Bring back the dungeon grind parties
I don't know about everyone else, but I'm not having as much fun leveling as I did in beta. FATEs, though they offer a ton of fast exp, get very old and frustrating, especially in crowded zones. The company credits are nice, but it all gets very old... FAST! I like doing FATEs when I'm out-and-about and just happen to run into one my level with a modest group helping out, but not when there are so many people you can't target or hit the mob before it dies.
Dungeons on the other hand taught people skills... which people won't be learning now, thanks to FATE parties. Also, you had a chance for nice gear in dungeons. But finding people for dungeons unless you're a healer (or sometimes tank) is challenging.
I'm not saying SE should nerf FATEs (though it wouldn't bother me if they did). Instead, maybe the exp could be pumped up a bit? Or at least bring them more in line with one another.