.
Game doesn't need jump, I'd welcome it though, a free-accessible jump that is.
What we're going to get is going to be fuel for the fire tbh.
if you don't want it just don't jump when they implement jumping to the game
this style of game need free jump